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Wandering Adventure Party

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  3. Every party's collective intelligence [Dungeon crawling games as a whole]

Every party's collective intelligence [Dungeon crawling games as a whole]

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  • tgirlschierkeT tgirlschierke
    This post did not contain any content.
    susaga@sh.itjust.worksS This user is from outside of this forum
    susaga@sh.itjust.worksS This user is from outside of this forum
    susaga@sh.itjust.works
    wrote last edited by susaga@sh.itjust.works
    #4

    If a puzzle is too simple, players will assume the solution is a red herring, and the actual answer is something more complex. Let us not forget how the entire Fellowship of the Ring was stumped by a door that told them how to open it, because they thought it would be more secure.

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    • tgirlschierkeT tgirlschierke
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      AhdokA This user is from outside of this forum
      AhdokA This user is from outside of this forum
      Ahdok
      wrote last edited by
      #5

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      23
      • AhdokA Ahdok

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        threelonmusketeers
        wrote last edited by
        #6

        “That’s right! It goes in the square hole!”

        C 1 Reply Last reply
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        • tgirlschierkeT tgirlschierke
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          jjjalljs@ttrpg.network
          wrote last edited by
          #7

          I think a lot about this one time in a game of modern day magic. The players wanted to contact another group. They knew the other group was double warded against magic. An anti-teleportation spell on top of a general anti-magic spell. Serious business.

          The players wanted to some time and resources trying to punch through these wards to teleport directly to this other group. I told them the odds, they said ok, and rolled. The dice said no. They mulled about for a bit, and then said they wanted to try again. I said ok. They got their spells together, spent their resources, and rolled. The dice said no, again.

          I said, “Do you want a hint?”

          They said, “Yeah”

          I said, “You just want to talk to them, right?”

          “Yeah”, they said.

          “Why don’t you just call them on the phone?” I said.

          “…oh.”

          Sometimes players get tunnel vision.

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          • tgirlschierkeT tgirlschierke
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            sunsofold@lemmings.world
            wrote last edited by
            #8

            DnD Barbarian: “B…A…T… Oh no, it’s bait for a trap!” WoD player: “No, you dolt. It’s clearly meant to be a more complex anagram indicating the identity of the coconspirator. Cunning… peasant…” Call of Cthulhu player: insensate screaming “It is the name of the unspeakable! Burn them! Destroy the tablets! Bury the entrance so that none find this place again in our lifetimes!” DnD Wizard: “Fireball. Final answer.” rolls

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            • T threelonmusketeers

              “That’s right! It goes in the square hole!”

              C This user is from outside of this forum
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              crazyslinkz@lemmy.world
              wrote last edited by crazyslinkz@lemmy.world
              #9

              Classic!

              T Z 2 Replies Last reply
              14
              • susaga@sh.itjust.worksS susaga@sh.itjust.works

                If a puzzle is too simple, players will assume the solution is a red herring, and the actual answer is something more complex. Let us not forget how the entire Fellowship of the Ring was stumped by a door that told them how to open it, because they thought it would be more secure.

                K This user is from outside of this forum
                K This user is from outside of this forum
                kryptoniancodemonkey@lemmy.world
                wrote last edited by
                #10

                DM: “Written on the door in beautiful caligraphy carved directly into the stone are the words ‘Pedo mellon a minno’.”

                Party: …

                DM: “You recognize it as Elvish. It translates to ‘Speak friend and enter.’”

                Party: …

                DM: “It’s telling you, in elvish, to speak the word ‘friend’”.

                Party: …

                DM “You can just say the word for ‘friend’ to gain entry”

                Party: “Friend!”

                DM: “No, no, say the word for ‘friend’ in Elvish.”

                Party: …

                DM: “It’s literally written on the wall in the text of the riddle.”

                Party: …

                DM: “I just said it, and it is written write there.”

                Party: …

                DM: “It’s ‘mellon’.”

                Party: …

                DM: “Say ‘mellon’ and the door will open.”

                Party: …

                DM: “SAY MELLON!!!”

                Party: “Uh… ‘Mellon.’”

                DM: deeeep breath “The door swings open revealing a dark tunnel in front of you.”

                Party: “Crap, I don’t have have dark vision. Can we go back to the village to buy some torches?”

                DM: …

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                • C crazyslinkz@lemmy.world

                  Classic!

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                  threelonmusketeers
                  wrote last edited by threelonmusketeers@sh.itjust.works
                  #11

                  And an extended version with the redemption arc: https://www.youtube.com/watch?v=9nSQs0Gr9FA

                  I recommend watching at 1.5x as the video seems to be slowed down for some reason.

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                  • C crazyslinkz@lemmy.world

                    Classic!

                    Z This user is from outside of this forum
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                    Zoot
                    wrote last edited by
                    #12

                    For anyone who doesn’t want the obnoxious reaction gal in the side of the video

                    Link

                    tgirlschierkeT 1 Reply Last reply
                    3
                    • Z Zoot

                      For anyone who doesn’t want the obnoxious reaction gal in the side of the video

                      Link

                      tgirlschierkeT This user is from outside of this forum
                      tgirlschierkeT This user is from outside of this forum
                      tgirlschierke
                      wrote last edited by
                      #13

                      I’d argue her exasperated acceleration through the five stages of grief adds a lot to the video, but I understand not wanting it.

                      1 Reply Last reply
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