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  3. The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D - ray tracing 'performance' mirrors Borderlands 4 fiasco

The Outer Worlds with ray tracing can't hit 60FPS at paltry 540p resolution with an RTX 5090 and 9800X3D - ray tracing 'performance' mirrors Borderlands 4 fiasco

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  • C cm0002@lemmy.zip

    It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

    P This user is from outside of this forum
    P This user is from outside of this forum
    psycotica0@lemmy.ca
    wrote on last edited by
    #31

    Borderlands 4, its framerate low

    1 Reply Last reply
    0
    • I isolox@lemmy.world

      As someone playing this on a 3080 with no major issues, just turn off ray tracing. The game really isn’t that bad once you turn it off.

      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
      wrote on last edited by
      #32

      Does raytracing even make the game look noticeably cooler, anyway?

      M 1 Reply Last reply
      10
      • C cm0002@lemmy.zip

        It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

        recursive_recursionR This user is from outside of this forum
        recursive_recursionR This user is from outside of this forum
        recursive_recursion
        wrote on last edited by
        #33

        Why play Outer Worlds when you can play:

        • Outer Wilds

        Image of Outer Wilds

        C P T 3 Replies Last reply
        47
        • C cm0002@lemmy.zip

          It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

          V This user is from outside of this forum
          V This user is from outside of this forum
          vrighter@discuss.tchncs.de
          wrote on last edited by
          #34

          because nvidia has somehow convinced the gaming world that hardware has become powerful enough for realtime path tracing. It has not. Not by a long shot. And not anytime soon.

          A 1 Reply Last reply
          27
          • recursive_recursionR recursive_recursion

            Why play Outer Worlds when you can play:

            • Outer Wilds

            Image of Outer Wilds

            C This user is from outside of this forum
            C This user is from outside of this forum
            corngood@lemmy.ml
            wrote on last edited by
            #35

            I got these confused for the longest time and finally played Outer Wilds earlier this year. It’s a masterpiece

            blackmist@feddit.ukB 1 Reply Last reply
            13
            • Kilgore TroutK This user is from outside of this forum
              Kilgore TroutK This user is from outside of this forum
              Kilgore Trout
              wrote on last edited by
              #36

              It’s a dumbed-down critic of corporatism. «Creative freedom» of Microsoft-owned developers is a joke.

              1 Reply Last reply
              6
              • T truscape@lemmy.blahaj.zone

                Yes, but it can be inefficient performance-wise, which is why precalculated lighting is often a mandatory performance setting in most games. The ideal goal is to use the dedicated RT hardware in a way that achieves similar graphical results but with minimal performance loss (to transfer the CPU-bound option to something that can comfortably run on most average consumer GPUs).

                Traditional Dynamic Lighting is definitely a good option to have for the user, though.

                H This user is from outside of this forum
                H This user is from outside of this forum
                holytimes@sh.itjust.works
                wrote on last edited by
                #37

                Some day we will have a cpu, gpu and a rtu. Need me a dedicated add in ray tracing card!

                F 1 Reply Last reply
                0
                • A acockworkorange@mander.xyz

                  I trust this source. Never pulled anything out of their ass that was false.

                  H This user is from outside of this forum
                  H This user is from outside of this forum
                  holytimes@sh.itjust.works
                  wrote on last edited by
                  #38

                  It’s a good ass, reliable if a bit stubborn. And man can it haul a load!

                  1 Reply Last reply
                  3
                  • V vrighter@discuss.tchncs.de

                    because nvidia has somehow convinced the gaming world that hardware has become powerful enough for realtime path tracing. It has not. Not by a long shot. And not anytime soon.

                    A This user is from outside of this forum
                    A This user is from outside of this forum
                    ayyy@sh.itjust.works
                    wrote on last edited by
                    #39

                    It is…if you render the lighting at like 64x64 pixels and then “deep learning super scale” it to 4k and then AI generate 3 fakesuper-sampled frames for every real frame.

                    1 Reply Last reply
                    15
                    • A This user is from outside of this forum
                      A This user is from outside of this forum
                      ayyy@sh.itjust.works
                      wrote on last edited by
                      #40

                      That’s…not true. I do have a fast card so I played with it on, but there were options to disable ray tracing and path tracing.

                      P 1 Reply Last reply
                      0
                      • recursive_recursionR recursive_recursion

                        Why play Outer Worlds when you can play:

                        • Outer Wilds

                        Image of Outer Wilds

                        P This user is from outside of this forum
                        P This user is from outside of this forum
                        psythik@lemmy.world
                        wrote on last edited by
                        #41

                        Because I don’t like that game.

                        I kept dying from the same mistakes over and over and couldn’t figure out what the hell I’m supposed to do or where to go. Supposely the ship log will update when you’ve made progress, but mine never did.

                        Got bored of playing what is basically a Game Over simulator after a day of frustration and never touched it again. I guess I’m just too stupid/ADHD for a game like this.

                        T L 2 Replies Last reply
                        17
                        • C cm0002@lemmy.zip

                          It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                          D This user is from outside of this forum
                          D This user is from outside of this forum
                          dukemirage@lemmy.world
                          wrote on last edited by
                          #42

                          So what, looks completely fine without the option.

                          1 Reply Last reply
                          2
                          • C cm0002@lemmy.zip

                            It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                            A This user is from outside of this forum
                            A This user is from outside of this forum
                            ssillyssadass
                            wrote on last edited by
                            #43

                            Am I the only one who doesn’t need real-time raytraced lighting? Show off the skills of your artists with some fancy pre-baked stuff instead.

                            T W N 3 Replies Last reply
                            49
                            • C cm0002@lemmy.zip

                              It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                              A This user is from outside of this forum
                              A This user is from outside of this forum
                              arcane2077@sh.itjust.works
                              wrote on last edited by arcane2077@sh.itjust.works
                              #44

                              To anyone who hasn’t seen it: The raytracing mode is actually broken and manages to look worse AND less realistic/accurate AND run like complete ass.

                              It’s not something anyone should turn on, and it’s genuinely wild that they shipped something so broken instead of hide it from the options

                              1 Reply Last reply
                              7
                              • BurgerBaronB This user is from outside of this forum
                                BurgerBaronB This user is from outside of this forum
                                BurgerBaron
                                wrote on last edited by
                                #45

                                It’s very milquetoast critique in a safe corporate sort of way. Ironic.

                                1 Reply Last reply
                                6
                                • A ssillyssadass

                                  Am I the only one who doesn’t need real-time raytraced lighting? Show off the skills of your artists with some fancy pre-baked stuff instead.

                                  T This user is from outside of this forum
                                  T This user is from outside of this forum
                                  thermal_shock
                                  wrote on last edited by
                                  #46

                                  I don’t need it, but not being able to do what it says with very recent hardware and shit resolutions is very telling of other major issues in the game.

                                  1 Reply Last reply
                                  4
                                  • A ssillyssadass

                                    Am I the only one who doesn’t need real-time raytraced lighting? Show off the skills of your artists with some fancy pre-baked stuff instead.

                                    W This user is from outside of this forum
                                    W This user is from outside of this forum
                                    winkerjadams@lemmy.dbzer0.com
                                    wrote on last edited by
                                    #47

                                    Or dare I say make a good game instead of just a shiny one

                                    C 1 Reply Last reply
                                    25
                                    • P psythik@lemmy.world

                                      Because I don’t like that game.

                                      I kept dying from the same mistakes over and over and couldn’t figure out what the hell I’m supposed to do or where to go. Supposely the ship log will update when you’ve made progress, but mine never did.

                                      Got bored of playing what is basically a Game Over simulator after a day of frustration and never touched it again. I guess I’m just too stupid/ADHD for a game like this.

                                      T This user is from outside of this forum
                                      T This user is from outside of this forum
                                      thermal_shock
                                      wrote on last edited by
                                      #48

                                      Lmao game over simulator.

                                      1 Reply Last reply
                                      8
                                      • C cm0002@lemmy.zip

                                        It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                                        mangopenguin@lemmy.blahaj.zoneM This user is from outside of this forum
                                        mangopenguin@lemmy.blahaj.zoneM This user is from outside of this forum
                                        mangopenguin@lemmy.blahaj.zone
                                        wrote on last edited by
                                        #49

                                        Another day, another unreal engine game with massive performance issues.

                                        1 Reply Last reply
                                        27
                                        • C cm0002@lemmy.zip

                                          It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

                                          M This user is from outside of this forum
                                          M This user is from outside of this forum
                                          muffi@programming.dev
                                          wrote on last edited by
                                          #50

                                          Imagine if modern GPU’s were actually designed with gaming in mind…

                                          Q 1 Reply Last reply
                                          13

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