Skip to content
  • Monster Manifest - Bandits

    Uncategorized dndnext
    1
    2
    9 Votes
    1 Posts
    0 Views
    T
    Hey today we bring you the first monster from our series D&D Monster Manifest, the Bandits. The small zine includes 10 bandit stat blocks you can use in your game. All Monster are compatible with the D&D 2014 rule set and can just be put into your game. We are working on more monsters, if you want to keep up follow us on patreon! On the free patreon post you will also find a higher version of all the bandits present in the post. Additionally tokens and a json file including all their stats. If you don’t know the Monster Manifest you will probably a bit confused but that is quickly resolved. You can either read the original post (which is quite long and goes very in depth) or check this quick explanation out. In short we divide all D&D stat blocks into three categories, representing one type of fight you can run at your table: Action Stat Blocks, Tactical Stat Blocks, and Hybrid Stat Blocks. Tactical Stat Blocks are perfect if you’re running a fight on a grid with miniatures. Monsters have distinct roles, multiple abilities, and varied actions, giving players and DMs plenty of tactical decisions to make each round. Hybrid Stat Blocks work best when you want cinematic encounters with or without a grid, such as a spellcasting boss with minions or a battle that blends combat with diplomacy. They’re versatile, closer to the official style of stat blocks (natural stat blocks), and flexible enough for mixed encounter types. Action Stat Blocks are designed for fast-paced, theater-of-the-mind play. Ideal for hyper-escalating showdowns (like a lone bandit boss against a party of four), their numbered actions make them easy to run while keeping the focus on dynamic, cinematic action. If you have any questions go to r/DnDMonsterManifest and make a post there. You can also join our discord server to pitch us ideas or just talk with us. Thats that, go to the original post if you are interested in a pdf, some tokens or a 5etools compatible json that includes all of the above. *Internal Rock studio boulders away*
  • Unearthed Arcana - Arcane Classes update

    Uncategorized dndnext
    1
    6 Votes
    1 Posts
    0 Views
    Aielman15A
    This post did not contain any content.
  • 7 Votes
    1 Posts
    0 Views
    flibbertygibbit@ttrpg.networkF
    This post did not contain any content.
  • Character idea for bad English

    Uncategorized dndnext
    5
    22 Votes
    5 Posts
    12 Views
    scallops@ttrpg.networkS
    I’m down for some sci-fi. I just don’t have appetite for fantasy. Roll20 has listings for many systems, there’s discord, there’s startplaying.games for paid GMs.
  • A Ring of Mind Shielding with a god trapped inside?

    Uncategorized dndnext
    26
    23 Votes
    26 Posts
    15 Views
    P
    The group actually put on the damned ring this session. But I remembered I’d run things differently and it had to be a usurped cult leader in the ring, not a demigod. It was almost five years ago they found the fucking thing.
  • 25 Votes
    1 Posts
    5 Views
    S
    This map pack features 120 total map tiles that are split into two themes - Forgotten Caves and Ancient Temple. There are transition tiles included to connect both themes. Each map is aligned to the center of the x-axis, y-axis, or both, which you can use to mix and match the maps. The tunnels match in size and placement, allowing for easy connection! Download the first 5 tiles for free here.
  • Haunted Orphanage

    Uncategorized dndnext
    1
    2
    21 Votes
    1 Posts
    10 Views
    S
    Welcome to the Black Briar Orphanage, a solemn home for lost and unwanted children. It features a two-story manor surrounded by tall pine trees and briars. To visitors, however, something seems off about this place-- the light never reached the corners of the rooms, dolls moved, toys disappeared. Let your players uncover the mysteries of this orphanage. This map includes two floors. The first floor features a large dining hall, classroom, library, an office, and much more. The second floor includes bedrooms, play rooms, a large classroom and more! This pack also features nighttime, ruined, winter, city, and drow variations. Download the map for free here.
  • 13 Votes
    8 Posts
    13 Views
    T
    it sounds like the opposite to outsourcing - they want everything done in house so they get 100% creative control and 100% profit.
  • 12 Votes
    4 Posts
    11 Views
    Aielman15A
    At the end of the day, it’s just more 5e. If 5e was your thing, chances are you’ll find the new edition appealing, especially if you didn’t dabble in the (much more polished) homebrew content that existed and has improved on the game since day1. For example, my brother only plays official 5e, oftentimes limiting the ruleset to core PHB (and maybe Xanatar and Tasha). To him, 5e2024 will be an exciting addition. Some of the ‘new’ rules (read: rules that everybody has been using for the past 10 years without their explicit consent, like bonus action potions) are nice additions, and some of their reworked classes/subclasses are fine - most are an improvement on the original, at least. Outside of some specific tidbits, however, the game is as much of a rushed and poorly balanced ruleset as 2014 was ten years before. I also find it more annoying to play because of how finicky and clunky everything has become. It has this ‘designed by committee’ flair to it, where you know that every feature exists not because they wanted it to be, but because they needed people to upvote their UAs so that they could reach the magical 90% threshold and send it to the press.
  • UA 2025 - Arcane Subclasses

    Uncategorized dndnext
    1
    6 Votes
    1 Posts
    6 Views
    Aielman15A
    This post did not contain any content.
  • 8 Votes
    1 Posts
    11 Views
    ZagorathZ
    This post did not contain any content.
  • Unearthed Arcana 2025 - The Psion

    Uncategorized dndnext
    5
    6 Votes
    5 Posts
    29 Views
    ZagorathZ
    I’m out of the D&D world these days, but it is hilarious to see them still trying to find a way to make psionics work in a way that doesn’t suck. The first D&D character that I built was a 4e psion, and I loved it. But for some reason they crashed and burned with their attempts in 5.0e I liked the idea that instead of spell slots you gained a number of cantrip-like abilities that can be strengthened by spending power points. To me, something like that is the best way to do it. It gives the greater flexibility compared to spell slots that people want out of psionics, without the insane power level that made the mystic so unpopular. I also intensely disliked a bunch of the names for things they used, at least in some of the old psionics UAs. I don’t remember what it ended up looking like, but I recall Mind Thrust at one point being changed from your basic “attack their mind” into having a physical knockback effect, and other similar ideas I really didn’t like.
  • 1 Votes
    12 Posts
    219 Views
    J
    Oh, I believe you that it could have worked. Many people seem happy to go with easy even if it’s worse in many ways. Sometimes that’s fine and the trade-off is worth it. I don’t compile all my software from source. Making DND more like a video game seems really sad to me, and I wouldn’t want to take the poison pill. But I guess that’s like looking at the Internet and longing for when it was free hobby stuff while most people just want Facebook. I like to think people would be like “wait, this sucks, we can’t go off the rails?” but I think most people’s expectations are lower. They’d be happy with DND as board game.