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  3. I created a one-page #TTRPG involving vampires called Thirst & Euphoria.

I created a one-page #TTRPG involving vampires called Thirst & Euphoria.

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  • Phillip McGeeB This user is from outside of this forum
    Phillip McGeeB This user is from outside of this forum
    Phillip McGee
    wrote on last edited by
    #1

    I created a one-page #TTRPG involving vampires called Thirst & Euphoria. Check it out and let me know what you think.

    Link Preview Image
    Thirst & Euphoria

    Photo by Jonathan Petersson on Pexels.com I created a one-page role-playing game revolving around vampires, which seemed seasonally appropriate with October coming. Perhaps the biggest source of inspiration for the theme was the movie Only Lovers Left Alive, which had an interesting take on the vampire concept. For the mechanics, it was inspired by the…

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    Den of Games (denofgames.wordpress.com)

    @rpg

    C 1 Reply Last reply
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    • Phillip McGeeB Phillip McGee

      I created a one-page #TTRPG involving vampires called Thirst & Euphoria. Check it out and let me know what you think.

      Link Preview Image
      Thirst & Euphoria

      Photo by Jonathan Petersson on Pexels.com I created a one-page role-playing game revolving around vampires, which seemed seasonally appropriate with October coming. Perhaps the biggest source of inspiration for the theme was the movie Only Lovers Left Alive, which had an interesting take on the vampire concept. For the mechanics, it was inspired by the…

      favicon

      Den of Games (denofgames.wordpress.com)

      @rpg

      C This user is from outside of this forum
      C This user is from outside of this forum
      misery mansion
      wrote on last edited by
      #2

      Took me a little bit to understand it but in summary the mechanic is that failing rolls reduces your points eventually forcing you to need to feed.

      I don’t really get the point of euphoria vs thirst though. Say I begin on 5 which seems to be the best starting option, I’ve got a 2:1 chance of failing my roll so very likely I will drop to 4. Now I have a 1:1 chance of failure so I might stay at the 4 or 3 level for longer. As soon as I’m down to 2 the odds of failure increase again, so I would need to feed.

      Your rules don’t specify how to calculate the points to recover when feeding, I would definitely add that.

      I’d also consider changing the dice mechanic to a linear progression, potentially - unless there’s some additional mechanic to it that I’ve missed.

      The way they do it in Cosmic Dark feels like it would fit well here. They roll a d6 to get a result, but in times of stress or if they feel it’s appropriate they can roll a “change” die. That starts on 1 and if you roll higher it goes up by one. So it gets progressively less likely to hit, but you’re out of the game when you reach 6.

      Phillip McGeeB 1 Reply Last reply
      1
      • C misery mansion

        Took me a little bit to understand it but in summary the mechanic is that failing rolls reduces your points eventually forcing you to need to feed.

        I don’t really get the point of euphoria vs thirst though. Say I begin on 5 which seems to be the best starting option, I’ve got a 2:1 chance of failing my roll so very likely I will drop to 4. Now I have a 1:1 chance of failure so I might stay at the 4 or 3 level for longer. As soon as I’m down to 2 the odds of failure increase again, so I would need to feed.

        Your rules don’t specify how to calculate the points to recover when feeding, I would definitely add that.

        I’d also consider changing the dice mechanic to a linear progression, potentially - unless there’s some additional mechanic to it that I’ve missed.

        The way they do it in Cosmic Dark feels like it would fit well here. They roll a d6 to get a result, but in times of stress or if they feel it’s appropriate they can roll a “change” die. That starts on 1 and if you roll higher it goes up by one. So it gets progressively less likely to hit, but you’re out of the game when you reach 6.

        Phillip McGeeB This user is from outside of this forum
        Phillip McGeeB This user is from outside of this forum
        Phillip McGee
        wrote on last edited by
        #3

        @calamitycastle
        Thank you for the feedback. You've given me some great things to think about.

        C 1 Reply Last reply
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        • Phillip McGeeB Phillip McGee

          @calamitycastle
          Thank you for the feedback. You've given me some great things to think about.

          C This user is from outside of this forum
          C This user is from outside of this forum
          misery mansion
          wrote on last edited by
          #4

          Great! Good luck with it

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