So, you want less bureaucracy and more warfare? That’s a pretty bold political statement right there. I’m sure there’s nothing political about war.
susaga@sh.itjust.works
Posts
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"I don't want Politics in my Gaming!" -
What are you adding?I’d just turn it into a running joke that roughly 50 different bandits have the same picture of the same woman in a locket, and another 30 keep sending money to the same “mother”. Then I’ll make a cult where the phrase “For the light in my darkness” is some twisted mantra.
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"I don't want Politics in my Gaming!"Nah, you’d just write up the first level in an Incident Report covering multiple dead demons. And more to the point, both bureaucracy and warfare are forms of politics, so killing demons is still a form of politics, with or without paperwork.
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"I don't want Politics in my Gaming!"Easy moral patch: These specific goblins have all made unambiguously evil choices that warrant a good slaying. Like kicking dogs. You’re not slaying goblins because they’re goblins, you’re slaying dog-kickers that happen to be goblins. There are plenty of goblins who do not kick dogs, but they’re not a part of this fight.
This is still a political statement that dog kickers are evil. I doubt anyone would mind that, and those that do are better off leaving my table anyway.
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A lesson so many need to learnThis is called the X/Y problem. You ask “how do I use X to do Y”, and the answer is you don’t. You don’t even want to. You want to do Y, and just assumed that X is how you’d do it. So the answer might actually be “don’t use X.”
To some people, they see your question as “How can I do [thing] in [game that does not do thing]?” Since they see it as an inherently flawed question, they try to fix your root issue and explain how to do [thing]. It’s not the answer you wanted, but it might be the one you need.
I will admit, some people just like to shit on [game you’re playing], and will take every opportunity to hype up [game they’re playing]. But just as often, I see people defending [game they’re playing] just because they’re already playing it. And there is no harm in playing multiple games.
I have a game on my shelf built for pure fight scenes that can’t do downtime (Panic at the Dojo), and a game built for wholesome slice-of-life that doesn’t let you do combat (Golden Sky Stories). They simply cannot do what the other does, and I wouldn’t like either of them as much if they did.
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A lesson so many need to learnI have seen people try to add systems to D&D to let them play Dragon Age within the system. I have then turned my head to the left and looked at the Dragon Age RPG on my shelf. If you want to play Dragon Age as a TTRPG, I’ll tell you the easiest way to do that. No gutting, no retrofitting, no ship of Theseus…
If you see that as hostile, that’s on you.