Star Citizen Hits $900 Million in Crowdfunding After a Record-Breaking Year
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He’s also using the funds to live out his dream of being a movie producer, something he desires as much (if not more than) being a game developer, with the Squadron spinoff mainly being an excuse to hire big-name actors he likes to deliver his script.
Not that that’s a bad thing, but he hasn’t really changed much over his decades-long career, flaws included.
Well, some of those actors know him. Mark Hammel has worked with him before in Wing Commander.
But yeah, you’re right; same old Roberts.
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I wonder if it’d be out by now if they had picked a different engine. It can’t be easy finding devs experienced in fucking CryEngine, especially when you’re using a heavily-customized fork of an ancient version of that engine.
The choice of CryEngine was because of Crysis, a game that was infamous for PC killing visuals. Roberts doesn’t just want a gran open universe, but also something that looks like real life.
Which is why on two occasions new ships were put off from development in order to competent overhaul existing ships to look better, as better graphics became the norm.
I’m surprised development hasn’t completely paused once again to overhaul everything for raytracing.
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How have I never even heard about this game?
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Yup I got suckered in 2016… You know the year Roberts said everything was going to be released… If by sone odd chance i ever come across Mr. Roberts he and I are going to have an adult conversation about how much I like being lied to to get my money…
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Damn, a lot of hate for a game no one apparently plays
I never spent any money but I remember being pretty excited back in 2013 or so. Luckily I’m not a huge idiot in this respect and decided to wait until it was at least mostly done before I got it. There’s a few things that have come out of the crowd funded R&D program that this turned out to be, like trim sheets and such that are kinda neat though.
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I keep watching YouTube content about the game every few years, just to keep up with what’s going on. Once the game hits 1.0, has all the rave reviews, and changes gaming forever, I’ll put in money.
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I keep watching YouTube content about the game every few years, just to keep up with what’s going on. Once the game hits 1.0, has all the rave reviews, and changes gaming forever, I’ll put in money.
If you think about it, SC did change gaming forever. Now everyone release unfinished games and calls them “alpha” while they use the money from sales to finance development. Many games are perpetually unreleased now. Their model has spread like cancer and made gaming worse for everyone. Meanwhile their stinking pile of garbage still has you falling out of elevators 13 years into development.
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If you think about it, SC did change gaming forever. Now everyone release unfinished games and calls them “alpha” while they use the money from sales to finance development. Many games are perpetually unreleased now. Their model has spread like cancer and made gaming worse for everyone. Meanwhile their stinking pile of garbage still has you falling out of elevators 13 years into development.
Star Citizen didn’t start that trend. Star Citizen was one of the “me too” games that jumped into crowdfunding after Mount & Blade saw success with the model. The only way SC has changed gaming is by being a joke the way Duke Nukem Forever was.
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Star Citizen didn’t start that trend. Star Citizen was one of the “me too” games that jumped into crowdfunding after Mount & Blade saw success with the model. The only way SC has changed gaming is by being a joke the way Duke Nukem Forever was.
They were among the first and popularized it. Their success with it fueled what we see today. They may not have been be first but they were clearly the most popular example (and continue to be)
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I put in £30 early on almost a pound per year at this point
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I remember watching the first trailer they released more than a decade ago and thinking wow, those are some nice graphics and I am a sucker for space stuff. But at the time, my 1080ti didn’t look powerful enough for such a game.
Then some 4 years ago or so, with a brand new 3080Ti there was a free weekend to try the game and, after cranking every setting to max, what I remember is, wow these graphics are outdated AF and it is a stutter fest. Uninstalled after a couple hours never to think about it again.
What CPU do you have? When you said stutters did you mean like low fps like me? I’ve had my game crash many times because I was travelling through different planets
My experience was 30-40 fps during hub > takeoff > crash > veryfying files
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He’s also using the funds to live out his dream of being a movie producer, something he desires as much (if not more than) being a game developer, with the Squadron spinoff mainly being an excuse to hire big-name actors he likes to deliver his script.
Not that that’s a bad thing, but he hasn’t really changed much over his decades-long career, flaws included.
He filmed those scenes 10 years ago now.
Some of the actors are going to be dead before it releases
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I wonder if it’d be out by now if they had picked a different engine. It can’t be easy finding devs experienced in fucking CryEngine, especially when you’re using a heavily-customized fork of an ancient version of that engine.
They hired about 1/3 of the cryengine staff.
Not many of those are left.
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I remember watching the first trailer they released more than a decade ago and thinking wow, those are some nice graphics and I am a sucker for space stuff. But at the time, my 1080ti didn’t look powerful enough for such a game.
Then some 4 years ago or so, with a brand new 3080Ti there was a free weekend to try the game and, after cranking every setting to max, what I remember is, wow these graphics are outdated AF and it is a stutter fest. Uninstalled after a couple hours never to think about it again.
Your CPU also matters a whole lot for this game.
It’s weird to me when gamers only mention GPU.
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Your CPU also matters a whole lot for this game.
It’s weird to me when gamers only mention GPU.
I had (And still have) a 5900x, which, at the time, was high end.
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What CPU do you have? When you said stutters did you mean like low fps like me? I’ve had my game crash many times because I was travelling through different planets
My experience was 30-40 fps during hub > takeoff > crash > veryfying files
A 5900x. At The time it was top of the line. I didn’t experience any crashes but the stutter was crazy and the FPS were, as I remember, always around or below 60 at 3860x1600. Problem is the maxed out graphics were meh at best, so that level of performance wasn’t justified at all in my opinion.
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some other company will make and release a better game
Exactly, there’s already much better game and the list will only get long
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I really want to play star citizen, it sounds cool, but I don’t want to play it until it’s done.
I know I will never play star citizen.
I remember a couple years ago where they did a release weekend and I was super excited to actually give it a try and all you’re basically had the capability to do is walk around his spaceport it was incredibly boring and incredibly disingenuous to call it a game.
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In totally unrelated news Everspace 2 and Rebel Galaxy have been great additions to my Steam Library.
Picked up the latter for like 3 dollars on the latest Steam sale.
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How have I never even heard about this game?
That is genuinely surprising, but I’m terminally online so maybe it shouldn’t be. These articles get trotted out every 6 months or so when Star Citizen passes whatever milestone. Lots of people enjoy it, some people complain about it, but it’s certainly an anomaly in the gaming space.