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Pretty sure this is happening in my game

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  • KichaeK Kichae

    stamets@lemmy.dbzer0.com I was going to do this to my table. We only have 2 PCs currently (my wife and stepson), so I gave them a GMPC guide who was supposed to be the BBEG in disguise.

    But they came to love the GMPC, and I can’t do that to them, so now he’s just their pet human.

    J This user is from outside of this forum
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    jesus_666@lemmy.world
    wrote on last edited by
    #12

    That’s probably where I’d plan for a later twist where the GMPC was actually the BBEG at one point but got replaced by the current, more ruthless BBEG. There’d be a whole succession of people of varying evilness sharing the same name and title. Kind of like a Dread Pirate Roberts situation.

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    • I iamthetot@sh.itjust.works

      Ah man did this just spoil The Good Place for me?

      Y This user is from outside of this forum
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      yermaw@sh.itjust.works
      wrote on last edited by
      #13

      You havent even watched it yet? What the fork, ash-hole?

      1 Reply Last reply
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      • KichaeK Kichae

        iamthetot@sh.itjust.works No. But you should binge season 1 ASAP before people start telling you why it doesn’t.

        I This user is from outside of this forum
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        iamthetot@sh.itjust.works
        wrote on last edited by
        #14

        I’ve seen season 1, but it was a long time ago.

        A Øπ3ŕO Captain AggravatedC 3 Replies Last reply
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        • I iamthetot@sh.itjust.works

          Ah man did this just spoil The Good Place for me?

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          thegiantkorean@lemmy.today
          wrote on last edited by
          #15

          No. Are you watching it? One of my favorite series of all time.

          1 Reply Last reply
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          • I iamthetot@sh.itjust.works

            I’ve seen season 1, but it was a long time ago.

            A This user is from outside of this forum
            A This user is from outside of this forum
            ataridump@lemmy.world
            wrote on last edited by
            #16

            Time for a rewatch!

            1 Reply Last reply
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            • I iamthetot@sh.itjust.works

              Ah man did this just spoil The Good Place for me?

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              captainlezbian@lemmy.world
              wrote on last edited by
              #17

              No they both just have sinister laughing face. This is actually in response to a clown doing a hijink

              1 Reply Last reply
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              • I iamthetot@sh.itjust.works

                I’ve seen season 1, but it was a long time ago.

                Øπ3ŕO This user is from outside of this forum
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                Øπ3ŕ
                wrote on last edited by
                #18

                Yes, but what about elevensieth times?

                1 Reply Last reply
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                • Z ziggurat@jlai.lu

                  Having the traitor in the party, has a binary result, it’es either one of the best campaign you’ll play, or a horror story, no middle ground

                  Øπ3ŕO This user is from outside of this forum
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                  Øπ3ŕ
                  wrote on last edited by
                  #19

                  It’s certainly one way to get the table to listen to you when you tell them for the last goddamn time, you’re not DMing the next campaign…

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                  • S stamets@lemmy.dbzer0.com
                    This post did not contain any content.
                    Øπ3ŕO This user is from outside of this forum
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                    Øπ3ŕ
                    wrote on last edited by
                    #20

                    … Because it’s you, isn’t it.

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                    • I iamthetot@sh.itjust.works

                      Ah man did this just spoil The Good Place for me?

                      hoimo@ani.socialH This user is from outside of this forum
                      hoimo@ani.socialH This user is from outside of this forum
                      hoimo@ani.social
                      wrote on last edited by
                      #21

                      The Good Place is unspoilable, I enjoyed it much more when I knew some of the plot points beforehand.

                      1 Reply Last reply
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                      • T thegiantkorean@lemmy.today

                        This happened in my game. I spoke with the player about having his character swapped with another version of him from an alternate universe, and he was down for it. Then it happened in game. None of the players realized it. This went on for years (literal real time years) before he betrayed them. It was delicious.

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                        ragas@lemmy.ml
                        wrote on last edited by ragas@lemmy.ml
                        #22

                        Of course literal time years. It would be about a decade before an actual ingame year has passed.

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                        • I iamthetot@sh.itjust.works

                          I’ve seen season 1, but it was a long time ago.

                          Captain AggravatedC This user is from outside of this forum
                          Captain AggravatedC This user is from outside of this forum
                          Captain Aggravated
                          wrote on last edited by
                          #23

                          I will say it like this: That is a frame from the show. At some point, Michael and Eleanor stand next to each other and laugh. When you get to this moment, you will not think this meme is a spoiler.

                          Now go watch it.

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                          • R ragas@lemmy.ml

                            Of course literal time years. It would be about a decade before an actual ingame year has passed.

                            D This user is from outside of this forum
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                            doc_crankenstein@slrpnk.net
                            wrote on last edited by
                            #24

                            Do y’all not handwave down/travel time?

                            R 1 Reply Last reply
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                            • S stamets@lemmy.dbzer0.com
                              This post did not contain any content.
                              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
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                              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                              wrote on last edited by kolanaki@pawb.social
                              #25

                              What’s funnier is when everyone already knows you’re playing an evil character, but all their attempts to prove it in-game, even through meta-gaming, fail because the dice are on my side (evil). The best was when the DM just gave me an ability to straight up magically kill 1 person a day with a touch attack and I killed the main quest giver. Just to test it out. I was all alone with him and through my extremely high skills of deception and persuasion–and the paladin’s shitty dice rolls–I convinced the party they died of a heart attack.

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                              • D doc_crankenstein@slrpnk.net

                                Do y’all not handwave down/travel time?

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                                ragas@lemmy.ml
                                wrote on last edited by
                                #26

                                No. At best we get something like 3-4 days of ingame downtime.

                                Travel time is part of the dungeon.

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                                • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                                  What’s funnier is when everyone already knows you’re playing an evil character, but all their attempts to prove it in-game, even through meta-gaming, fail because the dice are on my side (evil). The best was when the DM just gave me an ability to straight up magically kill 1 person a day with a touch attack and I killed the main quest giver. Just to test it out. I was all alone with him and through my extremely high skills of deception and persuasion–and the paladin’s shitty dice rolls–I convinced the party they died of a heart attack.

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                                  dragontypewyvern@midwest.social
                                  wrote on last edited by dragontypewyvern@midwest.social
                                  #27

                                  Skill issue.

                                  PvP dialogue checks only work on other players if they allow them to, because every player can effectively set the difficulty of the check to “impossible”

                                  This is just how the mechanics are supposed to work, btw. Persuasion checks are rarely supposed to be simple +0 contested rolls. The DM sets the difficulty for NPCs, but only you are supposed to be able to say how difficult it is to persuade your character of something.

                                  Further, even a contested success doesn’t always equal a complete success. If the paladin is willing to buy the heart attack story because there’s no actual evidence otherwise they might still decide to harbor suspicions that make the next check harder, for example.

                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
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                                  • D dragontypewyvern@midwest.social

                                    Skill issue.

                                    PvP dialogue checks only work on other players if they allow them to, because every player can effectively set the difficulty of the check to “impossible”

                                    This is just how the mechanics are supposed to work, btw. Persuasion checks are rarely supposed to be simple +0 contested rolls. The DM sets the difficulty for NPCs, but only you are supposed to be able to say how difficult it is to persuade your character of something.

                                    Further, even a contested success doesn’t always equal a complete success. If the paladin is willing to buy the heart attack story because there’s no actual evidence otherwise they might still decide to harbor suspicions that make the next check harder, for example.

                                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
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                                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                                    wrote on last edited by kolanaki@pawb.social
                                    #28

                                    Uh… What? Your skills are still just a d20+bonuses even against another player. Their sense motive check has to beat my bluff check to catch my lie.

                                    I roll d20, add my whopping 33 bonus to it and that’s the DC the other player’s sense motive has to beat.

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                                    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                                      Uh… What? Your skills are still just a d20+bonuses even against another player. Their sense motive check has to beat my bluff check to catch my lie.

                                      I roll d20, add my whopping 33 bonus to it and that’s the DC the other player’s sense motive has to beat.

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                                      dragontypewyvern@midwest.social
                                      wrote on last edited by dragontypewyvern@midwest.social
                                      #29

                                      Wrong. For one thing, players don’t have to agree to contested persuasion at all, feel free to look that up. Even if they do it’s not just a simple dice contest, otherwise every face character would have free mind control over their entire party.

                                      For example:

                                      Player Elon Musk throws a Nazi salute. He uses his Deception +6 to claim that’s not what it is, rolls a 5 for a total of 11.

                                      Player Not A Moron rolls a 1. This does not matter, because they know what they saw, and further, they remember all that other Nazi shit he’s been saying. They have effectly set their own Deception/Persuasion check DC to 30+, or roll+bonus+30 circumstance bonus.

                                      Player Stupid Fucking Simp rolls a 20. This also does not matter because, as a stupid fucking simp, they already believe everything Elon says and take a -30 circumstantial negative and critical success skill checks are silly homebrew nonsense.

                                      Tl;Dr you’re forgetting that circumstance, including character emotions and affection, affects difficulty of all skill checks. If a player agrees to ignore that that’s on them.

                                      This also, btw, applies to NPCs trying to persuade the party. The DM does not a have a right to tell your character what they believe or disbelieve without magical effects.

                                      If you think about it, beyond the fact of the player being the only one can say what their character is in totality and is biased towards as a result, this is how a system must work to prevent RPG horror stories of incels forcing other players into sexual or abusive situations, eg “ummm I rolled a +29 so your character has to sleep with mine and you have to roleplay it”

                                      F 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K W 3 Replies Last reply
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                                      • D dragontypewyvern@midwest.social

                                        Wrong. For one thing, players don’t have to agree to contested persuasion at all, feel free to look that up. Even if they do it’s not just a simple dice contest, otherwise every face character would have free mind control over their entire party.

                                        For example:

                                        Player Elon Musk throws a Nazi salute. He uses his Deception +6 to claim that’s not what it is, rolls a 5 for a total of 11.

                                        Player Not A Moron rolls a 1. This does not matter, because they know what they saw, and further, they remember all that other Nazi shit he’s been saying. They have effectly set their own Deception/Persuasion check DC to 30+, or roll+bonus+30 circumstance bonus.

                                        Player Stupid Fucking Simp rolls a 20. This also does not matter because, as a stupid fucking simp, they already believe everything Elon says and take a -30 circumstantial negative and critical success skill checks are silly homebrew nonsense.

                                        Tl;Dr you’re forgetting that circumstance, including character emotions and affection, affects difficulty of all skill checks. If a player agrees to ignore that that’s on them.

                                        This also, btw, applies to NPCs trying to persuade the party. The DM does not a have a right to tell your character what they believe or disbelieve without magical effects.

                                        If you think about it, beyond the fact of the player being the only one can say what their character is in totality and is biased towards as a result, this is how a system must work to prevent RPG horror stories of incels forcing other players into sexual or abusive situations, eg “ummm I rolled a +29 so your character has to sleep with mine and you have to roleplay it”

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                                        famko@lemmy.world
                                        wrote on last edited by
                                        #30

                                        This depends on the table and their own rules honestly. In my DM’s table we go for a contested roll of deception/insight between our players or between NPCs. Now this might not be RAW, but we do it that way and we like it since it creates funny and interesting scenarios.

                                        And for the RPG horror stories bit, I don’t think that if the DM is trying to force something that they’ll just obey the dice blindly if they aren’t in their favour. They’re just gonna turn around and say “oh no, you didn’t pass the DC / my NPC also has +30 to his persuasion, you lose.”

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                                        • F famko@lemmy.world

                                          This depends on the table and their own rules honestly. In my DM’s table we go for a contested roll of deception/insight between our players or between NPCs. Now this might not be RAW, but we do it that way and we like it since it creates funny and interesting scenarios.

                                          And for the RPG horror stories bit, I don’t think that if the DM is trying to force something that they’ll just obey the dice blindly if they aren’t in their favour. They’re just gonna turn around and say “oh no, you didn’t pass the DC / my NPC also has +30 to his persuasion, you lose.”

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                                          dragontypewyvern@midwest.social
                                          wrote on last edited by dragontypewyvern@midwest.social
                                          #31

                                          Sure, you can agree to anything.

                                          If you didn’t think it through and thus suffer from skill issues.

                                          And there are of course good stories to tell with it, like in this secret traitor situation, and good players will apply circumstantial bonuses fairly.

                                          Like perhaps that paladin doesn’t WANT to believe their comrade is a murderer.

                                          Doesn’t mean you shouldn’t be aware that another player can’t force you into simple contested rolls on the nature of reality that you can’t possibly contest, ever.

                                          Hell, even if they’re right! You can play a completely deluded madman that looks at a windmill, hears an NPC tell him the absolute, objective truth that it is a windmill, and decides it’s a giant instead.

                                          F 1 Reply Last reply
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