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  3. Nintendo’s Monster Capturing Patent Got Rejected by Japan’s Patent Office Due to Lack of Originality

Nintendo’s Monster Capturing Patent Got Rejected by Japan’s Patent Office Due to Lack of Originality

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  • alessandro@lemmy.caA alessandro@lemmy.ca
    This post did not contain any content.
    nuko147@lemmy.worldN This user is from outside of this forum
    nuko147@lemmy.worldN This user is from outside of this forum
    nuko147@lemmy.world
    wrote on last edited by
    #39

    I bet their lawyers have cost more than the whole Palworld production.

    underpantsweevil@lemmy.worldU 1 Reply Last reply
    30
    • alessandro@lemmy.caA alessandro@lemmy.ca
      This post did not contain any content.
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      nekbardrun@lemmy.world
      wrote on last edited by nekbardrun@lemmy.world
      #40

      old timers (or geeks) help me:

      Didn’t Rogue (which termed the genre Rogue-like) had a “monster capturing” mechanics? I know that Nethack has a pet system (you even start out with a cat or dog that follow, fight and even steal items for you).

      Also, what about older text based games similar to Zork? any of them with monter capturing/battle system?

      My point is that if we dig deep, we may discover “monster capturing” (or pet) mechanics way earlier than what most people think about what is considered the beginning of videogames (fliperama era games like NES, MegaDrive, Sega…)

      W F 2 Replies Last reply
      9
      • M mnemonicmonkeys@sh.itjust.works

        I’ve seen several threads on Lemmy of fanboys defending Nintendo. They just haven’t gotten to this thread yet

        not_rick@lemmy.worldN This user is from outside of this forum
        not_rick@lemmy.worldN This user is from outside of this forum
        not_rick@lemmy.world
        wrote on last edited by
        #41

        I haven’t, and I subscribe to a bunch of the Nintendo communities. The top comment on this story on !nintendo@lemmy.world is advocating for Nintendo to have to pay PocketPair’s legal fees.

        1 Reply Last reply
        4
        • N nekbardrun@lemmy.world

          old timers (or geeks) help me:

          Didn’t Rogue (which termed the genre Rogue-like) had a “monster capturing” mechanics? I know that Nethack has a pet system (you even start out with a cat or dog that follow, fight and even steal items for you).

          Also, what about older text based games similar to Zork? any of them with monter capturing/battle system?

          My point is that if we dig deep, we may discover “monster capturing” (or pet) mechanics way earlier than what most people think about what is considered the beginning of videogames (fliperama era games like NES, MegaDrive, Sega…)

          W This user is from outside of this forum
          W This user is from outside of this forum
          whiskytangofoxtrot@lemmy.world
          wrote on last edited by
          #42

          I don’t know about Rogue/Zork/etc. but monster training has been an important mechanic in games like Dragon Quest 5 and the Megami Tensei series long before Pokemon existed.

          1 Reply Last reply
          13
          • F flexibletoast@lemmy.world

            I grew up with Nintendo and Pokémon too. However, if you had an NES when you were 7, you are no longer Pokémon’s target demographic. We just aren’t. I like playing the games, but they’re targeted at a much younger audience.

            A This user is from outside of this forum
            A This user is from outside of this forum
            arrow74@lemmy.zip
            wrote on last edited by arrow74@lemmy.zip
            #43

            Right that’s the issue they keep targeting the same age group when they did have the option to try and keep their old fans too.

            Honestly the core games could easily have all included the hard mode from B/W2 would have probably kept me engaged for at least a couple or more games

            They really didn’t need any radical changes to keep their old fans either

            F 1 Reply Last reply
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            • A arrow74@lemmy.zip

              Right that’s the issue they keep targeting the same age group when they did have the option to try and keep their old fans too.

              Honestly the core games could easily have all included the hard mode from B/W2 would have probably kept me engaged for at least a couple or more games

              They really didn’t need any radical changes to keep their old fans either

              F This user is from outside of this forum
              F This user is from outside of this forum
              flexibletoast@lemmy.world
              wrote on last edited by
              #44

              And then repeat the mistakes of companies like Harley where their demographic is literally dying off?

              I think it would make sense for their core games to stay targeted at the youth. Then use their spin offs like Legends to try new things like a more “mature” game.

              A 1 Reply Last reply
              0
              • D TrackinDaKraken

                It’s okay if you stop defending this corporation. Just sayin’.

                G This user is from outside of this forum
                G This user is from outside of this forum
                generalemergency@lemmy.world
                wrote on last edited by
                #45

                Yeah. Sony are a bunch of bastards.

                1 Reply Last reply
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                • F flexibletoast@lemmy.world

                  And then repeat the mistakes of companies like Harley where their demographic is literally dying off?

                  I think it would make sense for their core games to stay targeted at the youth. Then use their spin offs like Legends to try new things like a more “mature” game.

                  A This user is from outside of this forum
                  A This user is from outside of this forum
                  arrow74@lemmy.zip
                  wrote on last edited by arrow74@lemmy.zip
                  #46

                  See this is where you ignored the last part of my comment. If you hadn’t you’d get why the Harley example makes absolutely no sense

                  Nintendo could make some pretty small QOL adjustments that would make older fans very happy and not really make much of a difference at all to younger fans.

                  I never suggested to make their games more mature. There’s plenty to do that’s still friendly to their target demographic that would still keep the older demographics engaged

                  S F T 3 Replies Last reply
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                  • DestideS Destide

                    They don’t seem to realise how much this has cost them. Post-Iwata Nintendo was already going to struggle, and they’ve just doubled down with the same arrogance in a market where a $6 game beating a $60 one is becoming more and more common.

                    My second console was an NES when I was 7. I’m in their biggest demographic, and Pokémon’s biggest demographic too – one that isn’t growing, by the way.

                    The Switch is the last one I would’ve been willing to buy. They’re another brand that thinks they have automatic access to my purchasing choices, and another one I’ve personally blacklisted based on behaviour. With emulation, we’d always say “yeah, it’s a dick move,” but you can at least understand it, even if they have no intention of releasing some of their most-wanted backlog or letting you transfer your digital ROM purchases. But going after indies just for showing them up as complacent, fat dragons trying to patent “mid”? Lawsuit or not, get fucked.

                    I’m not the only one, either. I think the only people left are those who see Nintendo as video-game iPhones and autopilot into a purchase, and the diehards who have dedicated Amiibo rooms.

                    W This user is from outside of this forum
                    W This user is from outside of this forum
                    washedupcynic@lemmy.ca
                    wrote on last edited by
                    #47

                    Like you, I grew up playing vidya. Cut my teeth on atari and ColecoVision, owned NES, SNES, gameboys, Wii, PS1/2 and XBox. Like you, the console makers drove me from the console market into the loving arms of PC gaming. In the good old days with nintendo, you could import cartridges from Europe and Asia for titles that weren’t being released into the US market. Then Wii started it’s bullshit with region locking consoles, killing my ability to import and play games not for my region, and I was done. Nintendo north America refuses to publish titles released in other countries because it wants to maintain it’s image as a family friendly console. (It’s a shame because the console itself really was innovative with the motion controls for gaming.) Sony drove me away when it decided to remove the other OS functionality AFTER customers had purchased the PS3 that contained that feature. Then there was the XBOX red ring of death. On top of it, many of the console exclusives which are supposed to be AAA titles end up being pure garbage that are just reskins without innovative game play. Like how many different versions of Mario Kart, Zelda, and pokemon do you expect people to play before being bored AF? 100% Agree with you.

                    1 Reply Last reply
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                    • I Cast FistI I Cast Fist

                      Nintendo argues that this gameplay method is protected by copyright. However, the Japan Patent Office rejected the application, citing that the patent lacked originality as similar mechanics already existed in prior games.

                      Get rekt. Game mechanics cannot be copyrighted, though I dunno how Japanese law treats that. But it’s good that the display of previous art, with even Craftopia being listed and accepted as one that had the same “monster capturing” mechanic, despite that game being originally a “Breath of the Wild clone with crafting survival”

                      JohnEdwaJ This user is from outside of this forum
                      JohnEdwaJ This user is from outside of this forum
                      JohnEdwa
                      wrote on last edited by
                      #48

                      Game mechanics cannot be copyrighted

                      They can’t, and that’s why this was a patent case. And they certainly can be patented.

                      1 Reply Last reply
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                      • nuko147@lemmy.worldN nuko147@lemmy.world

                        I bet their lawyers have cost more than the whole Palworld production.

                        underpantsweevil@lemmy.worldU This user is from outside of this forum
                        underpantsweevil@lemmy.worldU This user is from outside of this forum
                        underpantsweevil@lemmy.world
                        wrote on last edited by
                        #49

                        Pokemon, as a franchise, is worth it to monopolize.

                        R 1 Reply Last reply
                        2
                        • A arrow74@lemmy.zip

                          See this is where you ignored the last part of my comment. If you hadn’t you’d get why the Harley example makes absolutely no sense

                          Nintendo could make some pretty small QOL adjustments that would make older fans very happy and not really make much of a difference at all to younger fans.

                          I never suggested to make their games more mature. There’s plenty to do that’s still friendly to their target demographic that would still keep the older demographics engaged

                          S This user is from outside of this forum
                          S This user is from outside of this forum
                          stray@pawb.social
                          wrote on last edited by
                          #50

                          A simple demonstration of this are the Yugioh and Digimon franchises which consistently appeal to a wide age range.

                          A T 2 Replies Last reply
                          3
                          • A arrow74@lemmy.zip

                            See this is where you ignored the last part of my comment. If you hadn’t you’d get why the Harley example makes absolutely no sense

                            Nintendo could make some pretty small QOL adjustments that would make older fans very happy and not really make much of a difference at all to younger fans.

                            I never suggested to make their games more mature. There’s plenty to do that’s still friendly to their target demographic that would still keep the older demographics engaged

                            F This user is from outside of this forum
                            F This user is from outside of this forum
                            flexibletoast@lemmy.world
                            wrote on last edited by
                            #51

                            See this is where you ignored the last part of my comment. If you hadn’t you’d get why the Harley example makes absolutely no sense

                            I’m blind in that case because I don’t see anything that contradicts the Harley example in your statement.

                            A 1 Reply Last reply
                            0
                            • alessandro@lemmy.caA alessandro@lemmy.ca
                              This post did not contain any content.
                              M This user is from outside of this forum
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                              midaba@lemmy.ml
                              wrote on last edited by
                              #52

                              Patients don’t protect small inventors anymore. They are now just systems to protect large corporations from competition. Patients are instead now weaponized against local businesses and small inventors. We need major world wide patient reform.

                              B bremB 2 Replies Last reply
                              19
                              • S stray@pawb.social

                                A simple demonstration of this are the Yugioh and Digimon franchises which consistently appeal to a wide age range.

                                A This user is from outside of this forum
                                A This user is from outside of this forum
                                arrow74@lemmy.zip
                                wrote on last edited by arrow74@lemmy.zip
                                #53

                                A toggleable hard mode is really that much to ask for?

                                A menu option to disable exp share?

                                Fuck man just give me another pokeathlon

                                I don’t see how any of these optional things would ruin the expirence, be expensive to implement, or are that much to ask for.

                                Hell I’d love to be able to go into buildings again, but I guess that would ruin the games irrevocably

                                1 Reply Last reply
                                1
                                • F flexibletoast@lemmy.world

                                  Not to Nintendo or Gamefreak. They care more about their next customer, not their current customer.

                                  M This user is from outside of this forum
                                  M This user is from outside of this forum
                                  mnemonicmonkeys@sh.itjust.works
                                  wrote on last edited by
                                  #54

                                  You’re completely missing/ingoring mine and the other user’s point.

                                  Sure, they might focus on a certain demographic as theur customer, but that’s not what actually makes them money. They’re not paying attention to reality and it’s going to bite them in the ass

                                  V 1 Reply Last reply
                                  0
                                  • F flexibletoast@lemmy.world

                                    See this is where you ignored the last part of my comment. If you hadn’t you’d get why the Harley example makes absolutely no sense

                                    I’m blind in that case because I don’t see anything that contradicts the Harley example in your statement.

                                    A This user is from outside of this forum
                                    A This user is from outside of this forum
                                    arrow74@lemmy.zip
                                    wrote on last edited by arrow74@lemmy.zip
                                    #55

                                    Maybe when I said they didn’t need “radical changes” you thought I meant they shouldn’t change the games? Because I meant they wouldn’t have to make any radical changes to their current products to make them more appealing to their older fans. I’m saying they could keep basically all the changes that make the modern games modern and add some simple things like menu options for difficulty and maybe some optional content similar to old events (contests, pokeathelon, etc.) or a really a long list of small tweaks that dobt change the modern games much at all. Just enough change to make them more appealing and challenging for those that want that.

                                    That could be the confusion.

                                    1 Reply Last reply
                                    0
                                    • M mnemonicmonkeys@sh.itjust.works

                                      I’ve seen several threads on Lemmy of fanboys defending Nintendo. They just haven’t gotten to this thread yet

                                      I This user is from outside of this forum
                                      I This user is from outside of this forum
                                      iegod
                                      wrote on last edited by
                                      #56

                                      I think you’re projecting and looking for something that isn’t here. Relax.

                                      M 1 Reply Last reply
                                      2
                                      • M137M M137

                                        That just isn’t true. Pokemon never became unpopular, but only had some lesser years. I have a 13 yo half brother and pokemon has been an ever popular thing in his whole school.

                                        T This user is from outside of this forum
                                        T This user is from outside of this forum
                                        theeighthdoctor@lemmy.zip
                                        wrote on last edited by
                                        #57

                                        Well I will shut up then, it seems I’m not around kids enough to know what they are into.

                                        1 Reply Last reply
                                        1
                                        • alessandro@lemmy.caA alessandro@lemmy.ca
                                          This post did not contain any content.
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                                          x00z@lemmy.world
                                          wrote on last edited by
                                          #58

                                          Imagine if only Need for Speed racing games were allowed to exist, or the only allowed shooter game was Call of Duty.

                                          Fuck Nintendo.

                                          bremB 1 Reply Last reply
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