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Micro-maps

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108 Topics 194 Posts
  • Northern shores [overland]

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    VioletSoftnessV
    lol banana for scale
  • Eight doors [dungeon]

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    roflo1@ttrpg.networkR
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  • Distribution [cave]

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    roflo1@ttrpg.networkR
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  • Shops, guilds, or temples? [city]

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    roflo1@ttrpg.networkR
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  • Wallside [city]

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    M
    That’s a huge penny.
  • Bohemian quarter [city]

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    roflo1@ttrpg.networkR
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  • Magnetic city tiles

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    roflo1@ttrpg.networkR
    In the end I’m happy to have ditched the cobblestone in my streets. This works better to build a larger map from several mini tiles. Another good choice (at least for tiling) was to have each mini map surrounded by streets, or paths.
  • random dungeon doodle

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    O
    clue/do would be so much more fun on this board.
  • Alleys [city]

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    roflo1@ttrpg.networkR
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  • Shuttle [scifi]

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    roflo1@ttrpg.networkR
    It’s about time, isn’t it?
  • Mushroom forest [cave]

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    roflo1@ttrpg.networkR
    Yet another time I draw inspiration from Dyson Logos (if you have Mastodon, I highly recommend following: @dysonlogos@chirp.enworld.org). After drawing so many tiny caves, I started to feel like I didn’t know what to place inside the walls. And the form factor doesn’t help, because there’s so much I can fit into the paper, and therefore can’t rely on an interesting layout. I eventually landed on this map: https://dysonlogos.blog/2022/01/06/heart-of-darkling-the-mushroom-caves/ Of course! Mushrooms! Edit: Whoops. Forgot to add the image. Fixed.
  • Courtyard [city]

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    roflo1@ttrpg.networkR
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  • The bridge [city]

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    roflo1@ttrpg.networkR
    I don’t think you meant something like this, but I couldn’t not do it : [image: c744caa0-23f3-403c-9378-8b4923ba02de.jpeg]
  • Is that a tavern? [city]

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    roflo1@ttrpg.networkR
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  • Trade st. [city]

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    roflo1@ttrpg.networkR
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  • East gate [city]

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    roflo1@ttrpg.networkR
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  • Dungeons of Doom

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    flagstaff@programming.devF
    Play Pocket Rogue! It’s a fantastic, free game.
  • No cobblestones [city]

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    roflo1@ttrpg.networkR
    Not only are my cobblestones not looking great, but I’ve also been drawing houses that extend beyond the borders of the paper. Time to fix that. This is looking better IMO, and I’ll be able to tile them and make a big city. Win-win.
  • A forest [overland]

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    roflo1@ttrpg.networkR
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  • Sandy landing

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    roflo1@ttrpg.networkR
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