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Wandering Adventure Party

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Holding up the line

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  • lime!L lime!

    this is why ttrpgs should not be so combat-focused.

    underpantsweevil@lemmy.worldU This user is from outside of this forum
    underpantsweevil@lemmy.worldU This user is from outside of this forum
    underpantsweevil@lemmy.world
    wrote last edited by
    #55

    I tend to find an 2:1 or 3:1 combat/non-combat gives people a good mix of the action/adventure elements and the high drama. Combat just tends to take longer than drama, so even when you try to minimize it, you can often find yourself in a time-suck.

    I also tend to feel that any “withering encounter” should resolve as soon as the players are more-or-less assured of victory (like, 2-3 turns, unless things go disastrously wrong for the players). Big center-piece boss battles can take longer, but need some kind of high drama element (exploding volcano, NPC dangling off a cliff, evil wizard powering up a death ray, etc) that (a) gives players a puzzle or drama point to resolve and (b) gives someone an opportunity to do something passionate or wacky (swinging in on a chandelier, flinging themselves on a hand grenade, asking their beau to marry them in the middle of a sword fight).

    Any encounter that’s just “roll the dice, pass the turn” is a waste of everyone’s time, IMHO.

    1 Reply Last reply
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    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

      This almost never works out because by my next turn, the battlefield is completely different than what it was when I ended my previous turn.

      L This user is from outside of this forum
      L This user is from outside of this forum
      ltxrtquq@lemmy.ml
      wrote last edited by
      #56

      Your GM must be some kind of tactical genius then, seeing as how they’re playing all the monsters and probably don’t need to spend all that much time deliberating all their individual turns.

      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
      0
      • L ltxrtquq@lemmy.ml

        Your GM must be some kind of tactical genius then, seeing as how they’re playing all the monsters and probably don’t need to spend all that much time deliberating all their individual turns.

        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
        🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
        wrote last edited by
        #57

        It’s more the sorcerer and warlock using magics that alter the very fabric of reality.

        L 1 Reply Last reply
        3
        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

          It’s more the sorcerer and warlock using magics that alter the very fabric of reality.

          L This user is from outside of this forum
          L This user is from outside of this forum
          ltxrtquq@lemmy.ml
          wrote last edited by
          #58

          Yeah, I’m sure eldritch blast gets more complicated after the first dozen times.

          JännätJ 1 Reply Last reply
          0
          • T The Picard Maneuver
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            chonglibloodsport@lemmy.world
            wrote last edited by
            #59

            M 1 Reply Last reply
            5
            • P phdepressed@sh.itjust.works

              From Jessica Jones, the guy has a superpower where what he speaks is treated as a command by the one hearing it.

              samus12345@sh.itjust.worksS This user is from outside of this forum
              samus12345@sh.itjust.worksS This user is from outside of this forum
              samus12345@sh.itjust.works
              wrote last edited by
              #60

              1 Reply Last reply
              0
              • C chonglibloodsport@lemmy.world

                M This user is from outside of this forum
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                mic_check_one_two@lemmy.dbzer0.com
                wrote last edited by mic_check_one_two@lemmy.dbzer0.com
                #61

                I know this may be a joke, but I have used timers to great effect in the past. One instance comes to mind:

                My players were looking for a missing child. They suspected a kidnapping. The Druid had transformed into a wolf, and was using scent to track the suspected kidnapper. The trail led them to the edge of a lake. In the middle of the lake, they could see a man in a rowboat. He had rowed out to the middle of a lake, and was in the process of dumping a squirming sack overboard. The players heard my description of how the sack hit the water, floated for a few seconds while it thrashed around, then sank below the surface.

                The players fell into analysis paralysis. Would it be best to row out and stop the kidnapper? Focus on retrieving the sack that obviously had the kidnapped child in it? Risk splitting the party to do both simultaneously? While they were bickering about what to do, I quietly started a timer and set it in front of my DM screen. It was a not-so-subtle “you’re all wasting time arguing while a child is literally drowning” reminder.

                The party saw me set the timer down, a silent beat passed as the realization hit, and then the entire party immediately sprang into action. Everyone piled into the rowboat on shore, while the paladin was asking to make a strength check to shove off and get the boat into the water. He rolled a natural 20, so the boat skipped a few times across the surface before the warrior took over rowing with a constitution check. He rolled a natural 19. They made it to the middle of the lake very quickly. The Druid wildshaped into something aquatic (I think a dolphin?) to go diving for the child, while the warrior and sorcerer piled into the kidnapper’s boat to prevent his escape. While all of that was going on, the paladin was making constitution saving throws to swim out to the middle of the lake (in heavy armor, I might add) to be on standby in case the child needed healing.

                I didn’t actually intend on using the timer for anything. But the simple fact that I had it running pushed them into action. It was a powerful reminder that their characters wouldn’t have the time to fully analyze the situation and arrive at a plan of action by committee.

                W 1 Reply Last reply
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                • M mic_check_one_two@lemmy.dbzer0.com

                  I know this may be a joke, but I have used timers to great effect in the past. One instance comes to mind:

                  My players were looking for a missing child. They suspected a kidnapping. The Druid had transformed into a wolf, and was using scent to track the suspected kidnapper. The trail led them to the edge of a lake. In the middle of the lake, they could see a man in a rowboat. He had rowed out to the middle of a lake, and was in the process of dumping a squirming sack overboard. The players heard my description of how the sack hit the water, floated for a few seconds while it thrashed around, then sank below the surface.

                  The players fell into analysis paralysis. Would it be best to row out and stop the kidnapper? Focus on retrieving the sack that obviously had the kidnapped child in it? Risk splitting the party to do both simultaneously? While they were bickering about what to do, I quietly started a timer and set it in front of my DM screen. It was a not-so-subtle “you’re all wasting time arguing while a child is literally drowning” reminder.

                  The party saw me set the timer down, a silent beat passed as the realization hit, and then the entire party immediately sprang into action. Everyone piled into the rowboat on shore, while the paladin was asking to make a strength check to shove off and get the boat into the water. He rolled a natural 20, so the boat skipped a few times across the surface before the warrior took over rowing with a constitution check. He rolled a natural 19. They made it to the middle of the lake very quickly. The Druid wildshaped into something aquatic (I think a dolphin?) to go diving for the child, while the warrior and sorcerer piled into the kidnapper’s boat to prevent his escape. While all of that was going on, the paladin was making constitution saving throws to swim out to the middle of the lake (in heavy armor, I might add) to be on standby in case the child needed healing.

                  I didn’t actually intend on using the timer for anything. But the simple fact that I had it running pushed them into action. It was a powerful reminder that their characters wouldn’t have the time to fully analyze the situation and arrive at a plan of action by committee.

                  W This user is from outside of this forum
                  W This user is from outside of this forum
                  woodscientist@lemmy.world
                  wrote last edited by
                  #62

                  Meanwhile, the necromancer is standing on shore saying, “I really don’t want to get my robes wet. Take your time, bring me the kid, and I’ll take care of it.”

                  1 Reply Last reply
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                  • T themoken@startrek.website

                    Depends on the players. Some want to play pretend. Some want to play XCOM with dice.

                    KichaeK Online
                    KichaeK Online
                    Kichae
                    Forum Master
                    wrote last edited by
                    #63

                    themoken@startrek.website Some want to play XCOM without dice, and get really pissy when the dice say “no”.

                    1 Reply Last reply
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                    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                      G This user is from outside of this forum
                      G This user is from outside of this forum
                      grimpen@lemmy.ca
                      wrote last edited by
                      #64

                      Hilarious! Appropriating this for redistribution!

                      1 Reply Last reply
                      0
                      • L ltxrtquq@lemmy.ml

                        Yeah, I’m sure eldritch blast gets more complicated after the first dozen times.

                        JännätJ This user is from outside of this forum
                        JännätJ This user is from outside of this forum
                        Jännät
                        wrote last edited by
                        #65

                        Why are you like this?

                        A 1 Reply Last reply
                        4
                        • tetragrade@leminal.spaceT tetragrade@leminal.space

                          Can I use my sneak attack? No? Damn. Ok does an 8 hit. What does before modifers mean?

                          heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                          heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                          heythisisnttheymca@lemmy.world
                          wrote last edited by
                          #66

                          what i love is when the DM hasn’t read the rules on how sneak attack works, so when you ask if you can use sneak attack they always say no.

                          1 Reply Last reply
                          2
                          • T The Picard Maneuver
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                            heythisisnttheymca@lemmy.worldH This user is from outside of this forum
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                            heythisisnttheymca@lemmy.world
                            wrote last edited by
                            #67

                            sigh. i miss thac0 sometimes. not often, but sometimes

                            1 Reply Last reply
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                            • A Ms. ArmoredThirteen

                              Almost all campaigns I ran I’d have them start level 3-5 depending on what stories I wanted to tell. Pathfinder 1 the first couple levels are trash anyways and I personally felt like I didn’t have much interest with my own characters until I could see their unique abilities start to come online, so that’s where I liked to start players in my own campaigns

                              agamemnonymous@sh.itjust.worksA This user is from outside of this forum
                              agamemnonymous@sh.itjust.worksA This user is from outside of this forum
                              agamemnonymous@sh.itjust.works
                              wrote last edited by
                              #68

                              When I played a leveled system, typically we’d start at level 1 but the first few sessions would each end in a level up.

                              1 Reply Last reply
                              1
                              • JännätJ Jännät

                                Why are you like this?

                                A This user is from outside of this forum
                                A This user is from outside of this forum
                                agrivar@lemmy.world
                                wrote last edited by
                                #69

                                They chose to create an account on .ML and you wonder why they’re obstinate and annoying? Are you new to Lemmy?

                                JännätJ 1 Reply Last reply
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                                  captainlezbian@lemmy.world
                                  wrote last edited by
                                  #70

                                  That’s why I play paladin. I have one spell worth remembering and it’s a delete button.

                                  Ok I play paladin because even in my fantasies I just want to be a hero who has the power to help people

                                  1 Reply Last reply
                                  1
                                  • A agrivar@lemmy.world

                                    They chose to create an account on .ML and you wonder why they’re obstinate and annoying? Are you new to Lemmy?

                                    JännätJ This user is from outside of this forum
                                    JännätJ This user is from outside of this forum
                                    Jännät
                                    wrote last edited by
                                    #71

                                    Going on my 3rd or 4th year now (this isn’t my only account), and frankly I’m not sure why I bother

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