Skip to content
0
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
  • Home
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Sketchy)
  • No Skin
Collapse

Wandering Adventure Party

  1. Home
  2. RPGMemes
  3. This definetly seem very intentional…

This definetly seem very intentional…

Scheduled Pinned Locked Moved RPGMemes
rpgmemes
105 Posts 42 Posters 1 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J This user is from outside of this forum
    J This user is from outside of this forum
    jounniy@ttrpg.network
    wrote last edited by
    #1
    This post did not contain any content.
    Link Preview Image
    B S mimicjar@lemmy.worldM gutek8134@lemmy.worldG N 10 Replies Last reply
    327
    • J jounniy@ttrpg.network
      This post did not contain any content.
      Link Preview Image
      B This user is from outside of this forum
      B This user is from outside of this forum
      spacelick
      wrote last edited by
      #2

      So you need Detect Magic running?

      C J cjoll4@lemmy.worldC 3 Replies Last reply
      12
      • B spacelick

        So you need Detect Magic running?

        C This user is from outside of this forum
        C This user is from outside of this forum
        cort@lemmy.world
        wrote last edited by
        #3

        Or a bag of flour to throw around to make the wall visible

        chemical_cutthroat@lemmy.worldC J 2 Replies Last reply
        14
        • C cort@lemmy.world

          Or a bag of flour to throw around to make the wall visible

          chemical_cutthroat@lemmy.worldC This user is from outside of this forum
          chemical_cutthroat@lemmy.worldC This user is from outside of this forum
          chemical_cutthroat@lemmy.world
          wrote last edited by
          #4

          Just Last Crusade it and throw some dirt on the wall.

          1 Reply Last reply
          6
          • J jounniy@ttrpg.network
            This post did not contain any content.
            Link Preview Image
            S This user is from outside of this forum
            S This user is from outside of this forum
            Skua
            wrote last edited by
            #5

            I suppose you could cast see invisibility or true seeing first? But… yeah if I’m GMing you can just target the invisible wall, fuck that. Same goes for how RAW it’s nearly impossible to destroy the red layer of a prismatic wall because every spell that deals cold damage explicitly only targets creatures

            1 Reply Last reply
            70
            • J jounniy@ttrpg.network
              This post did not contain any content.
              Link Preview Image
              mimicjar@lemmy.worldM This user is from outside of this forum
              mimicjar@lemmy.worldM This user is from outside of this forum
              mimicjar@lemmy.world
              wrote last edited by
              #6

              What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I’m guessing it would just destroy the wall and then continue onward to the target?

              J J A 3 Replies Last reply
              9
              • Carl [he/him]C This user is from outside of this forum
                Carl [he/him]C This user is from outside of this forum
                Carl [he/him]
                wrote last edited by carl@hexbear.net
                #7

                I’ve never liked arbitrary spell targeting restrictions. I say if you want to fire blindly around cover or into a fog cloud you should be able to. It doesn’t come up very often and because it’s easy for players to understand that they’ll have a very high chance of missing and losing the spell slot.

                S W J 3 Replies Last reply
                17
                • J This user is from outside of this forum
                  J This user is from outside of this forum
                  jounniy@ttrpg.network
                  wrote last edited by jounniy@ttrpg.network
                  #8

                  Oh definitely. I assume that RAI this is the intention.

                  T Øπ3ŕO 2 Replies Last reply
                  19
                  • mimicjar@lemmy.worldM mimicjar@lemmy.world

                    What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I’m guessing it would just destroy the wall and then continue onward to the target?

                    J This user is from outside of this forum
                    J This user is from outside of this forum
                    jounniy@ttrpg.network
                    wrote last edited by jounniy@ttrpg.network
                    #9

                    No. If we assume that you have to target the wall it would at the very least stop after destroying the wall.

                    But by RAW, you can’t even cast it on something behind the wall, because you cannot target something (or someone) with a spell if they are behind total cover. Total cover is created by being completely behind an obstacle (like a wall). This counts even if the obstacle is invisible.

                    Furthermore, if you chose an invalid target for a spell, you still expend the spellslot but there will be no effect. So you’d actually spend a sixth level spell a lot to achieve nothing.

                    I would not recommend doing it this way, but that’s what the rules say.

                    M 1 Reply Last reply
                    18
                    • C cort@lemmy.world

                      Or a bag of flour to throw around to make the wall visible

                      J This user is from outside of this forum
                      J This user is from outside of this forum
                      jounniy@ttrpg.network
                      wrote last edited by jounniy@ttrpg.network
                      #10

                      It’s technically still invisible. But as there is no clear rule for that I’d say it’s up to interpretation.

                      1 Reply Last reply
                      2
                      • B spacelick

                        So you need Detect Magic running?

                        J This user is from outside of this forum
                        J This user is from outside of this forum
                        jounniy@ttrpg.network
                        wrote last edited by jounniy@ttrpg.network
                        #11

                        Yes. See invisibility should work as well. Both are quite annoying to activate when in a fight though.

                        Edit: TIL that detect magic may not work, because the object has to be visible.

                        B 1 Reply Last reply
                        5
                        • J jounniy@ttrpg.network

                          Yes. See invisibility should work as well. Both are quite annoying to activate when in a fight though.

                          Edit: TIL that detect magic may not work, because the object has to be visible.

                          B This user is from outside of this forum
                          B This user is from outside of this forum
                          spacelick
                          wrote last edited by
                          #12

                          Definitely. If one is trying to be prepared, See Invisibility lasts an hour but takes a lvl 2 slot while Detect Magic lasts 10 minutes and only takes a lvl 1 slot, so there’s tradeoffs for sure.

                          One of the things I like about my firbolg twilight cleric is having the detect magic racial ability, too.

                          1 Reply Last reply
                          3
                          • Carl [he/him]C Carl [he/him]

                            I’ve never liked arbitrary spell targeting restrictions. I say if you want to fire blindly around cover or into a fog cloud you should be able to. It doesn’t come up very often and because it’s easy for players to understand that they’ll have a very high chance of missing and losing the spell slot.

                            S This user is from outside of this forum
                            S This user is from outside of this forum
                            Skua
                            wrote last edited by skua@kbin.earth
                            #13

                            Most of the time I think it’s because the spell calls for a saving throw and there isn’t a mechanic for what a wall’s Con save ought to be. That’s not a unsolvable problem by any means, but I assume that’s why the restrictions exist

                            But yeah, going with the flow at the table is much more fun. We can bodge a solution here. Roll it as a spellcasting attack for now

                            1 Reply Last reply
                            10
                            • J jounniy@ttrpg.network
                              This post did not contain any content.
                              Link Preview Image
                              gutek8134@lemmy.worldG This user is from outside of this forum
                              gutek8134@lemmy.worldG This user is from outside of this forum
                              gutek8134@lemmy.world
                              wrote last edited by gutek8134@lemmy.world
                              #14

                              I’d argue you can ‘see’ the wall if you place something on it, like:

                              • your hand
                              • your frontline’s hand (or some other body part)
                              • a ghost’s hand
                              • flour, dust, tar, enemies’ blood, coughing syrup, and other things that could stick to the surface
                              • gecko, spider, and other creatures that wouldn’t fall off; probably also your familiar; dhampir and a high level monk should work, too
                              🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K L J S 4 Replies Last reply
                              21
                              • Carl [he/him]C Carl [he/him]

                                I’ve never liked arbitrary spell targeting restrictions. I say if you want to fire blindly around cover or into a fog cloud you should be able to. It doesn’t come up very often and because it’s easy for players to understand that they’ll have a very high chance of missing and losing the spell slot.

                                W This user is from outside of this forum
                                W This user is from outside of this forum
                                Wildmimic
                                wrote last edited by
                                #15

                                I think spells that target the spirit of a target shouldn’t be able to be fired blind - that’s what i would let it depend on. A cold ray doesn’t need a visible target, but everything mind affecting that is not AoE will need it.

                                1 Reply Last reply
                                11
                                • J jounniy@ttrpg.network

                                  No. If we assume that you have to target the wall it would at the very least stop after destroying the wall.

                                  But by RAW, you can’t even cast it on something behind the wall, because you cannot target something (or someone) with a spell if they are behind total cover. Total cover is created by being completely behind an obstacle (like a wall). This counts even if the obstacle is invisible.

                                  Furthermore, if you chose an invalid target for a spell, you still expend the spellslot but there will be no effect. So you’d actually spend a sixth level spell a lot to achieve nothing.

                                  I would not recommend doing it this way, but that’s what the rules say.

                                  M This user is from outside of this forum
                                  M This user is from outside of this forum
                                  maniclucky@lemmy.world
                                  wrote last edited by
                                  #16

                                  And this is why my group is ok saying “that rule is profoundly dumb” and ignoring it while suspecting Crawford of being involved.

                                  Aielman15A S J 3 Replies Last reply
                                  9
                                  • gutek8134@lemmy.worldG gutek8134@lemmy.world

                                    I’d argue you can ‘see’ the wall if you place something on it, like:

                                    • your hand
                                    • your frontline’s hand (or some other body part)
                                    • a ghost’s hand
                                    • flour, dust, tar, enemies’ blood, coughing syrup, and other things that could stick to the surface
                                    • gecko, spider, and other creatures that wouldn’t fall off; probably also your familiar; dhampir and a high level monk should work, too
                                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                                    wrote last edited by
                                    #17
                                    • Detect magic.
                                    gutek8134@lemmy.worldG cjoll4@lemmy.worldC 2 Replies Last reply
                                    4
                                    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                                      • Detect magic.
                                      gutek8134@lemmy.worldG This user is from outside of this forum
                                      gutek8134@lemmy.worldG This user is from outside of this forum
                                      gutek8134@lemmy.world
                                      wrote last edited by
                                      #18

                                      I’ve specifically focused on means that don’t require a spell slot to use. Left familiar as an exception because people like to have them anyway and it can be ritual cast.

                                      1 Reply Last reply
                                      2
                                      • J jounniy@ttrpg.network

                                        Oh definitely. I assume that RAI this is the intention.

                                        T This user is from outside of this forum
                                        T This user is from outside of this forum
                                        threelonmusketeers
                                        wrote last edited by
                                        #19

                                        RAW/RAI?

                                        R 1 Reply Last reply
                                        9
                                        • T threelonmusketeers

                                          RAW/RAI?

                                          R This user is from outside of this forum
                                          R This user is from outside of this forum
                                          RicoBerto
                                          wrote last edited by
                                          #20

                                          Rules as written, rules as intended.

                                          1 Reply Last reply
                                          19

                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • Login

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post