Dibs on the hat
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I played a Protector Aasimar Barbarian named Krill who was a fairly average scholar who had decided studying wasn’t for him. He heard somebody talking about “Power Word Krill,” and decided that he wanted to learn how to do it. He would basically go along with the party on everything (sometimes a little too quickly, he was hard to kill and often forgot others were squishier), but was absolutely obsessed with finding Power Word Krill.
He was asked multiple times if he was instead looking for “Power Word Kill,” but he really wanted to summon a lot of small crustaceans on demand. Or maybe it would just summon a big one, he didn’t know and was fine with either situation.
You’d love Ring of the Grammarian
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“If the moon is real how come I always black out when it is allegedly supposed to appear?”
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Hey, I came up with the peasant farmer idea myself, like 10 years ago.
My character was this: A 36 year old blond guy, he farms watermelons and sells them at the village square. He is married with two kids but has a very selfish and idiotic personality. Leaves his family behind to “make his own destiny”. Always says pseudo-inspirational shit. He is a rogue but extremely clumsy and often has trouble with how he carries himself, he is the opposite of smooth.
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I would totally buy drugs from a druid named Violetbriar or Shroombeard…
Fuck, now I gotta roll new characters…
Shroombeard sounds like a treant from the deepest, dankest part of the forest.
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i really need to find a pathfinder game it has fun sounding classes. do the tanuki have magic scrotum power or do i have to RP that
Convince your GM to let you reflavor “Iron Belly” which gives you a 1d6 bludgeoning attack.
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Shroombeard sounds like a treant from the deepest, dankest part of the forest.
Shroombeard’s stash would make an Ancient Golden Dragon worried about missing their fortitude save.
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yeah, i like the hat being a cursed hermit crab that acquires new, uh, “transport” each level making them stronger.
The peasant farmer, hat & druid are my favs

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Convince your GM to let you reflavor “Iron Belly” which gives you a 1d6 bludgeoning attack.
hell yes i gotta look up more mythical japanese tanuki abilities and make sure i can get them
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The peasant farmer, hat & druid are my favs

i can’t remember in which system i read the class that does a lot of drugs to gain powers.
also the peasant farmer would make a great warlock
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In Pathfinder, as a Tanuki you can take a feat called Teakettle Form that allows you to change into a inanimate object (like a hat) and if you’re a witch you can have your familiar take a humanoid form.
How the fuck did we not get Tanuki in WotR instead of Kitsune? This is bonkers amazing, and better be included if Owlcat does another one.
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My first character was a half elf, arcane trickster, rogue that was deathly afraid of spiders. My dm was fun enough to work it into the campaign and had us go up against a giant spider hoard
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Make D&D great again
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I’ve done the peasant farmer, who left his farm and took off to be a cleric. He never had the knack for farming like his brother, and when a passing cleric told him about the wonders of his deity, old Jeb was enthralled. The cleric was nice enough to even sell Jeb, promised to be the genuine article, his very own holy symbol for all Jeb’s coins and a pair of chickens. His brother said he was a gullible fool, but Jeb was sure he had seen his true path. Gave up the farm and hit the road looking for enlightenment. It was actually a fun character, too bad the campaign slowly died off because people couldn’t make it to the sessions.
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A bard who is a wrestling jobber that pretends to get his ass kicked by the rest of the party so they look to bad ass to fuck with.
Throwing a “fight” to a party member is the most badass version of bardic inspiration I can think of
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Giant snails in 5e can be defeated by a Commoner throwing rocks. They have a speed of 10 feet and an AC of 15 while in their shell. The same trick even works on both versions of a Flail Snail, though it takes longer.
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So I don’t know DND rules, nor the strengths of the classes.
But you could follow several European Monk blueprints:
- definitely a beer brewer
- Hildegard von Bingen Route: be a herbal healer and a bard
- Mendelssohn Route: have a knack for breeding peas, combine it with the fairytale of the giant beanstalk and you could have a handy getaway or bridging monk
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Throwing a “fight” to a party member is the most badass version of bardic inspiration I can think of
Happy cake day!
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I once played an ace bard. He only cares about the music. He also unconditionally oozed sex appeal.
I also played an ace bard (technically bardlock but whatever)! He was a satyr but deer instead of goat and the campaign had him slowly change from just a silly little guy to eventually taking the tragedy subclass. Very fun to play
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Most of these are just gimmick characters that will have one fun interaction with the group and then become useless. They can be used for one-shots, but not full campaigns.
Like the dragonborn one, after the initial interaction where they explain the skin condition. Most players will just go “okay” and move on.
Except for the sentient hat one. That has a mystery attached and you can keep changing the mannequin throughout. Maybe it also works on a mop or barrel.
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I basically did the farmer once. My character was a winemaker with barely any skills that would be useful on an adventure. When his sister’s fiance and that fiance’s cousin - both wizards - got invited to visit some rich uncle at the other end of the realm, he took the chance to see a bit more of the world. By the time they arrived, the uncle had been killed by demons and my character basically got stuck at “I want to go home” and “Can we just let the inquisition handle this?”
Edit: to be fair, this wasn’t D&D but The Dark Eye, so a lot more social and knowledge based skills that can make a non-fighting character useful.