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Wandering Adventure Party

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  3. There's a fine line between genius and stupidity when it comes to problem solving

There's a fine line between genius and stupidity when it comes to problem solving

Scheduled Pinned Locked Moved RPGMemes
rpgmemes
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  • C This user is from outside of this forum
    C This user is from outside of this forum
    cheesyfox@lemmy.sdf.org
    wrote on last edited by
    #19

    aw shoot 😞

    1 Reply Last reply
    1
    • Øπ3ŕO Øπ3ŕ

      How the fuck are they “in” a stalactite?

      M This user is from outside of this forum
      M This user is from outside of this forum
      makeshiftreaper@lemmy.world
      wrote on last edited by
      #20

      1 Reply Last reply
      12
      • Björn TantauB Björn Tantau

        I bet nobody has tried to just open the door.

        zorsith@lemmy.blahaj.zoneZ This user is from outside of this forum
        zorsith@lemmy.blahaj.zoneZ This user is from outside of this forum
        zorsith@lemmy.blahaj.zone
        wrote on last edited by
        #21

        Or just knock. Not the spell, literally knock on the door.

        1 Reply Last reply
        9
        • D demdaru@lemmy.world

          Aren’t stalactites made of soft material?

          Just pickaxe your way beside the door. Heck, an axe may work if you don’t mind destroying it in the process.

          If you have spell for creating water somehow, use Roman technique of making a campfire against wall, letting it warm up and the splashi g it with water to crack it.

          There’s so many ways to be a menace to DM xD

          B This user is from outside of this forum
          B This user is from outside of this forum
          bloodbrandy@ttrpg.network
          wrote on last edited by
          #22

          We don’t exactly have a lot of time for that though because a war is on

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          2
          • Björn TantauB Björn Tantau

            I bet nobody has tried to just open the door.

            B This user is from outside of this forum
            B This user is from outside of this forum
            bloodbrandy@ttrpg.network
            wrote on last edited by
            #23

            It was sealed with magic (I had detect magic going) and no handles, locks or visible seals

            Björn TantauB JackbyDevJ 2 Replies Last reply
            3
            • B bloodbrandy@ttrpg.network

              It was sealed with magic (I had detect magic going) and no handles, locks or visible seals

              Björn TantauB This user is from outside of this forum
              Björn TantauB This user is from outside of this forum
              Björn Tantau
              wrote on last edited by
              #24

              No lock, no handle, how does it open?

              B 1 Reply Last reply
              1
              • B bloodbrandy@ttrpg.network

                It was sealed with magic (I had detect magic going) and no handles, locks or visible seals

                JackbyDevJ This user is from outside of this forum
                JackbyDevJ This user is from outside of this forum
                JackbyDev
                wrote last edited by
                #25

                Look, I get it, it’s embarrassing to try and pull a push door. It doesn’t mean it’s witchcraft. Just try pushing!

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                10
                • Björn TantauB Björn Tantau

                  No lock, no handle, how does it open?

                  B This user is from outside of this forum
                  B This user is from outside of this forum
                  bloodbrandy@ttrpg.network
                  wrote last edited by
                  #26

                  So the door itself had a sorta embossing design of an incomplete web. You would have to complete the webbing but there is a trap part that, if connected, triggers active, offensive traps. With a good investigation roll, my arcana and a Web spell from the rogue’s cloak, we did the puzzle and the door opened itself

                  1 Reply Last reply
                  4
                  • C cheesyfox@lemmy.sdf.org

                    where do they serve hollow stalactites, i wonder🤔

                    Øπ3ŕO This user is from outside of this forum
                    Øπ3ŕO This user is from outside of this forum
                    Øπ3ŕ
                    wrote last edited by
                    #27

                    Best guess? Directly above hollow stalagmites. 🤷🏼‍♂️

                    C 1 Reply Last reply
                    1
                    • Øπ3ŕO Øπ3ŕ

                      Best guess? Directly above hollow stalagmites. 🤷🏼‍♂️

                      C This user is from outside of this forum
                      C This user is from outside of this forum
                      cheesyfox@lemmy.sdf.org
                      wrote last edited by
                      #28

                      credible enough

                      1 Reply Last reply
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                      • B bloodbrandy@ttrpg.network
                        This post did not contain any content.
                        orenj@lemmy.sdf.orgO This user is from outside of this forum
                        orenj@lemmy.sdf.orgO This user is from outside of this forum
                        orenj@lemmy.sdf.org
                        wrote last edited by
                        #29

                        The dwarven lockpick (Adamantium hammer) is an adventuring staple for a reason; its fun and empowering to pick locks barbarian style.

                        1 Reply Last reply
                        1

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