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Wandering Adventure Party

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  3. ran my first one-shot of DH yesterday.

ran my first one-shot of DH yesterday.

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daggerheart
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  • 💚Risa🌻R This user is from outside of this forum
    💚Risa🌻R This user is from outside of this forum
    💚Risa🌻
    wrote on last edited by
    #1

    ran my first one-shot of DH yesterday. it went pretty well, but the system design worked against me xD
    during a fight against some pretty tough enemies the party kept succeeding with hope 90% of the time. i quickly ran out of fear, meaning the enemies just couldn't do anything as the party kept taking turns and attacking and succeeding with hope!
    i started with 3 fear for 3 players, and during the whole session i only gained another 3 fear, for 6 total!

    1/2

    #Daggerheart

    💚Risa🌻R sandyS 2 Replies Last reply
    0
    • 💚Risa🌻R 💚Risa🌻

      ran my first one-shot of DH yesterday. it went pretty well, but the system design worked against me xD
      during a fight against some pretty tough enemies the party kept succeeding with hope 90% of the time. i quickly ran out of fear, meaning the enemies just couldn't do anything as the party kept taking turns and attacking and succeeding with hope!
      i started with 3 fear for 3 players, and during the whole session i only gained another 3 fear, for 6 total!

      1/2

      #Daggerheart

      💚Risa🌻R This user is from outside of this forum
      💚Risa🌻R This user is from outside of this forum
      💚Risa🌻
      wrote on last edited by
      #2

      i know i just got unlucky this one time and that at other times i might be maxing out fear constantly!
      yet, this taught me how much the system and the narrative depend on the pure luck of the duality dice.
      a super tough boss who barely gains any fear won't be so tough in the end. a weak opponent who gains a lot of fear might become an actual threat to the party.

      it's an interesting system! but i'm not sure if i like it or not. will need to play more!

      2/2

      #Daggerheart

      1 Reply Last reply
      0
      • 💚Risa🌻R 💚Risa🌻

        ran my first one-shot of DH yesterday. it went pretty well, but the system design worked against me xD
        during a fight against some pretty tough enemies the party kept succeeding with hope 90% of the time. i quickly ran out of fear, meaning the enemies just couldn't do anything as the party kept taking turns and attacking and succeeding with hope!
        i started with 3 fear for 3 players, and during the whole session i only gained another 3 fear, for 6 total!

        1/2

        #Daggerheart

        sandyS This user is from outside of this forum
        sandyS This user is from outside of this forum
        sandy
        wrote on last edited by
        #3

        @risa I had the reverse happen in a first session and had to make some narrative choices to avoid a TPK lol. It's not the typical result but it can definitely happen. Don't forget to gain fear on rests, and remember that you get to act on any failure from the PCs, even if they fail with hope, and even if you're out of fear.

        💚Risa🌻R 1 Reply Last reply
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        • sandyS sandy

          @risa I had the reverse happen in a first session and had to make some narrative choices to avoid a TPK lol. It's not the typical result but it can definitely happen. Don't forget to gain fear on rests, and remember that you get to act on any failure from the PCs, even if they fail with hope, and even if you're out of fear.

          💚Risa🌻R This user is from outside of this forum
          💚Risa🌻R This user is from outside of this forum
          💚Risa🌻
          wrote on last edited by
          #4

          @sandyarmstrong yeah, i know those rules, but they kept rolling really high with hope for most of the session. didn't even need a rest and almost never failed xD
          seems like foundry gave them loaded dice somehow xD

          it sure was an interesting demonstration of edge-cases that can happen ^^

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