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Wandering Adventure Party

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  3. Our #bladesinthedark #bitd campaign just ended.

Our #bladesinthedark #bitd campaign just ended.

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bladesinthedarkbitdttrpg
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  • Hostile ArchitectureH This user is from outside of this forum
    Hostile ArchitectureH This user is from outside of this forum
    Hostile Architecture
    wrote on last edited by
    #1

    Our #bladesinthedark #bitd campaign just ended. We rotated the role of #GM every session throughout our time playing (granted, Blades is really good for that kind of shenanigans). The finale was just GMed by the guy who two years ago hadn't played any #ttrpg whatsoever. It was absolutely amazing. Perfect ending for our ragtag crew.

    Hostile ArchitectureH 1 Reply Last reply
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    • Hostile ArchitectureH Hostile Architecture

      Our #bladesinthedark #bitd campaign just ended. We rotated the role of #GM every session throughout our time playing (granted, Blades is really good for that kind of shenanigans). The finale was just GMed by the guy who two years ago hadn't played any #ttrpg whatsoever. It was absolutely amazing. Perfect ending for our ragtag crew.

      Hostile ArchitectureH This user is from outside of this forum
      Hostile ArchitectureH This user is from outside of this forum
      Hostile Architecture
      wrote on last edited by
      #2

      We delved into a tomb hidden in the lost district, where we found a bound stone demon. It offered us the secret of _Ascension_, and all we had to do was liberate it and sacrifice some two hundred innocent people who were time-trapped in the church above, and then we too could be demons. This immediatly fractured the crew along all the trauma lines, things went bonkers, two of us became demons, one of us turned into a Joker-like villain, and one fled as far away as they could.

      Hostile ArchitectureH 1 Reply Last reply
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      • Hostile ArchitectureH Hostile Architecture

        We delved into a tomb hidden in the lost district, where we found a bound stone demon. It offered us the secret of _Ascension_, and all we had to do was liberate it and sacrifice some two hundred innocent people who were time-trapped in the church above, and then we too could be demons. This immediatly fractured the crew along all the trauma lines, things went bonkers, two of us became demons, one of us turned into a Joker-like villain, and one fled as far away as they could.

        Hostile ArchitectureH This user is from outside of this forum
        Hostile ArchitectureH This user is from outside of this forum
        Hostile Architecture
        wrote on last edited by
        #3

        It was parts Berserk, parts Chtulhu, parts Indiana Jones, all Blades. The epilogues were great. We all contributed to the story and we all got an ending we loved and that fitted our characters. But our (former) newbie started that story, and as a (former) forever GM I'm super proud of them.

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