Speaking of alternative systems for palladium games, my first thought for a fun TMNT one shot would be Feng Shui.
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Speaking of alternative systems for palladium games, my first thought for a fun TMNT one shot would be Feng Shui. Are there any other interesting martial arts action rpgs that might be cool?
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Speaking of alternative systems for palladium games, my first thought for a fun TMNT one shot would be Feng Shui. Are there any other interesting martial arts action rpgs that might be cool?
@deinol BESM (d6) would work.
Wushu?
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@deinol BESM (d6) would work.
Wushu?
@deinol 13th Age, perhaps?
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@deinol BESM (d6) would work.
Wushu?
@drwho it has been a while since I tried BESM.
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Speaking of alternative systems for palladium games, my first thought for a fun TMNT one shot would be Feng Shui. Are there any other interesting martial arts action rpgs that might be cool?
@deinol I've never seen the need for alternative systems. Chargen takes forever, but they mostly addressed that with the skill programs and a better skill index with % listed.
Combat's already just pick a maneuver and make opposed d20 rolls, it's hard to speed that up more?
TMNT and PF2 can have too many SDC for the fighting-mooks tone, so divide those by 5 or whatever.
N&S or HU2 are supposed to have drawn out comics/B-movie fights, so SDC tanks are fine.
#ttrpg #palladium -
Speaking of alternative systems for palladium games, my first thought for a fun TMNT one shot would be Feng Shui. Are there any other interesting martial arts action rpgs that might be cool?
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Speaking of alternative systems for palladium games, my first thought for a fun TMNT one shot would be Feng Shui. Are there any other interesting martial arts action rpgs that might be cool?
I was recently working on a TMNT variant of my own game (just for funsies). What makes it potentially suitable is that it plays a bit more like a wave defense game (static grid with reinforcements joining from edges), during the big fights and has simple locational damage to drive the funny narrative descriptions forward. It also provides just enough framework to convert magic into gadgets that it easily fits with the TMNT world.
It's free, 14 pages, easy to pick up.
Rulebook
https://codeberg.org/Crabsoft/words_of_power/releases/download/0.0.0/words_of_power.pdfWIP TMNT Variant
https://website.crabsoft.download/quantum/settings/tmnt.txt -
Speaking of alternative systems for palladium games, my first thought for a fun TMNT one shot would be Feng Shui. Are there any other interesting martial arts action rpgs that might be cool?
@deinol
There is a non-Palladium clone of it called Mutants in the Now.
Mutants in the Now by Julian Kay
A retro-modern mutant-animal role-playing game for your tabletop!
itch.io (arbco.itch.io)
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I was recently working on a TMNT variant of my own game (just for funsies). What makes it potentially suitable is that it plays a bit more like a wave defense game (static grid with reinforcements joining from edges), during the big fights and has simple locational damage to drive the funny narrative descriptions forward. It also provides just enough framework to convert magic into gadgets that it easily fits with the TMNT world.
It's free, 14 pages, easy to pick up.
Rulebook
https://codeberg.org/Crabsoft/words_of_power/releases/download/0.0.0/words_of_power.pdfWIP TMNT Variant
https://website.crabsoft.download/quantum/settings/tmnt.txt@crabsoft I’ll take a look!
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@deinol
There is a non-Palladium clone of it called Mutants in the Now.
Mutants in the Now by Julian Kay
A retro-modern mutant-animal role-playing game for your tabletop!
itch.io (arbco.itch.io)
That does look interesting.