Violence is always the answer
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The riddle only makes sense as such with one question in total.
The trick is to ask one guard what the other guard would say is behind a particular door.
The riddle is worded vaguely and we just murdered one of the guys. I think we can lawyer another question out of them.
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The riddle is worded vaguely and we just murdered one of the guys. I think we can lawyer another question out of them.
Start b-ballinโ with that head and see how long it takes that guard to change his tune
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The first time I encountered a version of this riddle it actually wasnโt Labyrinth. It was an old black and white episode of Dr Who aired on PBS when I was a little kid. Same scenario but if I recall, robots instead of guardsmen. I think the good doctor solved the riddle in the typical way of asking one robot what the other would say. Iโm looking for it now but I canโt find the scene.
Pyramids of Mars
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Do you think it would suck to be one of the bottom heads?

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Iโve always seen it as outside of their control. Itโs not that the lying guard chooses to lie, itโs that theyโre incapable of not lying.
I mean, he could still lie. Heโd just have to afford one more question
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The third guard stabs people who ask tricky questions.
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My favorite take on this:

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One question per group. Also now you die because murder.
Barbarian just ripped the head off of one of the guards, you think the other guard is going to be able to arrest them?
โAnswer our questions or youโre next.โ
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Just shoot em in the foot

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I believe thatโs the joke. The barbarians intelligence isnโt usually very high.
I love playing low Intelligence high Wisdom characters. Because Wisdom governs stats like Perception, Insight, and Animal Handling. So your character will notice things that the rest of the party misses, but often doesnโt have the intelligence to put the individual pieces together.
Once played a high wisdom barbarian. He would notice things like traps or clues, but I would RP it with things like โHey, whyโs that wire stretched across the path? Someone is going to trip over thatโฆโ The other players very quickly learned to pay attention whenever I asked stupid questions, because it was usually my way of announcing โI noticed something that the rest of you missed.โ
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โIs the guard that tells the truth standing in front of the safe door?โ If they say yes, you go through their door, if they say no then you go to the other one
Thatโs wild that this works. What.
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Pyramids of Mars
Yes, thank you!! Found the scene itself since the whole serial is apparently on youtube: https://youtu.be/lLBHbt9QYFU?t=5458
Funny how my memory had it in black and white. And I remember the scene being much longer. I watched it when I was like, 9.
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โIs the guard that tells the truth standing in front of the safe door?โ If they say yes, you go through their door, if they say no then you go to the other one
I did not think this was going to work. Som bitch it does. Crazy
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This still doesnโt accomplish the goal of knowing which door will kill you. All youโve done is determine which guard is the liar.
That is why it is better for the barbarian to snap the wrist of the one guard, so that you can ask them a question still or you ask the first guard which way to the castle then rip his head off followed by asking the second guard if the first guard is dead. You will get the question from each guard and know which one tells the truth.
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I got an unexpected laugh from Rick and Mortys take on this. His answer was โyou ever fuck this guys wife?โ And watched them fight to the death.
I could swear this was a bit from the video game High On Life, unless they recycled the bit for Rick and Morty. I havenโt seen all the episodes.
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So the traditional answer here is to ask them to point at the door the other guard will say is safe.
However, Iโm curious, does anyone know of any other valid solutions?
How is that a valid answer, they would both point at a different door
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How is that a valid answer, they would both point at a different door
The liar, knowing the truth-teller will point to the good door, points to the bad door.
The truth-teller, knowing the liar would point to the bad door, points to the bad door.
Either way, you take the one your guard doesnโt point to.
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How is that a valid answer, they would both point at a different door
They will both point to the bad door.
If asking the thruthful guard, he will point to the door the liar says is safe, which would be the bad door. If asking the liar, he would consider what the thruthful guard says is safe, then reverse that answer, still ending up on the bad door.
They cancel out, so whichever guard you ask doesnโt matter.
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That is why it is better for the barbarian to snap the wrist of the one guard, so that you can ask them a question still or you ask the first guard which way to the castle then rip his head off followed by asking the second guard if the first guard is dead. You will get the question from each guard and know which one tells the truth.
Only one question allowed, they said. I donโt think itโs solvable.
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โIs the guard that tells the truth standing in front of the safe door?โ If they say yes, you go through their door, if they say no then you go to the other one
If they say yes they can still be a liar.