New #dnd / #rpg post from Domain of Many Things:
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New #dnd / #rpg post from Domain of Many Things:
How To Run A Dungeon - Fixing The Lost Mine of Phandelver
How To Run A Dungeon - Fixing The Lost Mine of Phandelver — Domain of Many Things
Here’s the problem, if you grew up in the 90’s or later, and have only ever played 5e - it’s likely that your only detailed point of reference for what a dungeon experience is like comes from video games - maybe something like Zelda (Ocarina of Time - best game ever made. Fight me!) The issue here is that they teach the player that a dungeon is this linear place, to be solved in a set way, with battles in predefined places.
Domain of Many Things (www.domainofmanythings.com)