Finally I got a chance to play Red Dead Redemption 2 for the very first time, and the graphic is clean sharp and none of that blurry mess most of the AAA games have nowadays.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
Damn those trees are low poly. I know you said its a low end laptop but still.
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Are you describing Motion Blur by chance? A very common graphical effect used in AAA games these days that try to mimic how objects look blurry when moving quickly in real life. I hate it and always turn it off when I’m able to.
If it’s not done right it can really make your screen stutter trying to render it too.
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
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Are you describing Motion Blur by chance? A very common graphical effect used in AAA games these days that try to mimic how objects look blurry when moving quickly in real life. I hate it and always turn it off when I’m able to.
I don’t think so, in Cyberpunk 2077 I disabled motion blur and depth of field (also tried FSR) but the image is still blurry and jagged edges everywhere (even with 8x AA) same with Control and SH2, in RDR2 I forgot to enable AA only FXAA and it still sharp and crisp also older AAA games like Doom Eternal SOTTR don’t have this blurry image and jagged edges problems
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
Yeah on chapter 1 it played like Life is Strange game or Telltale games, but I enjoy my time with it because of good writing and great scenery
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Damn those trees are low poly. I know you said its a low end laptop but still.
Probably because I disabled tree tessellation
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
So glad it’s finally like this because this game was rough at launch (on PC)
On a GTX1080, I played the entirety of it at 50% of my native resolution (3840x1440) with a lot of settings turned down. I could barely maintain 60fps, with stuttering / dips to as low as 16fps and random crashes.
Since they patched it up, I got a 3080 but have only played the endgame content. Really ought to do another playthrough and experience it properly.
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Are you describing Motion Blur by chance? A very common graphical effect used in AAA games these days that try to mimic how objects look blurry when moving quickly in real life. I hate it and always turn it off when I’m able to.
No hes talking about TAA temporal anti aliasing. Makes everything look smeared
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
I mean, it’s a very nice looking game, which may have something to do with it having about ten times the budget of your average game from a major publisher (the term AAA is now entirely meaningless and I refuse to use it without clarification). Guessing that helps.
I’m not sure “clean and sharp” is a positive value, though. This becomes a problem because I don’t know what people mean, and people often don’t know what they mean, either. Good picture quality doesn’t need to be “sharp”. Things that are in focus realistically aren’t impossibly pin-sharp, that’s a videogamey thing. Shadows definitely aren’t ever sharp. And of course the picture you presented is anything but sharp, since it’s… well, a pretty low-quality 1080p image, so the trees are blobs, the hair is a grainy mess and distant models are blobby.
OK, here’s a true fact I would think is common knowledge but it may not be: A slightly older game on higher settings often looks better than a newer game on lower settings. Remedial performance options are often very compromised and not really meant to be used. Expensive features can look bad on minimum settings and newer games can be built around more expensive stuff and look off when those settings are toggled off. Lower resolution rendering of a better looking image can produce worse results than higher res output for a worse looking image for a number of reasons.
That doesn’t mean newer games look worse, though. It’s just the nature of the beast in PC gaming and it has been for forty years. That’s why it’s always been cool to go back to old games when you update your hardware.
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
Yeah, I’m kinda with you. I played a lot of it, in the tens of hours, but I didn’t finish it. It may be at the peak of self-indulgent simulation for simulation’s sake in open world games.
I think I’m glad it exists. Somebody had to do this, like somebody had to do CJ getting fat when he eats and slim when he runs, right? That’s a fun thing for someone to have done in a successful mainstream game release.
But there’s a reason that didn’t show up elsewhere, and that’s also a good thing.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
I just watched a good Any Austin video on RDR2, he studies the power line infrastructure on the map. Makes me want to play again.
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No hes talking about TAA temporal anti aliasing. Makes everything look smeared
RDR2 does have TAA though.
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
If you don’t disable TAA RDR2 actually does look quite blurry, especially the vegetation looks terrible. I found the best results from using DLDSR as anti-aliasing, but it does take a heavier performance toll.
Also I should get around to finishing RDR2 some day.
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I don’t think so, in Cyberpunk 2077 I disabled motion blur and depth of field (also tried FSR) but the image is still blurry and jagged edges everywhere (even with 8x AA) same with Control and SH2, in RDR2 I forgot to enable AA only FXAA and it still sharp and crisp also older AAA games like Doom Eternal SOTTR don’t have this blurry image and jagged edges problems
Jagged edges are the opposite of blurry. Blur smooths out sharp edges.
When edges are sharp and crisp, that’s when the jagged nature of square pixels is visible.The screenshot you posted here has lots of blurred edges. Look at the grass, trees, and hair.
Maybe you could post a screen shot of the problem you’re talking about?
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
I’m playing it for the first time at the moment as well! But on ps4.
It took me a little bit to get used to the slow pace in parts - almost closer to a sim. I’d just finished Horizon: FW, so the speed of movement was a big change. Now I enjoy the extra time to smoke weed and head-cannon my character.
The writing and plotting are the real treasure of the game so far. I’ve enjoyed the scenery and the views well enough, but I rarely find myself impressed by graphics.
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
There’s a lot to like in there: The environments are gorgeous. The main characters are full of texture. The wildlife feels alive. The soundtrack is excellent. The voice acting is good. The details are fine and abundant. I’m really impressed with the team members who worked on these things.
But sadly, the slapdash user interface, hostile save system, unskippable cut scenes, and absolutely garbage mission mechanics (mostly having to do with robbing the player of agency and imposing ridiculous failure conditions) ruined it for me.
The time I spent wandering around the world simulation was mostly enjoyable. The time I spent playing it as a game was mostly miserable.
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Does anyone know how it plays on the switch?
Yes, it doesnt
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Even though I play it on my old low end laptop, I still able to get a stable 60fps on medium settings at 1080p (Linux) and the game is still gorgeous looking probably looks better than most if not all UE5 games released in the past 3 years.
Absolutely loved rdr2. It’s a gem. I played story mode three times and I love it to death.
If only rdr2 online wasn’t the pvp obnoxious pay-to-win microtransaction-riddled cesspit that it is, I’d still be playing that now.
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
I agree with you that it’s slow – and yet, it is one of the very few games I actually finished. That’s highly unusual for me. And then I went back and played it again.
It’s a game designed to be sipped, not gulped.
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I really wanted to like this game. I wanted to so bad. I can acknowledge many of its pros, and I can understand why many people like it.
But everything is so. Fucking. Slow. And every mission is “hold A to ride your horse for a long time and then do a small amount of actual action, if you’re lucky”.
It’s really slow for about 1/3 of the way through, and then you get to Saint Denis and it starts taking off a lot harder.
It’s a masterpiece, but definitely a slow burn. It’s a top 3 game for me for sure.