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  3. Pathfinder 2e stealth rules flow chart

Pathfinder 2e stealth rules flow chart

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  • ZagorathZ This user is from outside of this forum
    ZagorathZ This user is from outside of this forum
    Zagorath
    wrote last edited by
    #1

    ::: spoiler Transcription A flow chart with 4 states and multiple labelled arrows between them. The states are:

    • Observed: You can see it. Target might also be concealed (DC 5 Flat).
    • Hidden: You know where it is, but you can’t see it. Can only take “Unobtrusive” actions. DC 11 to “guess the square”
    • Undetected: You do neot know where it is. DC 11 to “guess”
    • Unnoticed: You have no idea it is nearby

    On the left are various arrows resulting from “Seek: Perception using a Sense vs Stealth DC”.

    From Unnoticed, needs at least Vague Sense. Success (S) goes to Undetected, critical success (CS) goes to Hidden.

    From Undetected, needs at least Imprecise Sense. S goes to Hidden, CS goes to Observed.

    From Hidden, needs at least Precise Sense. S goes to Observed.

    On the right are various other arrows, with single actions labelled:

    • Hide: Needs Cover (Not Lesser) or Concealment. Stealth (+cover bonus) vs Perception DC of each creature.
    • Create a Diversion: Deception vs Perception DC of each creature. Only lasts till end of your turn. Once used, creature gets +4 against this for 1 min
    • Strike: Resolve the strike, then become Observed.
    • **Sneak: Needs to end in cover or concealment. Move half speed. Stealth check at end (+cover if in cover the whole move) vs Percep DC of each creature.

    From Observed, make Hide/Create a Diversion. S leads to Hidden, Failure (F) leads back to Observed.

    From Hidden or Undetected, make Sneak check. S leads to Undetected, F leads to Hidden, Critical Failure (CF) leads to Observed. :::

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    • ZagorathZ Zagorath

      ::: spoiler Transcription A flow chart with 4 states and multiple labelled arrows between them. The states are:

      • Observed: You can see it. Target might also be concealed (DC 5 Flat).
      • Hidden: You know where it is, but you can’t see it. Can only take “Unobtrusive” actions. DC 11 to “guess the square”
      • Undetected: You do neot know where it is. DC 11 to “guess”
      • Unnoticed: You have no idea it is nearby

      On the left are various arrows resulting from “Seek: Perception using a Sense vs Stealth DC”.

      From Unnoticed, needs at least Vague Sense. Success (S) goes to Undetected, critical success (CS) goes to Hidden.

      From Undetected, needs at least Imprecise Sense. S goes to Hidden, CS goes to Observed.

      From Hidden, needs at least Precise Sense. S goes to Observed.

      On the right are various other arrows, with single actions labelled:

      • Hide: Needs Cover (Not Lesser) or Concealment. Stealth (+cover bonus) vs Perception DC of each creature.
      • Create a Diversion: Deception vs Perception DC of each creature. Only lasts till end of your turn. Once used, creature gets +4 against this for 1 min
      • Strike: Resolve the strike, then become Observed.
      • **Sneak: Needs to end in cover or concealment. Move half speed. Stealth check at end (+cover if in cover the whole move) vs Percep DC of each creature.

      From Observed, make Hide/Create a Diversion. S leads to Hidden, Failure (F) leads back to Observed.

      From Hidden or Undetected, make Sneak check. S leads to Undetected, F leads to Hidden, Critical Failure (CF) leads to Observed. :::

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      P This user is from outside of this forum
      P This user is from outside of this forum
      potatoesfall@discuss.tchncs.de
      wrote last edited by
      #2

      hell yeah thank you. Still getting this wrong sometimes. I’m a GM and my players aren’t huge rule nerds so the bureaucratic burden falls on me more often than not 😛

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