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  3. I am trying to create a dungeon and my mind just rejects the idea like a crudely transplanted kidney.'nI was looking back over the reviews I've written of adventures that feature dungeons and I'm aware that I rarely engage with them at all.

I am trying to create a dungeon and my mind just rejects the idea like a crudely transplanted kidney.'nI was looking back over the reviews I've written of adventures that feature dungeons and I'm aware that I rarely engage with them at all.

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  • Moreau VazhT This user is from outside of this forum
    Moreau VazhT This user is from outside of this forum
    Moreau Vazh
    wrote on last edited by
    #1

    I am trying to create a dungeon and my mind just rejects the idea like a crudely transplanted kidney.

    I was looking back over the reviews I've written of adventures that feature dungeons and I'm aware that I rarely engage with them at all. I'll run them but I have no real sense of the difference between a good one and a bad one.

    As a result, if I try to create one of my own I just look at it and go 'but this is bobbins'

    Raphael KaitzR S. John RossS Moody WarlockM 3 Replies Last reply
    0
    • Moreau VazhT Moreau Vazh

      I am trying to create a dungeon and my mind just rejects the idea like a crudely transplanted kidney.

      I was looking back over the reviews I've written of adventures that feature dungeons and I'm aware that I rarely engage with them at all. I'll run them but I have no real sense of the difference between a good one and a bad one.

      As a result, if I try to create one of my own I just look at it and go 'but this is bobbins'

      Raphael KaitzR This user is from outside of this forum
      Raphael KaitzR This user is from outside of this forum
      Raphael Kaitz
      wrote on last edited by
      #2

      @Taskerland I've written dungeons, but generally never with a BBEG waiting at the end of them. They're almost always a place to go to pick up something to use somewhere else.

      Or sometimes they're outdoor areas with constrained exits. I wrote a scenario with a giant (okay, a titan, because he's bigger than a D&D giant and people complain about this shit) tied down on a mountain like Gulliver so he can be bled by evil folks for magic. You can wander from his knee to his arm to his head. Dungeon?

      Moreau VazhT 1 Reply Last reply
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      • Raphael KaitzR Raphael Kaitz

        @Taskerland I've written dungeons, but generally never with a BBEG waiting at the end of them. They're almost always a place to go to pick up something to use somewhere else.

        Or sometimes they're outdoor areas with constrained exits. I wrote a scenario with a giant (okay, a titan, because he's bigger than a D&D giant and people complain about this shit) tied down on a mountain like Gulliver so he can be bled by evil folks for magic. You can wander from his knee to his arm to his head. Dungeon?

        Moreau VazhT This user is from outside of this forum
        Moreau VazhT This user is from outside of this forum
        Moreau Vazh
        wrote on last edited by
        #3
        This post is deleted!
        Raphael KaitzR 1 Reply Last reply
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        • Moreau VazhT Moreau Vazh

          This post is deleted!

          Raphael KaitzR This user is from outside of this forum
          Raphael KaitzR This user is from outside of this forum
          Raphael Kaitz
          wrote on last edited by
          #4

          @Taskerland Yeah, well, don't write *those* dungeons. Make them big and incredible spaces to fight over. 🙂

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          • Moreau VazhT Moreau Vazh

            I am trying to create a dungeon and my mind just rejects the idea like a crudely transplanted kidney.

            I was looking back over the reviews I've written of adventures that feature dungeons and I'm aware that I rarely engage with them at all. I'll run them but I have no real sense of the difference between a good one and a bad one.

            As a result, if I try to create one of my own I just look at it and go 'but this is bobbins'

            S. John RossS This user is from outside of this forum
            S. John RossS This user is from outside of this forum
            S. John Ross
            wrote on last edited by
            #5
            This post is deleted!
            1 Reply Last reply
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            • Moreau VazhT Moreau Vazh

              I am trying to create a dungeon and my mind just rejects the idea like a crudely transplanted kidney.

              I was looking back over the reviews I've written of adventures that feature dungeons and I'm aware that I rarely engage with them at all. I'll run them but I have no real sense of the difference between a good one and a bad one.

              As a result, if I try to create one of my own I just look at it and go 'but this is bobbins'

              Moody WarlockM This user is from outside of this forum
              Moody WarlockM This user is from outside of this forum
              Moody Warlock
              wrote on last edited by
              #6

              @Taskerland Oddly, if I try to create a non-dungeon thing, I feel the same way.

              Moreau VazhT 1 Reply Last reply
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              • Moody WarlockM Moody Warlock

                @Taskerland Oddly, if I try to create a non-dungeon thing, I feel the same way.

                Moreau VazhT This user is from outside of this forum
                Moreau VazhT This user is from outside of this forum
                Moreau Vazh
                wrote on last edited by
                #7

                @moodywarlock I made a couple a while back and it was fine but I don't really enjoy running the procedural stuff.

                Moody WarlockM 1 Reply Last reply
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                • Moreau VazhT Moreau Vazh

                  @moodywarlock I made a couple a while back and it was fine but I don't really enjoy running the procedural stuff.

                  Moody WarlockM This user is from outside of this forum
                  Moody WarlockM This user is from outside of this forum
                  Moody Warlock
                  wrote on last edited by
                  #8

                  @Taskerland At some level, I'm always trying to recreate the excitement I felt as a young player when entering my first abandoned citadel. Impossible, yes.

                  Moreau VazhT 1 Reply Last reply
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                  • Moody WarlockM Moody Warlock

                    @Taskerland At some level, I'm always trying to recreate the excitement I felt as a young player when entering my first abandoned citadel. Impossible, yes.

                    Moreau VazhT This user is from outside of this forum
                    Moreau VazhT This user is from outside of this forum
                    Moreau Vazh
                    wrote on last edited by
                    #9

                    @moodywarlock I have made efforts to offer that experience to my players but in truth, the memories I have that really stuck were moments like people angrily shouting "One grenade is not enough to set fire to an entire porn cinema and no way would the cops get here that fast!"

                    Moody WarlockM 1 Reply Last reply
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                    • Moreau VazhT Moreau Vazh

                      @moodywarlock I have made efforts to offer that experience to my players but in truth, the memories I have that really stuck were moments like people angrily shouting "One grenade is not enough to set fire to an entire porn cinema and no way would the cops get here that fast!"

                      Moody WarlockM This user is from outside of this forum
                      Moody WarlockM This user is from outside of this forum
                      Moody Warlock
                      wrote on last edited by
                      #10

                      @Taskerland The diversity of our experiences does lend richness! I was exclusively about fantasy, since that was mostly THE dominant trope in the mid 80s.

                      Moreau VazhT 1 Reply Last reply
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                      • Moody WarlockM Moody Warlock

                        @Taskerland The diversity of our experiences does lend richness! I was exclusively about fantasy, since that was mostly THE dominant trope in the mid 80s.

                        Moreau VazhT This user is from outside of this forum
                        Moreau VazhT This user is from outside of this forum
                        Moreau Vazh
                        wrote on last edited by
                        #11

                        @moodywarlock I definitely spent a lot more time running 90s urban fantasy stuff.

                        1 Reply Last reply
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