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  3. 'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames

'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogames

Scheduled Pinned Locked Moved PC Gaming
valvemonetisation
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  • D dahgangalang@infosec.pub

    Oh, I thought this was going to be about the trading cards they implemented in steam. Those are so lame and cheap I wasn’t bothered by this.

    For any non-readers-of-articles, this is about a loot box mechanic added to counterstrike (which is fair criticism imho)

    R This user is from outside of this forum
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    Red_October
    wrote on last edited by
    #21

    Counterstrike has had loot boxes for many years, they weren’t recently added. What was recently added was a mechanic that allows 5 lower value items (certain gun skins) to be exchanged for a random higher value item (glove or knife skins). It’s acting to level the market. If anything, this change serves to inhibit loot box gambling by cutting the possibility of hitting a real money jackpot.

    MentalEdgeM 1 Reply Last reply
    9
    • A auli@lemmy.ca

      Yes I don’t know why they don’t get more hate over this.

      thingsiplay@beehaw.orgT This user is from outside of this forum
      thingsiplay@beehaw.orgT This user is from outside of this forum
      thingsiplay@beehaw.org
      wrote on last edited by
      #22

      They do.

      1 Reply Last reply
      0
      • jqubed@lemmy.worldJ jqubed@lemmy.world

        Flack? Giving someone some slack is giving them a break. Giving someone flack is giving them a hard time. If something’s outside someone’s control, giving them slack about it is a kind thing but giving them flack would be unfair.

        F This user is from outside of this forum
        F This user is from outside of this forum
        frongt@lemmy.zip
        wrote on last edited by
        #23

        Flak. If you think the spelling is weird, it’s someone’s name.

        jqubed@lemmy.worldJ 1 Reply Last reply
        15
        • Agent_KaryoA Agent_Karyo
          This post did not contain any content.
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          fuzzywombat@lemmy.world
          wrote on last edited by fuzzywombat@lemmy.world
          #24

          This guy will get tons of flak and maybe even death treats for criticizing Valve. For whatever reason there is a rabid cult like following for Valve and Gabe Newell. I remember several years ago I said something like “Valve is still a company that’s out to make money at the end of the day” and several of my gaming friends instantly were no longer friends. It’s quite hilarious for me to just think about that even today.

          S L 2 Replies Last reply
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          • Agent_KaryoA Agent_Karyo
            This post did not contain any content.
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            roulette@lemmy.today
            wrote on last edited by
            #25

            FIX YOUR GAME DEAN!.. sorry old habits

            B J 2 Replies Last reply
            26
            • Agent_KaryoA Agent_Karyo
              This post did not contain any content.
              I Cast FistI This user is from outside of this forum
              I Cast FistI This user is from outside of this forum
              I Cast Fist
              wrote on last edited by
              #26

              Valve, however, has managed to neatly skirt regulatory efforts by charging players not for directly purchasing loot crates, which can be earned during gameplay, but for the keys required to open them.

              Wow, that’s fucking scummy

              Hall said that even he is frustrated by the “Paradox model” of paid expansion and DLC packs his studio RocketWerkz chose for its survival game Icarus after moving away from a free-to-play scheme.

              For Paradox games, it’s mostly nickel and diming since they know they’re working in a niche market. For Icarus, it’s a problem of wanting the game to stay relevant, paying for servers and not knowing when to say “ok, we’re done”.

              Z R 2 Replies Last reply
              13
              • F frongt@lemmy.zip

                Flak. If you think the spelling is weird, it’s someone’s name.

                jqubed@lemmy.worldJ This user is from outside of this forum
                jqubed@lemmy.worldJ This user is from outside of this forum
                jqubed@lemmy.world
                wrote on last edited by
                #27

                Thank you!

                1 Reply Last reply
                0
                • P poke@sh.itjust.works

                  From my perspective its because they’re still somehow not even among the worst. Their only way of advertising their gambling is by giving the player a crate. This crate can be opened for $2.50, or sold on the marketplace to someone else who wants to open it. This money can be spent on buying real games.

                  In cod, you get full screen advertisements on the regular for $10+ skin bundles. In almost every game as a service you get progress in a battle pass that ALWAYS directly contrasts your usually untradeable rewards with what you could be getting if you paid this month’s subscription fee.

                  Valve does have a scummy system, but they make it less annoying and if you choose to not participate you usually benefit with real funds to use on steam. Its hard to hate that over the aggressive advertising of its competitors.

                  All IMO, though. I’m no psychologist.

                  MentalEdgeM This user is from outside of this forum
                  MentalEdgeM This user is from outside of this forum
                  MentalEdge
                  wrote on last edited by
                  #28

                  I agree.

                  But it’s important to note that just because it flies under the radar of most people, doesn’t mean it isn’t an absolutely deplorable system that exploits the difficult to control tendencies of vulnerable people.

                  It’s evil, and while it’s “only a little bit of evil” compared to most similar system, there is no amount of evil that is ok.

                  Lem JukesL 1 Reply Last reply
                  14
                  • R Red_October

                    Counterstrike has had loot boxes for many years, they weren’t recently added. What was recently added was a mechanic that allows 5 lower value items (certain gun skins) to be exchanged for a random higher value item (glove or knife skins). It’s acting to level the market. If anything, this change serves to inhibit loot box gambling by cutting the possibility of hitting a real money jackpot.

                    MentalEdgeM This user is from outside of this forum
                    MentalEdgeM This user is from outside of this forum
                    MentalEdge
                    wrote on last edited by mentaledge@sopuli.xyz
                    #29

                    If anything, this change serves to inhibit loot box gambling by cutting the possibility of hitting a real money jackpot.

                    Oh, I didn’t think of that. With the smaller difference betwen the most expensive and least expensive items, gambling gets less random in terms of return.

                    That’s an improvement, though I still think the whole systems should be taken out.

                    That there is a “counter strike skins investment ‘industry’” is utterly insane.

                    1 Reply Last reply
                    8
                    • A auli@lemmy.ca

                      Yes I don’t know why they don’t get more hate over this.

                      G This user is from outside of this forum
                      G This user is from outside of this forum
                      grimy@lemmy.world
                      wrote on last edited by grimy@lemmy.world
                      #30

                      Advertising and marketing, and a lot of it. There’s always a few puff pieces per week.

                      Steam makes so much fucking money and Gaben is enjoying the soft monopoly he has just as much as Microsoft and Nintendo. Gabens mega yatchs cost an estimated 100 to 150 million just in yearly maintenance. He has 8 of them (worth 1 billion in total).

                      1 Reply Last reply
                      0
                      • I Cast FistI I Cast Fist

                        Valve, however, has managed to neatly skirt regulatory efforts by charging players not for directly purchasing loot crates, which can be earned during gameplay, but for the keys required to open them.

                        Wow, that’s fucking scummy

                        Hall said that even he is frustrated by the “Paradox model” of paid expansion and DLC packs his studio RocketWerkz chose for its survival game Icarus after moving away from a free-to-play scheme.

                        For Paradox games, it’s mostly nickel and diming since they know they’re working in a niche market. For Icarus, it’s a problem of wanting the game to stay relevant, paying for servers and not knowing when to say “ok, we’re done”.

                        Z This user is from outside of this forum
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                        zamboni_driver@lemmy.ca
                        wrote on last edited by
                        #31

                        Valve loot boxes have always worked that way. They didn’t change them to skirt regulations. I don’t really find it very scummy at all. Nothing in the loot boxes can give you an advantage in the game. Most of the games that include this feature are free to play. This is how they make money from their game. The vast majority of people don’t pay very much at all. You can play the games and have tons of fun and never interact with the loot box system. It’s an optional thing for people who like the game so much that they want to pay. It’s basically donate to valve and have a chance to unlock a cosmetic item in game.

                        W freebooter69@lemmy.caF 2 Replies Last reply
                        18
                        • Z zamboni_driver@lemmy.ca

                          Valve loot boxes have always worked that way. They didn’t change them to skirt regulations. I don’t really find it very scummy at all. Nothing in the loot boxes can give you an advantage in the game. Most of the games that include this feature are free to play. This is how they make money from their game. The vast majority of people don’t pay very much at all. You can play the games and have tons of fun and never interact with the loot box system. It’s an optional thing for people who like the game so much that they want to pay. It’s basically donate to valve and have a chance to unlock a cosmetic item in game.

                          W This user is from outside of this forum
                          W This user is from outside of this forum
                          workerone@lemmy.world
                          wrote on last edited by workerone@lemmy.world
                          #32

                          Some good points. I can’t remember where I saw this, but a game recently made their loot boxes randomly generate loot which was then shown to the player who had the choice of whether or not to open a box. This is much better than blindly opening boxes where you won’t know whether or not you will want the item inside.

                          1 Reply Last reply
                          1
                          • I Cast FistI I Cast Fist

                            Valve, however, has managed to neatly skirt regulatory efforts by charging players not for directly purchasing loot crates, which can be earned during gameplay, but for the keys required to open them.

                            Wow, that’s fucking scummy

                            Hall said that even he is frustrated by the “Paradox model” of paid expansion and DLC packs his studio RocketWerkz chose for its survival game Icarus after moving away from a free-to-play scheme.

                            For Paradox games, it’s mostly nickel and diming since they know they’re working in a niche market. For Icarus, it’s a problem of wanting the game to stay relevant, paying for servers and not knowing when to say “ok, we’re done”.

                            R This user is from outside of this forum
                            R This user is from outside of this forum
                            riplemmdotee@lemmy.today
                            wrote on last edited by riplemmdotee@lemmy.today
                            #33

                            Hall said that even he is frustrated by the “Paradox model” of paid expansion and DLC packs his studio RocketWerkz chose for its survival game Icarus after moving away from a free-to-play scheme.

                            That pretty rich given how many DLCs Icarus has. He’s not wrong, but also shut the fuck up Dean, you’ve managed to ruin every game you built through incessant content updates no one wanted.

                            1 Reply Last reply
                            4
                            • R roulette@lemmy.today

                              FIX YOUR GAME DEAN!.. sorry old habits

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                              blametheantifa@lemmy.world
                              wrote on last edited by
                              #34

                              Icarus is solid and Kitten Space Agency appears to be coming along nicely.

                              1 Reply Last reply
                              4
                              • Z zamboni_driver@lemmy.ca

                                Valve loot boxes have always worked that way. They didn’t change them to skirt regulations. I don’t really find it very scummy at all. Nothing in the loot boxes can give you an advantage in the game. Most of the games that include this feature are free to play. This is how they make money from their game. The vast majority of people don’t pay very much at all. You can play the games and have tons of fun and never interact with the loot box system. It’s an optional thing for people who like the game so much that they want to pay. It’s basically donate to valve and have a chance to unlock a cosmetic item in game.

                                freebooter69@lemmy.caF This user is from outside of this forum
                                freebooter69@lemmy.caF This user is from outside of this forum
                                freebooter69@lemmy.ca
                                wrote on last edited by
                                #35

                                Ok so morning outrage clicks for naught?

                                1 Reply Last reply
                                0
                                • Agent_KaryoA Agent_Karyo
                                  This post did not contain any content.
                                  samus12345@sh.itjust.worksS This user is from outside of this forum
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                                  samus12345@sh.itjust.works
                                  wrote on last edited by
                                  #36

                                  No, but the rest of the industry is so incredibly scummy that they look good by comparison.

                                  1 Reply Last reply
                                  65
                                  • whoever loves DigitI whoever loves Digit

                                    No, being able to find items for free and sell them is not the problem or what makes it gambling

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                                    tekato@lemmy.world
                                    wrote on last edited by
                                    #37

                                    What do you think they’re buying it for?

                                    1 Reply Last reply
                                    0
                                    • D dahgangalang@infosec.pub

                                      Oh, I thought this was going to be about the trading cards they implemented in steam. Those are so lame and cheap I wasn’t bothered by this.

                                      For any non-readers-of-articles, this is about a loot box mechanic added to counterstrike (which is fair criticism imho)

                                      T This user is from outside of this forum
                                      T This user is from outside of this forum
                                      TachyonTele
                                      wrote on last edited by
                                      #38

                                      I’ve bought games just from sitting there for an hour and selling those cards. All these years and i still have no idea why people buy them.

                                      A L 2 Replies Last reply
                                      2
                                      • I ilikeboobies@lemmy.ca

                                        Selling is the problem, it makes it actual gambling.

                                        T This user is from outside of this forum
                                        T This user is from outside of this forum
                                        TachyonTele
                                        wrote on last edited by
                                        #39

                                        Selling is not gambling. It’s kind of the opposite of gambling.

                                        W 1 Reply Last reply
                                        1
                                        • T TachyonTele

                                          Selling is not gambling. It’s kind of the opposite of gambling.

                                          W This user is from outside of this forum
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                                          WalrusDragonOnABike [they/them]
                                          wrote on last edited by
                                          #40

                                          Is valve buying the boxes and destroying them?

                                          T 1 Reply Last reply
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