Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
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It’ll be a mistake if they just put the tag of 500 dollars on the steam store.
It’ll be much much better if they put a fake price like, 1500 dollars but it’s discounted to 500.
People are dumb enough to fall for that, lol
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Fascinating. Is that how the ps5 and Xbox whatever work?
The PS5 has 4K native support since it has better hardware to go along with its bigger size. It also support 4K AI upscaling from 1080, so in some cases it’s the same, although likely with more FPS. The XBox is probably more of the same.
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I’m sure it does, considering even my old busted laptop has hit the Steam hardware survey before, but it’s not one of my primary gaming PCs.
Another way of saying this is Steam Machine is slower than about 44 million gaming PCs (30% x 147 MAU, a very conservative number since that’s monthly and number of users instead of number of computers).
The fact that its GPU is slower than the 5 year old PS5’s, and it only has 8GB VRAM, makes me question Steam Machine’s longevity. And it apparently can’t do FSR4 cause it’s RDNA3.
It needs to be cheap.
Lol with multiple gaming PCs, you are far far removed from the target consumer. Im pretty sure it will be cheap. Unlike PC hardware manufacturers they can do what the console companies do and price at/below cost and make it up in game sales.
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True. But it doesn’t change the fact that it is still quite crap for a brand new gaming pc/console
Depends on the price point. Obviously, it’s not going to be competitive with a $2K gaming rig. But if the price is right, I might get GabeCubes for my kiddos as their first “desktop” computers. They should run CachyOS flawlessly, since it’s also Arch based, so it will work great as a desktop computer and a gaming rig.
My midrange computer from 3 years ago should outperform it, I would hope. If not, then it’ll be priced out from what I’d consider buying.
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I’m sure it does, considering even my old busted laptop has hit the Steam hardware survey before, but it’s not one of my primary gaming PCs.
Another way of saying this is Steam Machine is slower than about 44 million gaming PCs (30% x 147 MAU, a very conservative number since that’s monthly and number of users instead of number of computers).
The fact that its GPU is slower than the 5 year old PS5’s, and it only has 8GB VRAM, makes me question Steam Machine’s longevity. And it apparently can’t do FSR4 cause it’s RDNA3.
It needs to be cheap.
It needs to be cheap.
However, when comparing to the power of locked up device such as ps5, it never hurts reminds that the supposed GPU processing power of a ps5 doesn’t come for free… even if you’ve fully paid your console. Aside for demos or jailbreaked devices (piracy on console) the only way to run graphics at full potential on the locked ps5 is paying full AAA (which now is settling around 80$/€) for EACH product. There are alternatives in the spending (ie: the Netflix alike from Sony’s store)… but those are only options that Sony allow you to (you can’t run weekly free games from EGS, itch.io… or even web browser games!).
Whatever power you pay for any generic PC potentially cover you in any way: you can play arcade vector games as Asteroid at 4k (or even teorical 32K when the hardware will exists).
The difference Valve could make is showing the topical console gamer customer an easy to use access to it: once they’ll see the light… things may go different also for console-only customers (Sony, Microsoft and Nintendo wouldn’t want to lose more customers to Valve’s better deal)
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I think the goal was 4K at 60 fps, but likely varying level of “detail” like you can probably do it with lower detailed settings rather than ultra or epic or what-have-you.
Also while employing FSR3, which requires cooperation from the game.
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Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
When Valve introduced its Steam Machine cube gaming console/PC, the gaming community began questioning the hardware choices and Valve's performance claims. However, a Valve engineer stated that the Steam Machine is more powerful than 70% of gaming PCs on the market, based on Steam Survey data. It fe...
TechPowerUp (www.techpowerup.com)
Well, if you are adding my 15yo Core2Quad in the percentage, of course those numbers come easy.
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itt gamers act like anything that doesn’t do ray tracing is literally a commodore 64.
yall got some spoiled child ass ideas about hardware longevity, im over here on a 3gb 960 running most things just fine on lowered settings.
When I was a child and first saw a 3d game, I imagined the lighting to be done by ray-tracing (without the actual name of it, of course).
Until then, I only knew 2d games with no lighting mechanics and just a bunch of pixels for sprites. -
“Outperforms 70% of Gaming PCs” is the sort of statistic you’d only quote if you thought it sounded more impressive than it actually was, and it already doesn’t sound impressive.
(edit: genuinely surprised how controversial a statement that turned out to be?)
It doesn’t read to me like they think it’s impressive. It reads to me like they they are clarifying their market.
A challenge will be how many laptop PC users who game on it because that’s all they have/can afford can be converted into steam machine buyers.
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Looks like many do forgot, this is mid-cheap intended machine, not top tier tech race.
Still some depends on price, but I’m hyped for 500€ upgrade of whole 6yo rig, all in one, well build (not like most supermarket prebuild crap). I see flaws in Cube, may need to spend some 100€ extra for missing things (sdd to usb adapters, audio extractor from hdmi to 3.5jacks, extra sdcard for less intense data), still hyped.
Like this is cheap family car talks, Koenigsegg is 2 links to the left.
Exactly. The price needs to be roughly on par with consoles. A bit higher due to massively the reduced cost of games on PC, maybe.
I’d reckon anything above $700€ makes this whole thing dead in the water.
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Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
When Valve introduced its Steam Machine cube gaming console/PC, the gaming community began questioning the hardware choices and Valve's performance claims. However, a Valve engineer stated that the Steam Machine is more powerful than 70% of gaming PCs on the market, based on Steam Survey data. It fe...
TechPowerUp (www.techpowerup.com)
They should just sell at a loss the steam games bought will make up for it. Every consol does that, why not this mini pc.
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It’s not a hard requirement. Gamers have used the SDK to get FSR4 working on Steam Deck. Here’s a video of it in action.
TL;DW – It’s good to have as an option but not necessarily better than FSR3 on Deck due to tradeoffs. Depends on the game.
Yeah you can hack it in but that’s not official, which results in what you see: performance is not so great. That video only shows a small performance loss because FSR4 is only outputting to 720p, but making FSR4 output to 4k (like a normal TV) is a much bigger demand. But maybe some specific optimizations can be made.
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UE is a bane
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Well, if you are adding my 15yo Core2Quad in the percentage, of course those numbers come easy.
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They should just sell at a loss the steam games bought will make up for it. Every consol does that, why not this mini pc.
Because since it’s unlocked hardware, corporations would buy them all as workstations, and they’d never buy any games. At the end of the day, corporations ruin everything.
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Valve Claims Steam Machine Outperforms 70% of Current Gaming PCs
When Valve introduced its Steam Machine cube gaming console/PC, the gaming community began questioning the hardware choices and Valve's performance claims. However, a Valve engineer stated that the Steam Machine is more powerful than 70% of gaming PCs on the market, based on Steam Survey data. It fe...
TechPowerUp (www.techpowerup.com)
Just wanted to post this video. If this tiny undervolted, underpowered, palm sized APU machine can run these games at these FPS, I am willing to bet that steam machines gonna run games without dropping a sweat at 4k.
Also, a portable Steam Deck can run BG3. Steam machines will be fine.
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I wish dual CPU motherboards were mainstream.
I could then use the one I am keeping aside, during compilation/encoding tasks.But my current computer definitely come above on everything other then the VRAM.
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itt gamers act like anything that doesn’t do ray tracing is literally a commodore 64.
yall got some spoiled child ass ideas about hardware longevity, im over here on a 3gb 960 running most things just fine on lowered settings.
While people are a bit over the top. A 960 is a decade old and 3gigs literally wouldn’t be able to turn on with a large number of games released this year even on the lowest settings.
It’s objectively out of date. Hell lanythjng ess then 6 gigs frequently crashes or flat out refuses for the most part.
Your literal hard cut off is basically this year with unreal 5. Ue4 games, most proprietary engines like decima, frostbyte or dandelion all will do fine at 3gigs of vram. But they are last targeting last gen consoles as their low end. So your low end is looking back around 6-8 years.
2025 has been almost exclusively full of games that are finally dropping support entirely for that standard and the new standard is 6-8 gigs of vram minimums and 16-24 gigs of available ram not counting system utilization.
Going forward if you don’t have a 6gig card and 16 gigs of ram. You functionally don’t have a computer that can do new high end games. And fuck that’s not even a hard ask. We NEED to move the fuck on from 3gig cards and 8gigs of ram.
Hell a few games are even pushing for 8gig vram/20gig ram as the minimum. But I doubt that’s going to catch on.
Iv also come across a few Chinese games that flat out won’t install if you have a spinning hard drive in your system at all full stop. Not that you can’t install to one, it flat out won’t let you install it to any drive.
At some point we do need to just move the fuck on and accept hardware is out of date. And a full ten fucking years. Is a pretty damn good arbitrary line. Gaming is a very specific work load and it’s getting noticeable how problematic it is in multiplayer games between having allies with shit computers and good ones.
Having 10+ min wait times after your queue cause a random is working off a low end PC and a spinning drive to start a dungeon in an mmo. Is fucked.
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At the moment the only noticeable problem in PC gaming is the existence of spinning drives. Least for multiplayer games.
In a lot of newer games it’s become absurdly noticeable. You have a 5 min queue then your stuck waiting 10 mins on top of that cause some dipshit is loading off a spinning drive.
It’s gotten to the point iv actually seen some Chinese games literally prevent you from installing the game at all. If you have ANY spinning drive in your system. And prevents if from booting the game if you have one in your system. Because it causes that much of a problem. Endless customer complaints of horrid queue and loading times cause your waiting on people with slow drives.
Hard drives no longer are in the just good enough group for new games. It’s been a slow transfer but we are finally starting to see a hard line being draw in the sand. And I don’t expect it to slow down at this point.
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Steam survey is monthly too and most people don’t have two computers
At most they have a PC and a work laptop!