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Wandering Adventure Party

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  3. All Caster Party vs Barbarian BBEG

All Caster Party vs Barbarian BBEG

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  • P Phantaminum

    You can certanly balance the combat, don’t get me worng, but I think that a party from level 11 onwards can outmanouver a Berserker in ways he es not able to keep up. Most of the casters should fly by that point and its been a while but I think by level 11 casters already have access to some way to have the action economy on their side, like Animate object or summon animals (is that the druid’s one?). In the minwhile the other party members can spam save or suck spells as you said! O guess the real breakpoint is level 13 when they have access to forcecage.

    I really wish martial characters had some superhuman “spells” like your clasic super hero shockwave or those big jumps… I know monks can jump really far, but I wish most characters could!

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    ourkaos@lemmy.today
    wrote on last edited by
    #15

    A D&D Barbarian with a Diablo 2 style ridiculous-ranged Leap Attack would be absolutely terrifying.

    P 1 Reply Last reply
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    • StametsS Stamets
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      Sidhean
      wrote on last edited by
      #16

      What do spell slots let you do, funny masked man?

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      • M makeshiftreaper@lemmy.world

        At levels above 17 the Barbarian can rage for a full hour straight, which is 600 rounds. That rage is out lasting the spell slots

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        arbitraryvalue@sh.itjust.works
        wrote on last edited by
        #17

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        • A arbitraryvalue@sh.itjust.works

          Well technically the barbarian can only rage for a limited time without having to rest too (although he’s a lot more dangerous without rage than a caster without spells is). Would a rogue have no limited resource other than hitpoints?

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          resting_parrot@sh.itjust.works
          wrote on last edited by
          #18

          Rogue assassin archer can run away while shooting you. Being able to dash as a bonus action means they’ll outrun you most of the time. Add in the sharpshooter feat, and they can ignore 1/2 and 3/4 cover. Any time they can get sneak attack means they can just do stupid amounts of damage.

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          • J jiggle_physics@sh.itjust.works

            “And what you have are hit points, and the hope that before your hit points are empty, our spells slots have run out”

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            Stamets
            wrote on last edited by
            #19

            Grins in zealot

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            • O ourkaos@lemmy.today

              A D&D Barbarian with a Diablo 2 style ridiculous-ranged Leap Attack would be absolutely terrifying.

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              Phantaminum
              wrote on last edited by
              #20

              As they should, would love to narrate that scene!

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              • J jiggle_physics@sh.itjust.works

                “And what you have are hit points, and the hope that before your hit points are empty, our spells slots have run out”

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                underpantsweevil@lemmy.world
                wrote on last edited by
                #21

                Imagine playing a wizard that cares about hit points.

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                • S shiggles@sh.itjust.works

                  … is the joke Irressitable dance? Is it somehow unthinkable to you that a powerful barbarian might have found some way around charm spells/other single targetsave or sucks? What if they just happen to be a Berserker?

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                  underpantsweevil@lemmy.world
                  wrote on last edited by
                  #22

                  Is it somehow unthinkable to you that a powerful barbarian might have found some way around charm spells/other single targetsave or sucks?

                  Idk, did he ever learn to read?

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                  • K GingaNinga

                    With the right eldrich blast build who needs spell slots.

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                    Øπ3ŕ
                    wrote on last edited by
                    #23

                    Coffeelock was ridiculous shenanigans.

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                    • A arbitraryvalue@sh.itjust.works

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                      Øπ3ŕ
                      wrote on last edited by
                      #24

                      Hey. One hour combat? Have you played D&D? 🤣

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                      • P Phantaminum

                        As they should, would love to narrate that scene!

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                        Øπ3ŕ
                        wrote on last edited by
                        #25

                        Grog has entered the chat

                        1 Reply Last reply
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                        • A arbitraryvalue@sh.itjust.works

                          Well technically the barbarian can only rage for a limited time without having to rest too (although he’s a lot more dangerous without rage than a caster without spells is). Would a rogue have no limited resource other than hitpoints?

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                          fordbeeblebrox@lemmy.world
                          wrote on last edited by
                          #26

                          Depends on the subclass I guess, my arcane trickster can stab kidneys forever but can’t misty step out of danger all day, cunning action dash can get you out of most spots though.

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                          • D drathro@sh.itjust.works

                            Booming blade can get nasty too, but requires a lot more work for spacing/movement.

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                            itslilith@lemmy.blahaj.zone
                            wrote on last edited by
                            #27

                            Booming Blade Swashbuckler, my beloved

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                            • StametsS Stamets
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                              siethron@lemmy.world
                              wrote on last edited by
                              #28

                              Bear totem barbarian bbegs are the bane of every party. Fireball? So that’s 26 damage… Halved.

                              K 1 Reply Last reply
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                              • S siethron@lemmy.world

                                Bear totem barbarian bbegs are the bane of every party. Fireball? So that’s 26 damage… Halved.

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                                kryptoniancodemonkey@lemmy.world
                                wrote on last edited by
                                #29

                                “And halved again…” reveals Teifling horns

                                mousekeyboard@ttrpg.networkM 1 Reply Last reply
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                                • Øπ3ŕO Øπ3ŕ

                                  Hey. One hour combat? Have you played D&D? 🤣

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                                  quetzalcutlass@lemmy.world
                                  wrote on last edited by
                                  #30

                                  With a full party of casters? One hour IC, a couple years OOC.

                                  Øπ3ŕO 1 Reply Last reply
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                                  • K kryptoniancodemonkey@lemmy.world

                                    “And halved again…” reveals Teifling horns

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                                    mousekeyboard@ttrpg.network
                                    wrote on last edited by
                                    #31

                                    Resistance doesn’t stack, so it’s only halved once.

                                    K 1 Reply Last reply
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                                    • mousekeyboard@ttrpg.networkM mousekeyboard@ttrpg.network

                                      Resistance doesn’t stack, so it’s only halved once.

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                                      kryptoniancodemonkey@lemmy.world
                                      wrote on last edited by
                                      #32

                                      Ah, fair point. Didn’t realize. Stacking resistance has never come up at my table, so i never had reason to figure that out.

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                                      • Q quetzalcutlass@lemmy.world

                                        With a full party of casters? One hour IC, a couple years OOC.

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                                        Øπ3ŕ
                                        wrote on last edited by
                                        #33

                                        Let’s not forget new caster players. That maneuver costs decades.

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                                          5too@lemmy.world
                                          wrote on last edited by 5too@lemmy.world
                                          #34

                                          So I’m only familiar with D&D in a general sense… is there a reason the mage party can’t just, like, levitate the barbarian? Seems like then you’d have a very angry, very sturdy BBEG balloon to dispose with as you like.

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