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Wandering Adventure Party

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Statue room [castle]

Scheduled Pinned Locked Moved Micro-maps
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  • roflo1@ttrpg.networkR This user is from outside of this forum
    roflo1@ttrpg.networkR This user is from outside of this forum
    roflo1@ttrpg.network
    wrote on last edited by
    #1

    Time to test a new thing… castles!

    Part of the plan is to be able to make geomorphs/tiles and place them in a somewhat coherent way.

    The tricky part is the edges. In the city drawings I’ve been making, it makes sense that the edges of the paper are streets, that way it makes sense to join any two tiles.

    But with castles? I’m not sure yet. Take the posted image: sure, corridors may join, but what about the walls? If I put another room on the bottom, the walls don’t align. Maybe I can argue that it opens up the possibility for hidden passages, and at the moment, I’m happy with that. We’ll see what happens when I amass a few more tiles.

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