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Wandering Adventure Party

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Splitting the party from session 1

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  • adaA ada

    I learned as a GM to set expectations.

    “I don’t want to have to fight and force you in to making this game work, because even though I’m GMing, I’d like to enjoy myself too. You need to create a character that will want to stick around with the rest of the group. You don’t have to all get on, or have deep attachments, you just need a character that I won’t have to railroad”

    S This user is from outside of this forum
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    Skua
    wrote on last edited by
    #31

    I have found it productive to make part of the character creation prompt a motivation for the main plot. Like tell me your class and backstory and all that, and then also tell me why you want to be on this adventure

    P 1 Reply Last reply
    5
    • adaA ada

      I learned as a GM to set expectations.

      “I don’t want to have to fight and force you in to making this game work, because even though I’m GMing, I’d like to enjoy myself too. You need to create a character that will want to stick around with the rest of the group. You don’t have to all get on, or have deep attachments, you just need a character that I won’t have to railroad”

      Miles O'BrienS This user is from outside of this forum
      Miles O'BrienS This user is from outside of this forum
      Miles O'Brien
      wrote on last edited by
      #32

      I absolutely used to be that “my character is a quiet rogue-ish type that definitely wasn’t modeled after Aragorn when he was introduced at the Prancing Pony mixed with Robin hood” who always “had to be convinced” to join, and nobody ever called me out for it. I honestly wish they had because that’s annoying as fuck and you miss out on playing an actually fully developed character.

      Nowadays I tend to be less tactful that you are, but essentially tell people the same thing, or literally beat their characters over the head with ambushes.

      1 Reply Last reply
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      • A a_union_of_kobolds@lemmy.world

        I just don’t DM for people like that anymore.

        Oh god I might when my kids and their friends are older though. This is why you gotta raise em right.

        B This user is from outside of this forum
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        bluelander@lemmy.ml
        wrote on last edited by
        #33

        I GM public games and games at conventions, so sometimes it still crops up. People don’t always make it readily apparent ahead of game time that they’re going to pull shenanigans like this.

        A 1 Reply Last reply
        5
        • Miles O'BrienS Miles O'Brien

          I’m a big fan of “you all wake up in loincloths sitting in a wagon, hands bound” and as long as someone at the table can roll higher than a 1, they can break free.

          Or something attacks them while they’re all in a tavern

          Basically I’m a fan of “you could ignore having your shit kicked in, but will you?” since so many players would stop at nothing.

          Fallout NV had the right idea. “Where’s that little fucker who shot me in the head?!”

          adaA This user is from outside of this forum
          adaA This user is from outside of this forum
          ada
          wrote on last edited by
          #34

          Hey, you. You’re finally awake. You were trying to cross the border, right?

          1 Reply Last reply
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          • B bluelander@lemmy.ml

            I GM public games and games at conventions, so sometimes it still crops up. People don’t always make it readily apparent ahead of game time that they’re going to pull shenanigans like this.

            A This user is from outside of this forum
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            a_union_of_kobolds@lemmy.world
            wrote on last edited by
            #35

            That’s fair. I’m really picky with my games.

            B 1 Reply Last reply
            0
            • A a_union_of_kobolds@lemmy.world

              That’s fair. I’m really picky with my games.

              B This user is from outside of this forum
              B This user is from outside of this forum
              bluelander@lemmy.ml
              wrote on last edited by
              #36

              For my personal games I am as well.

              “Make friends with gamers, don’t make gamers out of friends” is an old tabletop adage that took me a long time to really learn.

              For public stuff the best that can usually be mustered are safety tools and clear guidelines. But (rarely, thankfully) some people are just there to sabotage.

              1 Reply Last reply
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              • Miles O'BrienS Miles O'Brien

                I started running games for my wife and her niblings, and the oldest boy is getting into that “I’m such a rebel” phase where they think they’re bad ass for taking slightly longer to do a chore than needed and say “no” the first time you ask them to do something.

                He thought it was hilarious to have a character that refused to join the rest of the group, so I said “okay, you can stay at the inn if you want” and then proceeded to intentionally ignore anything he was saying or doing, leaving him out of rolls, and never addressing him.

                He’s 12 and started literally crying to his mother about how we’re all being mean to him. Apparently “he had the opportunity to participate and chose not to” wasn’t a good enough response to his mother. I stand by my choice. Although my wife managed to convince me to let him “rejoin” at the next town/session.

                He doesn’t pull that shit anymore though, when he’s playing he’s playing or he gets shut out again.

                Genuine question to anyone reading: does that make me a bad DM? If so, suggestions on how to handle it?

                A This user is from outside of this forum
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                a_union_of_kobolds@lemmy.world
                wrote on last edited by
                #37

                Tell him "look, this game isn’t about being a Total Badass By Yourself. It’s about working with your team and overcoming challenges you couldn’t otherwise. If you wanna be a Total Badass By Yourself, there are games you can play. But if you wanna play this, you’re gonna have to work with me here. Because my time and effort is valuable, and I want to have fun just like you do.

                Miles O'BrienS 1 Reply Last reply
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                • adaA ada

                  I learned as a GM to set expectations.

                  “I don’t want to have to fight and force you in to making this game work, because even though I’m GMing, I’d like to enjoy myself too. You need to create a character that will want to stick around with the rest of the group. You don’t have to all get on, or have deep attachments, you just need a character that I won’t have to railroad”

                  B This user is from outside of this forum
                  B This user is from outside of this forum
                  bluelander@lemmy.ml
                  wrote on last edited by
                  #38

                  This is a good take. I remind players all the time that even though I’m GMing I’m a player too. I’m just playing a slightly different game. I’m here to have fun and enjoy myself, not babysit.

                  1 Reply Last reply
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                  • A a_union_of_kobolds@lemmy.world

                    Tell him "look, this game isn’t about being a Total Badass By Yourself. It’s about working with your team and overcoming challenges you couldn’t otherwise. If you wanna be a Total Badass By Yourself, there are games you can play. But if you wanna play this, you’re gonna have to work with me here. Because my time and effort is valuable, and I want to have fun just like you do.

                    Miles O'BrienS This user is from outside of this forum
                    Miles O'BrienS This user is from outside of this forum
                    Miles O'Brien
                    wrote on last edited by
                    #39

                    I really need to do some kind of team building exercise before a game, something that they’ll want to do, but requires teamwork, just to demonstrate the point that they need to work together.

                    When my first character did the whole “I’m gonna be all by myself because I’m a lone wolf” thing, the DM let me go off and the totally unexpected happened and my character got into a scuffle he wasn’t prepared for, but a group sure would have been.

                    A 1 Reply Last reply
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                    • Miles O'BrienS Miles O'Brien

                      I really need to do some kind of team building exercise before a game, something that they’ll want to do, but requires teamwork, just to demonstrate the point that they need to work together.

                      When my first character did the whole “I’m gonna be all by myself because I’m a lone wolf” thing, the DM let me go off and the totally unexpected happened and my character got into a scuffle he wasn’t prepared for, but a group sure would have been.

                      A This user is from outside of this forum
                      A This user is from outside of this forum
                      a_union_of_kobolds@lemmy.world
                      wrote on last edited by
                      #40

                      Yes you do.

                      The easy way out is “abuse action economy”. There are better uses for it, though, and better options here.

                      The other easy way out is to let people roll to see if something happens. Never, ever allow stalled play to resort to this. They have to search and talk.

                      Miles O'BrienS 1 Reply Last reply
                      2
                      • S Skua

                        I have found it productive to make part of the character creation prompt a motivation for the main plot. Like tell me your class and backstory and all that, and then also tell me why you want to be on this adventure

                        P This user is from outside of this forum
                        P This user is from outside of this forum
                        paradachshund@lemmy.today
                        wrote on last edited by
                        #41

                        This is a great idea

                        1 Reply Last reply
                        0
                        • A a_union_of_kobolds@lemmy.world

                          Yes you do.

                          The easy way out is “abuse action economy”. There are better uses for it, though, and better options here.

                          The other easy way out is to let people roll to see if something happens. Never, ever allow stalled play to resort to this. They have to search and talk.

                          Miles O'BrienS This user is from outside of this forum
                          Miles O'BrienS This user is from outside of this forum
                          Miles O'Brien
                          wrote on last edited by
                          #42

                          let people roll to see if something happens

                          Oh god so many DMs in the past have done this, and I just roll my eyes every time.

                          Like I’m okay if you want to roll your own dice behind the screen to see if we get attacked overnight, but that should be the only kind of “roll to see what happens” going on.

                          A 1 Reply Last reply
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                          • TotallyNotSpezT TotallyNotSpez

                            You mean the player character’s bomb, right?

                            Also, Cortex bombs are lame and lazy plot- & storywriting.

                            • GM with 20 years experience
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                            sirblastalot@ttrpg.network
                            wrote on last edited by
                            #43

                            Mac and cheese for dinner is lame and lazy too, but also fucking delicious. TTRPGS are something your friends put together for you out of love, not necessarily some clinically perfect professional product. And to extend the metaphor, if you go to a dinner party and start bitching about your friend not plating the food like a Michelin star place, you’re an asshole.

                            🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
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                            • A a_union_of_kobolds@lemmy.world

                              I just don’t DM for people like that anymore.

                              Oh god I might when my kids and their friends are older though. This is why you gotta raise em right.

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              sirblastalot@ttrpg.network
                              wrote on last edited by
                              #44

                              Everybody’s gotta learn some time

                              1 Reply Last reply
                              1
                              • Miles O'BrienS Miles O'Brien

                                I started running games for my wife and her niblings, and the oldest boy is getting into that “I’m such a rebel” phase where they think they’re bad ass for taking slightly longer to do a chore than needed and say “no” the first time you ask them to do something.

                                He thought it was hilarious to have a character that refused to join the rest of the group, so I said “okay, you can stay at the inn if you want” and then proceeded to intentionally ignore anything he was saying or doing, leaving him out of rolls, and never addressing him.

                                He’s 12 and started literally crying to his mother about how we’re all being mean to him. Apparently “he had the opportunity to participate and chose not to” wasn’t a good enough response to his mother. I stand by my choice. Although my wife managed to convince me to let him “rejoin” at the next town/session.

                                He doesn’t pull that shit anymore though, when he’s playing he’s playing or he gets shut out again.

                                Genuine question to anyone reading: does that make me a bad DM? If so, suggestions on how to handle it?

                                S This user is from outside of this forum
                                S This user is from outside of this forum
                                sirblastalot@ttrpg.network
                                wrote on last edited by
                                #45

                                I think that was the right action, but you could have explained better. Instead of just “Ok, you stay at the tavern” something like “Ok, you can stay at the tavern if you really want to, but you do understand that will mean you’re sitting here bored all afternoon while the rest of us play, right?”

                                Miles O'BrienS 1 Reply Last reply
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                                • A a_union_of_kobolds@lemmy.world

                                  I have been a Dungeon Master for over 25 years. I am also a longtime anarchist, and many of my regular players are not.

                                  I have three rules if im going to DM: 1) I pick the game system. Sorry, non-negotiable. I’ll play 5e (if I have to) but I won’t run it. Luckily, I also don’t have to run the same game my players are playing. Yall can use Worlds Without Number, Into The Odd, the Rules Cyclopedia, Mork Borg… what goes on on my end is my own thing (and involves plenty of the RC) 2) Party resources are communal. However you wanna work that out is up to you, but if you steal from The Party, The Gods will Curse You. And 3) You have to be willing to work in a group. This isn’t Skyrim, its a party game. The whole point is social problem solving. If you’re not up for that, its cool, I won’t make you talk or anything - but you gotta be a part of the team. Part of that is on me to make the initial hook good enough, but part of it is on you not to run a counterproductive pain in my ass.

                                  I almost never have any problems if I do my job right and make all this clear and understood off the bat.

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                                  stingpie@lemmy.world
                                  wrote on last edited by
                                  #46

                                  Sorry for being off-topic, but I don’t think I understand anarchism as a political philosophy. Isn’t anarchism the absence of imposed rules? Communal resources seems to go against that, (it does make sense that the players get to divvy it up, though) and being cursed by the gods feels like a more theocratic thing than anarchist. Im not trying to be rude or anything, I just like to pick people’s brains about this stuff.

                                  R zombiepirate@lemmy.worldZ A 4 Replies Last reply
                                  2
                                  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                                    That’s why it’s pretty common in Shadowrun to just have everyone be kidnapped and fitted with a bomb in their skull.

                                    If their character doesn’t want to cooperate, you activate the player’s brain bomb.

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                                    shinkantrain@lemmy.ml
                                    wrote on last edited by
                                    #47

                                    What are we, some sort of Shadowrun?

                                    1 Reply Last reply
                                    5
                                    • Miles O'BrienS Miles O'Brien

                                      I started running games for my wife and her niblings, and the oldest boy is getting into that “I’m such a rebel” phase where they think they’re bad ass for taking slightly longer to do a chore than needed and say “no” the first time you ask them to do something.

                                      He thought it was hilarious to have a character that refused to join the rest of the group, so I said “okay, you can stay at the inn if you want” and then proceeded to intentionally ignore anything he was saying or doing, leaving him out of rolls, and never addressing him.

                                      He’s 12 and started literally crying to his mother about how we’re all being mean to him. Apparently “he had the opportunity to participate and chose not to” wasn’t a good enough response to his mother. I stand by my choice. Although my wife managed to convince me to let him “rejoin” at the next town/session.

                                      He doesn’t pull that shit anymore though, when he’s playing he’s playing or he gets shut out again.

                                      Genuine question to anyone reading: does that make me a bad DM? If so, suggestions on how to handle it?

                                      R This user is from outside of this forum
                                      R This user is from outside of this forum
                                      randomgal@lemmy.ca
                                      wrote on last edited by
                                      #48

                                      Yeah you definitely showed that 12 yr old who is boss…

                                      Miles O'BrienS 1 Reply Last reply
                                      2
                                      • S sirblastalot@ttrpg.network

                                        I think that was the right action, but you could have explained better. Instead of just “Ok, you stay at the tavern” something like “Ok, you can stay at the tavern if you really want to, but you do understand that will mean you’re sitting here bored all afternoon while the rest of us play, right?”

                                        Miles O'BrienS This user is from outside of this forum
                                        Miles O'BrienS This user is from outside of this forum
                                        Miles O'Brien
                                        wrote on last edited by sarge@startrek.website
                                        #49

                                        I told him multiple times that if he was going to try and do his own thing, he won’t be participating with the group, and the group is the entire focus of the game.

                                        I suppose I could have made it more explicit that he could join the group or he could leave the game.

                                        I should add that that was many games ago, and he has since begun participating, although he often tries to go his own way and threatens to leave the group constantly, but so far he hasn’t actually tried leaving the group unless it was agreed upon for strategy reasons. (they split up inside a crypt in the most horror movie fashion possible)

                                        S A 2 Replies Last reply
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                                        • Z zero_spelled_with_an_ecks@programming.dev

                                          Meeting people with the inclination and schedule that I enjoy the company of to make a party with is the worst part of d&d. Please don’t make me role play it, too.

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                                          xm34@feddit.org
                                          wrote on last edited by
                                          #50

                                          It might be your least favorite part of DnD, but there are plenty of people (myself included) who enjoy meeting a new group of characters and finding out about their particular ticks and specialties.

                                          Z V 2 Replies Last reply
                                          10

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