Dibs on the hat
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My sister has, no joke, played as a sentient fucking sandwich.
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I had a guy play a combo of the sentient hat and farmer. A lich screwed up, was left as just a head, and his phylactery was the farmer. As the farmer got stronger the lich got weaker but more connected to the farmer, until the lich was very nearly fully in control of the farmer (fighter/rogue by that point) before the party found a way to remove the lich.
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Most of these are just gimmick characters that will have one fun interaction with the group and then become useless. They can be used for one-shots, but not full campaigns.
Like the dragonborn one, after the initial interaction where they explain the skin condition. Most players will just go โokayโ and move on.
Except for the sentient hat one. That has a mystery attached and you can keep changing the mannequin throughout. Maybe it also works on a mop or barrel.
It really depends if the players are in it for the gaming or for the roleplay. Several of these are solid roleplay opportunities for people really into that aspect, and they would probably have a lot of fun.
Some of course are just silly thought experiments.
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My sister has, no joke, played as a sentient fucking sandwich.
As long as your not a part of it I donโt see an issue with your sisterโs fucking Sandwich.
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The peasant farmer always gets underestimated but kicks ass.
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Thereโs a longer and better version of this that has a fanart of it
I would like to see that.
Edit: Found it!

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Most of these are just gimmick characters that will have one fun interaction with the group and then become useless. They can be used for one-shots, but not full campaigns.
Like the dragonborn one, after the initial interaction where they explain the skin condition. Most players will just go โokayโ and move on.
Except for the sentient hat one. That has a mystery attached and you can keep changing the mannequin throughout. Maybe it also works on a mop or barrel.
The mannequin one can be used to re-spec. Need a tank? Big, heavy and slow puppet. Something dexterious? Ten arms with ten fingers each.
Or with a buoy body it gets a swim speed.
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I would like to see that.
Edit: Found it!

Weโre not twitter, link to sources
The Reginal Innermint
Terrible Character Ideas: pagerunner-j: โ shitfacedanon: โ renniequeer: โ โข A monk based on a European Christian archetype. They have sworn a sacred oath to defeat the giant snail plaguing the...
Tumblr (dat-soldier.tumblr.com)
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Most of these are just gimmick characters that will have one fun interaction with the group and then become useless. They can be used for one-shots, but not full campaigns.
Like the dragonborn one, after the initial interaction where they explain the skin condition. Most players will just go โokayโ and move on.
Except for the sentient hat one. That has a mystery attached and you can keep changing the mannequin throughout. Maybe it also works on a mop or barrel.
The drow one is just straight up PTSD from being a Drow, thatโs a solid character basis.
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The bard is a hick who wears overalls, is named Beauregard (โBeauโ to his friends), and charms the underpants off of various people and creatures of all kinds with his unassuming and innocent, natural โaw shucksโ charm.
Secretly, heโs a perv from a big city putting on an act.
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The mannequin one can be used to re-spec. Need a tank? Big, heavy and slow puppet. Something dexterious? Ten arms with ten fingers each.
Or with a buoy body it gets a swim speed.
As a DM. Iโd totally let a player pick a new body each day or something. Like up to Dex mod per long rest you can take 10 minutes to swap bodies or something. And you get stat modifiers based on which body you have.
Break the game? Maybe. Fun? Definitely in the right hands
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Shroombeardโs stash would make an Ancient Golden Dragon worried about missing their fortitude save.
If Shroombeard isnโt a Circle of Spores druid Iโll eat my mushroom hat.
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As a DM. Iโd totally let a player pick a new body each day or something. Like up to Dex mod per long rest you can take 10 minutes to swap bodies or something. And you get stat modifiers based on which body you have.
Break the game? Maybe. Fun? Definitely in the right hands
You could reward the player by allowing them to find new bodies with different abilities. Later in the game, they could come across a gnomish flying contraption that would grant them a flying speed.
And you know at some point, they could be fighting a stone golem, and the character could deliver the โkilling blowโ with, โI slam my hat onto the golem and attempt to gain control.โ
Mechanically it could work similar to a Warforged character.
Semi-related: I created a gnome subclass in this vein, gnome in a mech. Could be inspiration for anyone wanting to flesh out the mechanics of this.
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If Shroombeard isnโt a Circle of Spores druid Iโll eat my mushroom hat.
I think heโd get Resistance to Poison just for continuity.
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One of my characters I hope to play some day is a half orc hexblade warlock who doesnโt realize he has magic powers or that he made a pact. His โcastingโ involves yelling intimidatingly and waving his arms, sometimes throwing certain things.
If anyone asks where he got his favorite axe (which is always conveniently โon his backโ when he needs it, despite him constantly forgetting it), heโll explain that he traded part of his shoe for it.
Any party members that try to explain his pact are met with disbelief or confused facial expressions before he inevitably moves on.
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I think everyone tries fielding a commoner or โnormalโ person at least once.
My version was a noblemanโs son that just โwanted to try this adventuring thing out.โ He wound up bankrolling the entire campaign, right up until he died in the second encounter.
Thatโs amazing lol.
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As long as your not a part of it I donโt see an issue with your sisterโs fucking Sandwich.
Hey, step sandwich