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Wandering Adventure Party

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  3. Hmm, I don’t know why but somehow my game loads so fast it doesn’t even use the loading screens 🤔🥲'nEven on older hardware, also not one single crash ever so far'nBut compared to my two other 2D games this one has a lot more code

Hmm, I don’t know why but somehow my game loads so fast it doesn’t even use the loading screens 🤔🥲'nEven on older hardware, also not one single crash ever so far'nBut compared to my two other 2D games this one has a lot more code

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  • stux⚡S This user is from outside of this forum
    stux⚡S This user is from outside of this forum
    stux⚡
    wrote on last edited by
    #1

    Hmm, I don’t know why but somehow my game loads so fast it doesn’t even use the loading screens 🤔🥲

    Even on older hardware, also not one single crash ever so far

    But compared to my two other 2D games this one has a lot more code

    stux⚡S DgarD qurlyjoeQ 3 Replies Last reply
    0
    • stux⚡S stux⚡

      Hmm, I don’t know why but somehow my game loads so fast it doesn’t even use the loading screens 🤔🥲

      Even on older hardware, also not one single crash ever so far

      But compared to my two other 2D games this one has a lot more code

      stux⚡S This user is from outside of this forum
      stux⚡S This user is from outside of this forum
      stux⚡
      wrote on last edited by stux@mstdn.social
      #2

      My other game ‘Meowzilla’ uses a lot of optimization techniques since it can take up to 30-35 min per game round and can spawn over 5000+ actors at a given time

      On mobile🥲

      But steady 60FPS

      S 1 Reply Last reply
      0
      • stux⚡S stux⚡

        Hmm, I don’t know why but somehow my game loads so fast it doesn’t even use the loading screens 🤔🥲

        Even on older hardware, also not one single crash ever so far

        But compared to my two other 2D games this one has a lot more code

        DgarD This user is from outside of this forum
        DgarD This user is from outside of this forum
        Dgar
        wrote on last edited by
        #3

        @stux 😳
        What a terrible problem to have!! 🤭

        stux⚡S 1 Reply Last reply
        0
        • DgarD Dgar

          @stux 😳
          What a terrible problem to have!! 🤭

          stux⚡S This user is from outside of this forum
          stux⚡S This user is from outside of this forum
          stux⚡
          wrote on last edited by
          #4

          @dgar Haha but really I love dis

          DgarD 1 Reply Last reply
          0
          • stux⚡S stux⚡

            @dgar Haha but really I love dis

            DgarD This user is from outside of this forum
            DgarD This user is from outside of this forum
            Dgar
            wrote on last edited by
            #5

            @stux Now put some important game tips on the loading screen so that we don’t have time to read them. 😂

            stux⚡S 1 Reply Last reply
            0
            • DgarD Dgar

              @stux Now put some important game tips on the loading screen so that we don’t have time to read them. 😂

              stux⚡S This user is from outside of this forum
              stux⚡S This user is from outside of this forum
              stux⚡
              wrote on last edited by
              #6

              @dgar Already done that but I've never seen them live 😆

              1 Reply Last reply
              0
              • stux⚡S stux⚡

                My other game ‘Meowzilla’ uses a lot of optimization techniques since it can take up to 30-35 min per game round and can spawn over 5000+ actors at a given time

                On mobile🥲

                But steady 60FPS

                S This user is from outside of this forum
                S This user is from outside of this forum
                scribbler
                wrote on last edited by
                #7

                @stux Maybe you don't have enough advertisements in your game. Sprinkle in a few of those along with some trackers and you'll be on par with mainstream games in no time.

                stux⚡S 1 Reply Last reply
                0
                • S scribbler

                  @stux Maybe you don't have enough advertisements in your game. Sprinkle in a few of those along with some trackers and you'll be on par with mainstream games in no time.

                  stux⚡S This user is from outside of this forum
                  stux⚡S This user is from outside of this forum
                  stux⚡
                  wrote on last edited by
                  #8

                  @scribbler Tihi nahh

                  No in-app purchases, no trackers and no ads😸

                  1 Reply Last reply
                  0
                  • stux⚡S stux⚡

                    Hmm, I don’t know why but somehow my game loads so fast it doesn’t even use the loading screens 🤔🥲

                    Even on older hardware, also not one single crash ever so far

                    But compared to my two other 2D games this one has a lot more code

                    qurlyjoeQ This user is from outside of this forum
                    qurlyjoeQ This user is from outside of this forum
                    qurlyjoe
                    wrote on last edited by
                    #9

                    @stux
                    Can’t you just stick in some code for a progress bar to make it look like something’s happening?

                    1 Reply Last reply
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