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New #dnd / #rpg post from DMDavid:
RPG Design: How a Roleplaying Game like D&D Could Make Rounds Play Better
RPG Design: How a Roleplaying Game like D&D Could Make Rounds Play Better
Since D&D dropped the declaration phase in favor of cyclic initiative, it has let one round blur into the next without any phases that trigger between rounds. Still, each round represents a sho…
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