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Wandering Adventure Party

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  3. Preferences (Art by Niels Vergouwen)

Preferences (Art by Niels Vergouwen)

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  • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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    ZagorathZ This user is from outside of this forum
    ZagorathZ This user is from outside of this forum
    Zagorath
    wrote on last edited by
    #2

    Safety tools shouldn’t be lumped under style of play, IMO.

    Lime Buzz (fae/she)S susaga@sh.itjust.worksS apotheotic (she/her)A 3 Replies Last reply
    73
    • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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      SundrayS This user is from outside of this forum
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      Sundray
      wrote on last edited by
      #3

      “And your character?”

      “Three kobolds named Jeff.”

      swedneck@discuss.tchncs.deS 1 Reply Last reply
      43
      • ZagorathZ Zagorath

        Safety tools shouldn’t be lumped under style of play, IMO.

        Lime Buzz (fae/she)S This user is from outside of this forum
        Lime Buzz (fae/she)S This user is from outside of this forum
        Lime Buzz (fae/she)
        wrote on last edited by
        #4

        Why not?

        ZagorathZ 1 Reply Last reply
        6
        • Lime Buzz (fae/she)S Lime Buzz (fae/she)

          Why not?

          ZagorathZ This user is from outside of this forum
          ZagorathZ This user is from outside of this forum
          Zagorath
          wrote on last edited by
          #5

          Because they’re valuable whether you’re doing sexy romance or gritty realism or something else entirely. They don’t factor in with the “various styles of play are all equally valid” conversation.

          X Lime Buzz (fae/she)S 2 Replies Last reply
          42
          • ZagorathZ Zagorath

            Safety tools shouldn’t be lumped under style of play, IMO.

            susaga@sh.itjust.worksS This user is from outside of this forum
            susaga@sh.itjust.worksS This user is from outside of this forum
            susaga@sh.itjust.works
            wrote on last edited by
            #6

            Yeah, if anything, they’re MORE important in a gritty game with death and racism. The further a campaign is likely to go, the more you need to know what’s “too far”.

            1 Reply Last reply
            48
            • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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              Tar_Alcaran
              wrote on last edited by
              #7

              I don’t want “lots of the safety tools”. I want something useful and effective, not just heaping a whole bunch on and assuming more is better.

              Honestly, you only need three at most: a way to set limits beforehand, a way to calibrate during and a safe word for when it goes wrong. Thats not “lots”

              𝔄 𝔰𝔢𝔫𝔱𝔦𝔢𝔫𝔱 𝔭𝔦𝔢𝔠𝔢 𝔬𝔣 𝔠𝔥𝔢𝔢𝔰𝔢Z 1 Reply Last reply
              12
              • T Tar_Alcaran

                I don’t want “lots of the safety tools”. I want something useful and effective, not just heaping a whole bunch on and assuming more is better.

                Honestly, you only need three at most: a way to set limits beforehand, a way to calibrate during and a safe word for when it goes wrong. Thats not “lots”

                𝔄 𝔰𝔢𝔫𝔱𝔦𝔢𝔫𝔱 𝔭𝔦𝔢𝔠𝔢 𝔬𝔣 𝔠𝔥𝔢𝔢𝔰𝔢Z This user is from outside of this forum
                𝔄 𝔰𝔢𝔫𝔱𝔦𝔢𝔫𝔱 𝔭𝔦𝔢𝔠𝔢 𝔬𝔣 𝔠𝔥𝔢𝔢𝔰𝔢Z This user is from outside of this forum
                𝔄 𝔰𝔢𝔫𝔱𝔦𝔢𝔫𝔱 𝔭𝔦𝔢𝔠𝔢 𝔬𝔣 𝔠𝔥𝔢𝔢𝔰𝔢
                wrote on last edited by
                #8

                From my limited understanding of the English language, the comma before the and makes it so that the “lots” refers to the intergroup romance, not the safety tools. I think.

                ZagorathZ 1 Reply Last reply
                26
                • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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                  Match!!
                  wrote on last edited by
                  #9

                  D&D? No thanks

                  buys yet another no-violence rules-light queer indie rpg book

                  Z G 1 3 Replies Last reply
                  47
                  • ZagorathZ Zagorath

                    Because they’re valuable whether you’re doing sexy romance or gritty realism or something else entirely. They don’t factor in with the “various styles of play are all equally valid” conversation.

                    X This user is from outside of this forum
                    X This user is from outside of this forum
                    xm34@feddit.org
                    wrote on last edited by
                    #10

                    Yes, they do. Believe it or not, but most groups I play in have no use for safety tools. They’re great for people who need them, but absolutely unnecessary for others who don’t have a problem speaking up when they dislike something and who don’t carry around significant amounts of trauma.

                    ZagorathZ M 2 Replies Last reply
                    8
                    • X xm34@feddit.org

                      Yes, they do. Believe it or not, but most groups I play in have no use for safety tools. They’re great for people who need them, but absolutely unnecessary for others who don’t have a problem speaking up when they dislike something and who don’t carry around significant amounts of trauma.

                      ZagorathZ This user is from outside of this forum
                      ZagorathZ This user is from outside of this forum
                      Zagorath
                      wrote on last edited by
                      #11

                      No, they have nothing to do with the style of play. They have to do with group dynamics, which is an entirely separate thing.

                      I actually haven’t ever used them myself. I’ve only played with people I already know or people that those people are vouching for, and I do a solid session zero to establish campaign content and tone. But it’s who I’m playing with and the fact that we’ve discussed it that’s relevant there, not whether we’re playing heroic fantasy romance or dark gritty realism.

                      X 1 Reply Last reply
                      29
                      • X xm34@feddit.org

                        Yes, they do. Believe it or not, but most groups I play in have no use for safety tools. They’re great for people who need them, but absolutely unnecessary for others who don’t have a problem speaking up when they dislike something and who don’t carry around significant amounts of trauma.

                        M This user is from outside of this forum
                        M This user is from outside of this forum
                        madjo
                        wrote on last edited by
                        #12

                        Even at tables that use safety tools, they’re still optional. You can still speak up, but it’s there for people who find that difficult.

                        I really don’t understand the animosity against tools that help improve the enjoyment for all players involved.

                        If you, as a player, don’t want to use them, then don’t.

                        X 1 Reply Last reply
                        14
                        • ZagorathZ Zagorath

                          Safety tools shouldn’t be lumped under style of play, IMO.

                          apotheotic (she/her)A This user is from outside of this forum
                          apotheotic (she/her)A This user is from outside of this forum
                          apotheotic (she/her)
                          wrote on last edited by
                          #13

                          100% agree

                          1 Reply Last reply
                          11
                          • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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                            madjo
                            wrote on last edited by
                            #14

                            Btw, OP, it’s Niels Vergouwen.

                            thefuzzyfurrycomrade@pawb.socialT 1 Reply Last reply
                            3
                            • ZagorathZ Zagorath

                              Because they’re valuable whether you’re doing sexy romance or gritty realism or something else entirely. They don’t factor in with the “various styles of play are all equally valid” conversation.

                              Lime Buzz (fae/she)S This user is from outside of this forum
                              Lime Buzz (fae/she)S This user is from outside of this forum
                              Lime Buzz (fae/she)
                              wrote on last edited by
                              #15

                              Ah, excellent point, thanks! We very much agree.

                              1 Reply Last reply
                              3
                              • Match!!M Match!!

                                D&D? No thanks

                                buys yet another no-violence rules-light queer indie rpg book

                                Z This user is from outside of this forum
                                Z This user is from outside of this forum
                                Ziglin (they/them)
                                wrote on last edited by
                                #16

                                That sounds fun actually.

                                1 Reply Last reply
                                7
                                • Match!!M Match!!

                                  D&D? No thanks

                                  buys yet another no-violence rules-light queer indie rpg book

                                  G This user is from outside of this forum
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                                  gfgjewbacca@midwest.social
                                  wrote on last edited by
                                  #17

                                  Love me some Thirsty Sword Lesbians.

                                  1 Reply Last reply
                                  22
                                  • Match!!M Match!!

                                    D&D? No thanks

                                    buys yet another no-violence rules-light queer indie rpg book

                                    1 This user is from outside of this forum
                                    1 This user is from outside of this forum
                                    1rre@discuss.tchncs.de
                                    wrote on last edited by
                                    #18

                                    There’s “everything goes exactly as planned until one player derails the whole session unhindered by rolls or turns” rules-light and “let things flow more naturally and allow things outside the rules if everyone thinks they add to the story” rules-light though…

                                    Personally I much prefer the presence of rules which can be followed if convenient or desired, or ignored if you’d rather, but it is also equally valid to want to do collaborative storytelling/investigation without being derailed by bad rolls, I just know that dealing with setbacks and things not going to plan (which is different to things not succeeding in a pre-planned manner, but again equally valid, along with everything going well if you’d rather) is probably my favourite part

                                    swedneck@discuss.tchncs.deS 1 Reply Last reply
                                    7
                                    • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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                                      notgivingmynametoamachine@lemmy.world
                                      wrote on last edited by notgivingmynametoamachine@lemmy.world
                                      #19

                                      Gritty, low magic, character death, in game racism… are you sure they first game isn’t the old war hammer pen and paper tabletop?

                                      1 Reply Last reply
                                      7
                                      • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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                                        iavicenna@lemmy.world
                                        wrote on last edited by iavicenna@lemmy.world
                                        #20

                                        safety tools: oh-oh the dragon slipped and impaled itself on your spear which you did not know was actually +10 and guaranteed critical against dragons

                                        P 1 Reply Last reply
                                        8
                                        • thefuzzyfurrycomrade@pawb.socialT thefuzzyfurrycomrade@pawb.social

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                                          WugmeisterT This user is from outside of this forum
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                                          Wugmeister
                                          wrote on last edited by
                                          #21

                                          Ten bucks says the first group hasn’t had a single character die in the whole campaign, and the second group is all on their second characters due to the Sybian Incident

                                          D 1 Reply Last reply
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