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  3. YongYea; Execs Stupidly Claim Steam Has A Monopoly And Get Mocked...

YongYea; Execs Stupidly Claim Steam Has A Monopoly And Get Mocked...

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  • D dukemirage@lemmy.world

    alright then Valve uses their market dominance to negatively impact other companies, much better

    S This user is from outside of this forum
    S This user is from outside of this forum
    snooggums
    wrote last edited by
    #12

    Except they don’t do that, which is what separates valve from nearly every other comparable company with a massive market share.

    1 Reply Last reply
    13
    • S snooggums

      Technically but not technically…

      A This user is from outside of this forum
      A This user is from outside of this forum
      artyom
      wrote last edited by
      #13

      Depends on the context.

      1 Reply Last reply
      2
      • tattorack@lemmy.worldT tattorack@lemmy.world

        Link to youtube video. Tracking removed.

        Jerkface (any/all)J This user is from outside of this forum
        Jerkface (any/all)J This user is from outside of this forum
        Jerkface (any/all)
        wrote last edited by
        #14

        A very “gamer” headline and title card. Not in a good way.

        1 Reply Last reply
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        • tattorack@lemmy.worldT tattorack@lemmy.world

          Link to youtube video. Tracking removed.

          M This user is from outside of this forum
          M This user is from outside of this forum
          monkdervierte@lemmy.zip
          wrote last edited by monkdervierte@lemmy.zip
          #15

          Not on games per se but almost on mods. Yes, there are other platforms, but the majory and newest are on Workshop. And they make it hard to download them, if you don’t own the game on Steam (and Valve has it in their terms that they own the mods hosted on Workshop).

          So one could argue that they use the indirect peer-pressure approach to market dominance, similiar to Google on Android.

          I wouldn’t complain if they just had a “Download” button on their web version. But they don’t, you have to use the finicky steamcmd intended for server administration.

          I S tattorack@lemmy.worldT H Z 5 Replies Last reply
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          • S This user is from outside of this forum
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            snooggums
            wrote last edited by
            #16

            Steam does not limit games to only steam.

            1 Reply Last reply
            6
            • A artyom

              It’s not stupid. Monopoly does not mean there’s no competition. Google has been legally declared a monopoly and they have tons of competition.

              O This user is from outside of this forum
              O This user is from outside of this forum
              organicmustard@lemmy.world
              wrote last edited by organicmustard@lemmy.world
              #17

              Yeah, that difference in market share could be used to declare Steam a monopoly. For devs it means they have to publish their games there and accept that Steam will take 30% ofthe revenue.

              1 Reply Last reply
              6
              • M monkdervierte@lemmy.zip

                Not on games per se but almost on mods. Yes, there are other platforms, but the majory and newest are on Workshop. And they make it hard to download them, if you don’t own the game on Steam (and Valve has it in their terms that they own the mods hosted on Workshop).

                So one could argue that they use the indirect peer-pressure approach to market dominance, similiar to Google on Android.

                I wouldn’t complain if they just had a “Download” button on their web version. But they don’t, you have to use the finicky steamcmd intended for server administration.

                I This user is from outside of this forum
                I This user is from outside of this forum
                inzen@lemmy.world
                wrote last edited by
                #18

                Keeping in mind Valve is a for profit company. Why would they host anything that adds extra bandwith cost and does not increase revenue on their platform? Alternative “appstores” on Android are not hosted by Google, as far as I know.

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                • M monkdervierte@lemmy.zip

                  Not on games per se but almost on mods. Yes, there are other platforms, but the majory and newest are on Workshop. And they make it hard to download them, if you don’t own the game on Steam (and Valve has it in their terms that they own the mods hosted on Workshop).

                  So one could argue that they use the indirect peer-pressure approach to market dominance, similiar to Google on Android.

                  I wouldn’t complain if they just had a “Download” button on their web version. But they don’t, you have to use the finicky steamcmd intended for server administration.

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  spacepirate@lemmy.ml
                  wrote last edited by
                  #19

                  “Almost” a monopoly, by definition, is not a monopoly. Your concerns are valid, but there are legal ramifications associated with these terms.

                  1 Reply Last reply
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                  • D dukemirage@lemmy.world

                    alright then Valve uses their market dominance to negatively impact other companies, much better

                    tattorack@lemmy.worldT This user is from outside of this forum
                    tattorack@lemmy.worldT This user is from outside of this forum
                    tattorack@lemmy.world
                    wrote last edited by
                    #20

                    They literally never went a millimeter out of their way to negatively impact another competing storefront.

                    Valve’s success can be almost summed up as “does nothing, wins” because the competition to steam has been piss poor.

                    D F 2 Replies Last reply
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                    • B barrington@feddit.org

                      It literally could have been a 2 minute video. Not sure why they dragged it out for 10 minutes saying the same thing over and over.

                      tattorack@lemmy.worldT This user is from outside of this forum
                      tattorack@lemmy.worldT This user is from outside of this forum
                      tattorack@lemmy.world
                      wrote last edited by tattorack@lemmy.world
                      #21

                      YongYea has habit of first going over all the opinions and written stuff in articles before giving his own opinions and conclusions. It’s… Just the way he does things. Some people consider that an in-depth overview.

                      I think it’s… Alright. I usually don’t finish watching his vids when I get the point.

                      H 1 Reply Last reply
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                      • G graveyardorbit@lemmy.zip

                        Given how anti capitalist Lenny is purported to be I’m surprised how vehemently valve gets defended. There’s no good billionaire

                        tattorack@lemmy.worldT This user is from outside of this forum
                        tattorack@lemmy.worldT This user is from outside of this forum
                        tattorack@lemmy.world
                        wrote last edited by
                        #22

                        Oh there’s plenty said about Valve, like their dirty skin gambling underbelly.

                        1 Reply Last reply
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                        • M monkdervierte@lemmy.zip

                          Not on games per se but almost on mods. Yes, there are other platforms, but the majory and newest are on Workshop. And they make it hard to download them, if you don’t own the game on Steam (and Valve has it in their terms that they own the mods hosted on Workshop).

                          So one could argue that they use the indirect peer-pressure approach to market dominance, similiar to Google on Android.

                          I wouldn’t complain if they just had a “Download” button on their web version. But they don’t, you have to use the finicky steamcmd intended for server administration.

                          tattorack@lemmy.worldT This user is from outside of this forum
                          tattorack@lemmy.worldT This user is from outside of this forum
                          tattorack@lemmy.world
                          wrote last edited by
                          #23

                          I mean… There are so many games that use Nexus as their preferred platform. And for older games Mod.db is still king.

                          Z 1 Reply Last reply
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                          • B barrington@feddit.org

                            It literally could have been a 2 minute video. Not sure why they dragged it out for 10 minutes saying the same thing over and over.

                            tropicaldingdong@lemmy.worldT This user is from outside of this forum
                            tropicaldingdong@lemmy.worldT This user is from outside of this forum
                            tropicaldingdong@lemmy.world
                            wrote last edited by tropicaldingdong@lemmy.world
                            #24

                            2 ad rolls

                            tattorack@lemmy.worldT 1 Reply Last reply
                            12
                            • M monkdervierte@lemmy.zip

                              Not on games per se but almost on mods. Yes, there are other platforms, but the majory and newest are on Workshop. And they make it hard to download them, if you don’t own the game on Steam (and Valve has it in their terms that they own the mods hosted on Workshop).

                              So one could argue that they use the indirect peer-pressure approach to market dominance, similiar to Google on Android.

                              I wouldn’t complain if they just had a “Download” button on their web version. But they don’t, you have to use the finicky steamcmd intended for server administration.

                              H This user is from outside of this forum
                              H This user is from outside of this forum
                              hazzard@lemmy.zip
                              wrote last edited by
                              #25

                              I do a fair bit of modding, and actually almost never interact with steam workshop. Nexus mods, thunderstore and r2modman, or something game specific like Everest (Celeste) or Lumafly mod manager (Hollow Knight). Not to mention modding like ReShade or OptiScaler, or custom proton versions with extra features.

                              I tend to associate Steam Workshop with very simple mods, like skin swaps, or mods with dedicated game support, like Rivals of Aether characters. Most of the more serious game modifications are hosted elsewhere, at least in my experience, and I usually forget to even bother checking what steam has available.

                              That said, I agree that an easier download button for using those mods on other platforms would be a good feature.

                              D 1 Reply Last reply
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                              • tattorack@lemmy.worldT tattorack@lemmy.world

                                Link to youtube video. Tracking removed.

                                P This user is from outside of this forum
                                P This user is from outside of this forum
                                Prove_your_argument
                                wrote last edited by prove_your_argument@piefed.social
                                #26

                                Steam will get the social media warrior upvote brigade on their side every time, despite being a single point of failure that at any moment can change it’s operations to restrict anything and everything they wish unless you pay up.

                                Already we can’t transfer ownership once we die. We can’t port out our licenses to anywhere else. We can’t even reinstall a game without an internet connection afaik. If I could port my entire library to GOG I would.

                                There’s no good competitors because the money isn’t there to build one. Developers don’t want to maintain yet another platform and gamers don’t want another application to manage all their shit. Would take tens of billions of dollars today to get in there on top of having near feature parity.

                                I’ve been worried for a long time about what will happen when GabeN dies and someone else takes the reins. The only reason why the platform isn’t royal shit is because it’s his company and no grubby MBAs have managed to take it public. That can change on a whim.

                                Potential enshittifications:

                                • Subscriptions. MBAs love them!

                                • Advertisements. Think on-launch forced ads that play in steam before launching a game unless you pony up perhaps $15/mo in platform fees to bypass it. Maybe they’ll start with a much lower insignificant price to make it whatever for users to add a credit card and allow autobilling… for later price increases.

                                • Download fees. Watch this quick 2 minute advertisement to begin the download for free right after!.. or just $5 per download / $30/mo for unlimited ad free downloads for your whole family (up to 5 people on the same ip! geolocation restrictions apply. Max 1TB per account per month)

                                A tattorack@lemmy.worldT C 3 Replies Last reply
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                                • P Prove_your_argument

                                  Steam will get the social media warrior upvote brigade on their side every time, despite being a single point of failure that at any moment can change it’s operations to restrict anything and everything they wish unless you pay up.

                                  Already we can’t transfer ownership once we die. We can’t port out our licenses to anywhere else. We can’t even reinstall a game without an internet connection afaik. If I could port my entire library to GOG I would.

                                  There’s no good competitors because the money isn’t there to build one. Developers don’t want to maintain yet another platform and gamers don’t want another application to manage all their shit. Would take tens of billions of dollars today to get in there on top of having near feature parity.

                                  I’ve been worried for a long time about what will happen when GabeN dies and someone else takes the reins. The only reason why the platform isn’t royal shit is because it’s his company and no grubby MBAs have managed to take it public. That can change on a whim.

                                  Potential enshittifications:

                                  • Subscriptions. MBAs love them!

                                  • Advertisements. Think on-launch forced ads that play in steam before launching a game unless you pony up perhaps $15/mo in platform fees to bypass it. Maybe they’ll start with a much lower insignificant price to make it whatever for users to add a credit card and allow autobilling… for later price increases.

                                  • Download fees. Watch this quick 2 minute advertisement to begin the download for free right after!.. or just $5 per download / $30/mo for unlimited ad free downloads for your whole family (up to 5 people on the same ip! geolocation restrictions apply. Max 1TB per account per month)

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                                  AwesomeLowlander
                                  wrote last edited by awesomelowlander@sh.itjust.works
                                  #27

                                  There’s no good competitors because the money isn’t there to build one. […] Would take tens of billions of dollars today to get in there on top of having near feature parity.

                                  This is ridiculous bullshit. Epic had shitloads of money, they just couldn’t find their ass with both hands. It took them years to implement a freaking shopping cart.

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                                  • tattorack@lemmy.worldT tattorack@lemmy.world

                                    They literally never went a millimeter out of their way to negatively impact another competing storefront.

                                    Valve’s success can be almost summed up as “does nothing, wins” because the competition to steam has been piss poor.

                                    D This user is from outside of this forum
                                    D This user is from outside of this forum
                                    dukemirage@lemmy.world
                                    wrote last edited by
                                    #28

                                    Competition like GOG or itch isn’t “piss poor”, they offer exactly the features their customers expect.

                                    tattorack@lemmy.worldT N S 3 Replies Last reply
                                    4
                                    • P Prove_your_argument

                                      Steam will get the social media warrior upvote brigade on their side every time, despite being a single point of failure that at any moment can change it’s operations to restrict anything and everything they wish unless you pay up.

                                      Already we can’t transfer ownership once we die. We can’t port out our licenses to anywhere else. We can’t even reinstall a game without an internet connection afaik. If I could port my entire library to GOG I would.

                                      There’s no good competitors because the money isn’t there to build one. Developers don’t want to maintain yet another platform and gamers don’t want another application to manage all their shit. Would take tens of billions of dollars today to get in there on top of having near feature parity.

                                      I’ve been worried for a long time about what will happen when GabeN dies and someone else takes the reins. The only reason why the platform isn’t royal shit is because it’s his company and no grubby MBAs have managed to take it public. That can change on a whim.

                                      Potential enshittifications:

                                      • Subscriptions. MBAs love them!

                                      • Advertisements. Think on-launch forced ads that play in steam before launching a game unless you pony up perhaps $15/mo in platform fees to bypass it. Maybe they’ll start with a much lower insignificant price to make it whatever for users to add a credit card and allow autobilling… for later price increases.

                                      • Download fees. Watch this quick 2 minute advertisement to begin the download for free right after!.. or just $5 per download / $30/mo for unlimited ad free downloads for your whole family (up to 5 people on the same ip! geolocation restrictions apply. Max 1TB per account per month)

                                      tattorack@lemmy.worldT This user is from outside of this forum
                                      tattorack@lemmy.worldT This user is from outside of this forum
                                      tattorack@lemmy.world
                                      wrote last edited by tattorack@lemmy.world
                                      #29

                                      No good competitors because they don’t have money? Excuse me? Are you seriously trying to paint Epic Games as some poor small underdog company?

                                      Yes, Steam will eventually go to shit. But it’s not shit right now, and the competition can’t even be bothered to have a shopping basket feature in their store, something every online store already had since the dawn of online stores 20 years ago.

                                      P 1 Reply Last reply
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                                      • D dukemirage@lemmy.world

                                        Competition like GOG or itch isn’t “piss poor”, they offer exactly the features their customers expect.

                                        tattorack@lemmy.worldT This user is from outside of this forum
                                        tattorack@lemmy.worldT This user is from outside of this forum
                                        tattorack@lemmy.world
                                        wrote last edited by
                                        #30

                                        They’re not competing with Steam. They’re offering different services.

                                        Competition is like EA Origins or the Epic store.

                                        1 Reply Last reply
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                                        • P Prove_your_argument

                                          Steam will get the social media warrior upvote brigade on their side every time, despite being a single point of failure that at any moment can change it’s operations to restrict anything and everything they wish unless you pay up.

                                          Already we can’t transfer ownership once we die. We can’t port out our licenses to anywhere else. We can’t even reinstall a game without an internet connection afaik. If I could port my entire library to GOG I would.

                                          There’s no good competitors because the money isn’t there to build one. Developers don’t want to maintain yet another platform and gamers don’t want another application to manage all their shit. Would take tens of billions of dollars today to get in there on top of having near feature parity.

                                          I’ve been worried for a long time about what will happen when GabeN dies and someone else takes the reins. The only reason why the platform isn’t royal shit is because it’s his company and no grubby MBAs have managed to take it public. That can change on a whim.

                                          Potential enshittifications:

                                          • Subscriptions. MBAs love them!

                                          • Advertisements. Think on-launch forced ads that play in steam before launching a game unless you pony up perhaps $15/mo in platform fees to bypass it. Maybe they’ll start with a much lower insignificant price to make it whatever for users to add a credit card and allow autobilling… for later price increases.

                                          • Download fees. Watch this quick 2 minute advertisement to begin the download for free right after!.. or just $5 per download / $30/mo for unlimited ad free downloads for your whole family (up to 5 people on the same ip! geolocation restrictions apply. Max 1TB per account per month)

                                          C This user is from outside of this forum
                                          C This user is from outside of this forum
                                          commander@lemmy.world
                                          wrote last edited by
                                          #31

                                          Stop making excuses for every other company that has failed to compete with Valve. It has not been out of the price range for competition of other companies. Big publishers have been making storefronts for about 2 decades and proceeding to underfund and mismanage every attempt.

                                          Steam was not the first digital storefront on PC. They were not a huge behemoth company by 2014. They were not bigger than Epic was by the time EGS launched. Not bigger than EA when Origin launched. Not bigger than Ubisoft when Uplay launched. Not bigger than Microsoft when GFWL launched. Not bigger than Amazon anytime these past 15 years of digital downloads from them. I doubt it took Valve tens of billions of dollars to make 2014 Steam right before SteamOS launched, 2014 because not a single storefront platform has reached feature parity with end of 2014 Steam.

                                          Steam launched in 2003. A single ten billion dollars, I wouldn’t be surprised as about the accumulative revenue of Valve 2003-2014.

                                          Already we can’t transfer ownership once we die. We can’t port out our licenses to anywhere else.

                                          What is the policy of any other store. Of you want a solution here go lobby the government you live under to mandate inheritance of digital goods

                                          We can’t even reinstall a game without an internet connection afaik. If I could port my entire library

                                          This is a game by game case as it’s up to what DRM is implemented if any. A ton of games you can just copy the folder around and click the executable. We’re you not around during the SecuRom and StarForce days. GFWL install limit days.

                                          Call people what you are yourself, a social media warrior, but that doesn’t make you any less ignorant of PC gaming markets than whomever you’re crying about. You won’t be taken seriously when you’re making excuses for a bunch of companies historically and a number to this day larger than Valve was when building Steam up

                                          Download fees. Watch this quick 2 minute advertisement to begin the download for free right after!.. or just $5 per download / $30/mo for unlimited ad free downloads for your whole family (up to 5 people on the same ip! geolocation restrictions apply. Max 1TB per account per month)

                                          Valve isn’t in a vacuum. iOS, Xbox, PlayStation, Nintendo. All closed software ecosystems unlike a Linux machine or currently a Windows machine. Still waiting for that 2 minute advertisement to begin download or download fees on actual closed platforms. Waiting for public companies like Microsoft, Amazon, Sony, Nintendo, … to start charging download fees and pre-download advertisements on purchased games.

                                          GFWL Gold subscription for online play is about 20 years old and failed spectacularly against a Steam that wasn’t even a tenth the userbase it has today. Now you’re losing hair over subscriptions to get advertisement free downloads of games you’ve purchased. Come back to reality of how the markets gone for PC gaming in the last 20 years

                                          P 1 Reply Last reply
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