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Wandering Adventure Party

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  3. Why I'll always defend the Steam bargain bin

Why I'll always defend the Steam bargain bin

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  • ? Guest

    The Ascent

    Oooh, let me second this recommendation! I play this fairly regularly in online co-op with my remote gaming group. It’s an isometric perspective cyberpunk-themed action game with gorgeous, detailed environments.

    What exactly do you mean by bargain bin though? I just checked and The Ascent seems to be going for almost $30 at the moment. I think I bought it on sale for quite a bit less, but I still wondered what you meant.

    If I could throw out my own recommendation that’s even cheaper than that, I’m always trying to get more people to know about Project Zomboid. Another isometric perspective game, this time it’s an open-world survival game with incredible gameplay depth and also online co-op (or PvP). The graphics look somewhat antiquated, but it more than makes up for it in almost every other area. Some people have played this for hundreds or even thousands of hours, so the return on investment tends to be through the roof.

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    atomicpoet@lemmy.world
    wrote on last edited by
    #31

    I bought a Steam key for The Ascent on Fanatical for $0.62. It was part of a bundle.

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    • A atomicpoet@lemmy.world

      I bought a Steam key for The Ascent on Fanatical for $0.62. It was part of a bundle.

      ? Offline
      ? Offline
      Guest
      wrote on last edited by
      #32

      Sweet! I have to look more into Fanatical. Thanks!

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      • E endeavor@sopuli.xyz

        Delta v rings of saturn, ostranauts, quasimorph, loop hero, barony are all loot n chill, even if they can be a bit tense. Altho they might not exactly match your itch. Ill try and remember and check my library.

        Grim dawn wasn’t mentioned but im sure youve played it.

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        0li0li
        wrote on last edited by
        #33

        You rock! Quasimorph looks great

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        • ? Guest

          The Ascent

          Oooh, let me second this recommendation! I play this fairly regularly in online co-op with my remote gaming group. It’s an isometric perspective cyberpunk-themed action game with gorgeous, detailed environments.

          What exactly do you mean by bargain bin though? I just checked and The Ascent seems to be going for almost $30 at the moment. I think I bought it on sale for quite a bit less, but I still wondered what you meant.

          If I could throw out my own recommendation that’s even cheaper than that, I’m always trying to get more people to know about Project Zomboid. Another isometric perspective game, this time it’s an open-world survival game with incredible gameplay depth and also online co-op (or PvP). The graphics look somewhat antiquated, but it more than makes up for it in almost every other area. Some people have played this for hundreds or even thousands of hours, so the return on investment tends to be through the roof.

          M This user is from outside of this forum
          M This user is from outside of this forum
          minnels@lemm.ee
          wrote on last edited by
          #34

          Me and my friends tried to play the ascend but it was unplayable because of desync everywhere. Ever had that problem? Since then I think it may have been the player hosting the server because we always have problems depending on who is being the host.

          ? 1 Reply Last reply
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          • 🔍🦘🛎Z 🔍🦘🛎

            Hello fellow tiny indie enthusiast! Here are a few I hold dear:

            Beyond All Reason - FOSS RTS game about robots destroying each other. Pick one of 3 factions and build up your army to crush the opposition. Great for multiplayer co-op or PvP, even has modes to face off against boss factions. Surprisingly robust and balanced.

            PictoQuest - Picross is a pretty niche genre, but it’s a very rewarding puzzle system. This title combines the classic puzzles with real-time RPG combat, adding some frantic tension to the puzzle solving.

            Smushi Come Home - Crazy cozy platformer about a mushroom dude trying to return to his family. If “Chill Vibes” was a game.

            Aquaria - You’ve probably played this one; was a standout indie back in 2008, even getting a crossover in Super Meat Boy. It’s a Metroidvania with fantastic music, unique combat, and a heartfelt story. It perfected leitmotifs years before Undertale.

            Miasmata - Survival horror game that focuses on plant sample gathering and cartography. Yes seriously, you literally have to triangulate your position with landmarks to fill out your map! It sounds like work, but it’s actually awesome to experience.

            Diaries of a Spaceport Janitor - 3D pixel sci-fi urban sim in which you play a street urchin dreaming of a better life. Its depiction of hope amidst abject poverty is heart wrenching, but the game is absolutely brimming with charm.

            The Void - Otherworldly resource management sim from the studio behind Pathologic. You’re a soul in purgatory struggling to remain extant amidst a war between two factions. You have to travel between nodes to collect Color, which is the fuel of survival. Monstrous Brothers roam around stealing all of it they can, and helpless Sisters plead you to offer what you can, with the promise they can help you ascend.

            Legend of Grimrock - Oldschool dungeoncrawler RPG. Pick a group of four prisoners chained together and traverse the prison dungeon of Grimrock. Classic hack and slash, sword and sorcery; comes with a map editor and has a lot of community maps.

            Knytt Underground - Metroidvania minus the combat. It’s all about exploration, platforming, puzzle solving, and glorious aesthetic. You may have heard of Within A Deep Forest from the same dev.

            Honorable mention: Dreamfall Chapters - Not as indie as the others, but not nearly as well known as it deserves. Adventure game set between two worlds - a dystopian fascist sci-fi and… a dystopian fascist fantasy. You swap between worlds discovering not only the secrets destroying these places, but also to learn about your own past. Actually the third title in the series, but acts as a standalone.

            gerryflap@feddit.nlG This user is from outside of this forum
            gerryflap@feddit.nlG This user is from outside of this forum
            gerryflap@feddit.nl
            wrote on last edited by
            #35

            Beyond All Reason mentioned! I love that game, probably my favorite RTS. I love playing with friends against the AI. I have no real interest in online PvP because it stresses me out, but even without that there’s plenty of fun to be had with BAR. A must try for any fans of Total Annihilation, Supreme Commander, Planetary Annihilation, etc. and actually die RTS fans in general.

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            • M minnels@lemm.ee

              Me and my friends tried to play the ascend but it was unplayable because of desync everywhere. Ever had that problem? Since then I think it may have been the player hosting the server because we always have problems depending on who is being the host.

              ? Offline
              ? Offline
              Guest
              wrote on last edited by
              #36

              Sorry to hear. I’m not sure what you mean by desync? Do you mean that the remote players lose track of what’s happening on the server? I don’t recall having major issues with that. I think our game is always hosted by the same person, so maybe it could be dependent on host?

              M 1 Reply Last reply
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              • ? Guest

                Sorry to hear. I’m not sure what you mean by desync? Do you mean that the remote players lose track of what’s happening on the server? I don’t recall having major issues with that. I think our game is always hosted by the same person, so maybe it could be dependent on host?

                M This user is from outside of this forum
                M This user is from outside of this forum
                minnels@lemm.ee
                wrote on last edited by
                #37

                Pickups stayed on the ground is the only thing I remember but there was other funky stuff. Maybe we should give it another go with me hosting. Seem to be the only person able to do so without someone having problems.

                ? 1 Reply Last reply
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                • M minnels@lemm.ee

                  Pickups stayed on the ground is the only thing I remember but there was other funky stuff. Maybe we should give it another go with me hosting. Seem to be the only person able to do so without someone having problems.

                  ? Offline
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                  Guest
                  wrote on last edited by
                  #38

                  Oh, wait, now that you mention that it’s bringing back some memories. Yes, I think we have run into issues like that, but it wasn’t so much that we stopped playing because of it. It’s been a little while, but we’ll get back to it eventually. I just love the environments on that game.

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                  • A atomicpoet@lemmy.world

                    When you’re in an arcade, how many games do you tend to play?

                    Personally, I easily play around 10 within an hour.

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                    astralpath@lemmy.ca
                    wrote on last edited by
                    #39

                    Arcade games are meant to turnover “plays” as quickly as possible to make the most profit in a given time. This logic doesn’t really apply well here.

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                    • A astralpath@lemmy.ca

                      Arcade games are meant to turnover “plays” as quickly as possible to make the most profit in a given time. This logic doesn’t really apply well here.

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                      atomicpoet@lemmy.world
                      wrote on last edited by
                      #40

                      How so? Arcade-style games aren’t confined to physical arcades. Plenty exist on PC. Raptor: Call of the Shadows, for example, was never in arcades but plays exactly like one.

                      The core design philosophy—short sessions, high intensity, replayable loops—is identical. So I don’t see how the logic doesn’t apply. A fast-paced game is still a fast-paced game, no matter where you’re playing it.

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                      • A atomicpoet@lemmy.world

                        How so? Arcade-style games aren’t confined to physical arcades. Plenty exist on PC. Raptor: Call of the Shadows, for example, was never in arcades but plays exactly like one.

                        The core design philosophy—short sessions, high intensity, replayable loops—is identical. So I don’t see how the logic doesn’t apply. A fast-paced game is still a fast-paced game, no matter where you’re playing it.

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                        astralpath@lemmy.ca
                        wrote on last edited by
                        #41

                        I think when people refer to"arcade" it conjures up visions of the 80s and 90s of being present in an arcade and pumping quarters into machines.

                        I think if you’re gonna talk about modern arcade style games you should probably make that clear.

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