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  3. Nintendo’s Monster Capturing Patent Got Rejected by Japan’s Patent Office Due to Lack of Originality

Nintendo’s Monster Capturing Patent Got Rejected by Japan’s Patent Office Due to Lack of Originality

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  • V velypso@sh.itjust.works

    You are invested, not because nintendo gives a shit about your demo, but because you are unable to move on.

    Nintendo still does not give a shit about your demo, because your demo will just buy whatever garbage is thrown in front of them.

    So you got that going for you i guess.

    DestideS This user is from outside of this forum
    DestideS This user is from outside of this forum
    Destide
    wrote on last edited by sirico@feddit.uk
    #29

    Weird response, mate. It doesn’t seem like you read what I said. I’ve already said I’ve blacklisted Nintendo, as in, I’m not buying their stuff any more. That’s moving on.

    When I say I’m invested, I mean I follow the gaming industry as a whole and made a gaming pie on 212 for fun. It’s not some emotional attachment to Nintendo, it’s just interest in the market.

    This is my last reply, because you’re just being contrary instead of actually talking about the points raised. So it’s just going to drift off topic and bloat the thread.

    V 1 Reply Last reply
    5
    • DestideS Destide

      Weird response, mate. It doesn’t seem like you read what I said. I’ve already said I’ve blacklisted Nintendo, as in, I’m not buying their stuff any more. That’s moving on.

      When I say I’m invested, I mean I follow the gaming industry as a whole and made a gaming pie on 212 for fun. It’s not some emotional attachment to Nintendo, it’s just interest in the market.

      This is my last reply, because you’re just being contrary instead of actually talking about the points raised. So it’s just going to drift off topic and bloat the thread.

      V This user is from outside of this forum
      V This user is from outside of this forum
      velypso@sh.itjust.works
      wrote on last edited by velypso@sh.itjust.works
      #30

      Sorry, i guess im saying things incorrectly.

      Nintendo doesnt care about the things you care about, and never will. They will not fail, or lose significant sales numbers. They have always been this way and will always be this way.

      Its just funny it took you nearly 50 years to see it.

      The echo chamber tells you your hobbies are important… but uh… here we are with the highest sales numbers Nintendo has probably ever had.

      thats it! Im putting my foot down! …after spending what is likely thousands of dollars

      You read like one of those people who leave negative reviews on an MMO after 3000 hours.

      F 1 Reply Last reply
      3
      • A AwesomeLowlander

        Why is Agent Smith in lotr? Damn, it really is a simulation.

        A This user is from outside of this forum
        A This user is from outside of this forum
        and009@lemmynsfw.com
        wrote on last edited by
        #31

        Is he listening to Magneto?

        1 Reply Last reply
        6
        • DestideS Destide

          “Hilariously out of touch.” I love doing these petty over effort responses, so here we go.

          My comment about indie games beating AAA increasing over the years is pretty easy to show. At the time of this comment Palworld has the 3rd highest player peak of all time on Steam at 2,101,867.

          The peer release for pokemon Z-A sold 5.8 million. Palworld has sold 25 million.

          “But Palworld came out first.” This is an early access indie game that has possibly beaten, or at least matched, Game Freak’s flagship. Judging by the complete lack of effort and the poor quality of Z-A, that flagship is sinking fast.

          Source: https://steamdb.info/charts/?sort=peak
          Click “About” and you’ll see that the top ten over the last year have been dominated by indies or small studios. This isn’t just the PC scene either.

          The age demographic is objectively older. Nintendo themselves (yes, six years ago, but still their data):

          “According to our latest data, we have seen that the ratio of players in their 20s and 30s has risen for Pokémon Sun and Pokémon Moon compared to past Pokémon titles for Nintendo 3DS.”
          Source: https://www.nintendo.co.jp/ir/pdf/2017/170201_2e.pdf

          More recent (2021):

          Source: https://www.nintendo.co.jp/ir/pdf/2021/211105e.pdf

          A more recent take, though not official:
          Source: https://www.gamedeveloper.com/business/nintendo-says-i-pokemon-i-players-are-now-older-than-ever

          Accusing me of being in an echo chamber when I’m actually invested in Nintendo is wild. I put my money where my mouth is, so I do this weird thing where I trawl through their PDFs, look at the market as a whole, follow the trends and form my opinion based on that.

          Have a good weekend, everyone!

          F This user is from outside of this forum
          F This user is from outside of this forum
          flexibletoast@lemmy.world
          wrote on last edited by
          #32

          Dude, Z-A isn’t a flagship. It’s in the Legends line and not a mainline release. The numbers aren’t so lopsided when you look at mainline games.

          Link Preview Image
          Pokémon Scarlet & Violet Is Now The Second-Best Selling Game In The Series

          Overtaking Sword & Shield - We all knew it was coming, but with Nintendo's latest financial results, the inevitable is here; Pokémon Scarlet & Violet ha...

          favicon

          Nintendo Life (www.nintendolife.com)

          Also, these are two different target audiences again. Palworld is aimed at us who grew up with Pokémon and now have disposable income. Pokémon is still aimed at a younger audience.

          M 1 Reply Last reply
          2
          • V velypso@sh.itjust.works

            Sorry, i guess im saying things incorrectly.

            Nintendo doesnt care about the things you care about, and never will. They will not fail, or lose significant sales numbers. They have always been this way and will always be this way.

            Its just funny it took you nearly 50 years to see it.

            The echo chamber tells you your hobbies are important… but uh… here we are with the highest sales numbers Nintendo has probably ever had.

            thats it! Im putting my foot down! …after spending what is likely thousands of dollars

            You read like one of those people who leave negative reviews on an MMO after 3000 hours.

            F This user is from outside of this forum
            F This user is from outside of this forum
            flexibletoast@lemmy.world
            wrote on last edited by
            #33

            Nintendo doesnt care about the things you care about, and never will.

            That’s exactly why Palworld has done so well. Nintendo/Gamefreak left that demographic untouched and ripe for someone to come along and cater to them. Nintendo decided that instead of competing for that demographic they would rather try to use the legal system to beat Palworld.

            V 1 Reply Last reply
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            • T theeighthdoctor@lemmy.zip

              Except kids don’t give a shit about Pokémon, and the only ones that do is because of their parents.

              M137M This user is from outside of this forum
              M137M This user is from outside of this forum
              M137
              wrote on last edited by
              #34

              That just isn’t true. Pokemon never became unpopular, but only had some lesser years. I have a 13 yo half brother and pokemon has been an ever popular thing in his whole school.

              T T 2 Replies Last reply
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              • not_rick@lemmy.worldN not_rick@lemmy.world

                Not seeing anyone defending Nintendo in this thread. Those guys are still on Reddit.

                M This user is from outside of this forum
                M This user is from outside of this forum
                mnemonicmonkeys@sh.itjust.works
                wrote on last edited by
                #35

                I’ve seen several threads on Lemmy of fanboys defending Nintendo. They just haven’t gotten to this thread yet

                not_rick@lemmy.worldN I 2 Replies Last reply
                1
                • F flexibletoast@lemmy.world

                  Dude, Z-A isn’t a flagship. It’s in the Legends line and not a mainline release. The numbers aren’t so lopsided when you look at mainline games.

                  Link Preview Image
                  Pokémon Scarlet & Violet Is Now The Second-Best Selling Game In The Series

                  Overtaking Sword & Shield - We all knew it was coming, but with Nintendo's latest financial results, the inevitable is here; Pokémon Scarlet & Violet ha...

                  favicon

                  Nintendo Life (www.nintendolife.com)

                  Also, these are two different target audiences again. Palworld is aimed at us who grew up with Pokémon and now have disposable income. Pokémon is still aimed at a younger audience.

                  M This user is from outside of this forum
                  M This user is from outside of this forum
                  mnemonicmonkeys@sh.itjust.works
                  wrote on last edited by
                  #36

                  Pokémon is still aimed at a younger audience.

                  Even if that’s their target audience, it doesn’t matter because that’s not who is buying and playing them the most. And guess what matters most? It’s the group that are actual paying customers.

                  F 1 Reply Last reply
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                  • H haunchestv@feddit.uk

                    If it means they waste their time spewing paragraphs that I don’t care to read, then yes.

                    M This user is from outside of this forum
                    M This user is from outside of this forum
                    mnemonicmonkeys@sh.itjust.works
                    wrote on last edited by
                    #37

                    Wow, you two are some miserable bastards. Go seek help.

                    1 Reply Last reply
                    3
                    • M mnemonicmonkeys@sh.itjust.works

                      Pokémon is still aimed at a younger audience.

                      Even if that’s their target audience, it doesn’t matter because that’s not who is buying and playing them the most. And guess what matters most? It’s the group that are actual paying customers.

                      F This user is from outside of this forum
                      F This user is from outside of this forum
                      flexibletoast@lemmy.world
                      wrote on last edited by
                      #38

                      Not to Nintendo or Gamefreak. They care more about their next customer, not their current customer.

                      M 1 Reply Last reply
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                      • alessandro@lemmy.caA alessandro@lemmy.ca
                        This post did not contain any content.
                        nuko147@lemmy.worldN This user is from outside of this forum
                        nuko147@lemmy.worldN This user is from outside of this forum
                        nuko147@lemmy.world
                        wrote on last edited by
                        #39

                        I bet their lawyers have cost more than the whole Palworld production.

                        underpantsweevil@lemmy.worldU 1 Reply Last reply
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                        • alessandro@lemmy.caA alessandro@lemmy.ca
                          This post did not contain any content.
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                          nekbardrun@lemmy.world
                          wrote on last edited by nekbardrun@lemmy.world
                          #40

                          old timers (or geeks) help me:

                          Didn’t Rogue (which termed the genre Rogue-like) had a “monster capturing” mechanics? I know that Nethack has a pet system (you even start out with a cat or dog that follow, fight and even steal items for you).

                          Also, what about older text based games similar to Zork? any of them with monter capturing/battle system?

                          My point is that if we dig deep, we may discover “monster capturing” (or pet) mechanics way earlier than what most people think about what is considered the beginning of videogames (fliperama era games like NES, MegaDrive, Sega…)

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                          • M mnemonicmonkeys@sh.itjust.works

                            I’ve seen several threads on Lemmy of fanboys defending Nintendo. They just haven’t gotten to this thread yet

                            not_rick@lemmy.worldN This user is from outside of this forum
                            not_rick@lemmy.worldN This user is from outside of this forum
                            not_rick@lemmy.world
                            wrote on last edited by
                            #41

                            I haven’t, and I subscribe to a bunch of the Nintendo communities. The top comment on this story on !nintendo@lemmy.world is advocating for Nintendo to have to pay PocketPair’s legal fees.

                            1 Reply Last reply
                            4
                            • N nekbardrun@lemmy.world

                              old timers (or geeks) help me:

                              Didn’t Rogue (which termed the genre Rogue-like) had a “monster capturing” mechanics? I know that Nethack has a pet system (you even start out with a cat or dog that follow, fight and even steal items for you).

                              Also, what about older text based games similar to Zork? any of them with monter capturing/battle system?

                              My point is that if we dig deep, we may discover “monster capturing” (or pet) mechanics way earlier than what most people think about what is considered the beginning of videogames (fliperama era games like NES, MegaDrive, Sega…)

                              W This user is from outside of this forum
                              W This user is from outside of this forum
                              whiskytangofoxtrot@lemmy.world
                              wrote on last edited by
                              #42

                              I don’t know about Rogue/Zork/etc. but monster training has been an important mechanic in games like Dragon Quest 5 and the Megami Tensei series long before Pokemon existed.

                              1 Reply Last reply
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                              • F flexibletoast@lemmy.world

                                I grew up with Nintendo and Pokémon too. However, if you had an NES when you were 7, you are no longer Pokémon’s target demographic. We just aren’t. I like playing the games, but they’re targeted at a much younger audience.

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                                arrow74@lemmy.zip
                                wrote on last edited by arrow74@lemmy.zip
                                #43

                                Right that’s the issue they keep targeting the same age group when they did have the option to try and keep their old fans too.

                                Honestly the core games could easily have all included the hard mode from B/W2 would have probably kept me engaged for at least a couple or more games

                                They really didn’t need any radical changes to keep their old fans either

                                F 1 Reply Last reply
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                                • A arrow74@lemmy.zip

                                  Right that’s the issue they keep targeting the same age group when they did have the option to try and keep their old fans too.

                                  Honestly the core games could easily have all included the hard mode from B/W2 would have probably kept me engaged for at least a couple or more games

                                  They really didn’t need any radical changes to keep their old fans either

                                  F This user is from outside of this forum
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                                  flexibletoast@lemmy.world
                                  wrote on last edited by
                                  #44

                                  And then repeat the mistakes of companies like Harley where their demographic is literally dying off?

                                  I think it would make sense for their core games to stay targeted at the youth. Then use their spin offs like Legends to try new things like a more “mature” game.

                                  A 1 Reply Last reply
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                                  • D TrackinDaKraken

                                    It’s okay if you stop defending this corporation. Just sayin’.

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                                    generalemergency@lemmy.world
                                    wrote on last edited by
                                    #45

                                    Yeah. Sony are a bunch of bastards.

                                    1 Reply Last reply
                                    0
                                    • F flexibletoast@lemmy.world

                                      And then repeat the mistakes of companies like Harley where their demographic is literally dying off?

                                      I think it would make sense for their core games to stay targeted at the youth. Then use their spin offs like Legends to try new things like a more “mature” game.

                                      A This user is from outside of this forum
                                      A This user is from outside of this forum
                                      arrow74@lemmy.zip
                                      wrote on last edited by arrow74@lemmy.zip
                                      #46

                                      See this is where you ignored the last part of my comment. If you hadn’t you’d get why the Harley example makes absolutely no sense

                                      Nintendo could make some pretty small QOL adjustments that would make older fans very happy and not really make much of a difference at all to younger fans.

                                      I never suggested to make their games more mature. There’s plenty to do that’s still friendly to their target demographic that would still keep the older demographics engaged

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                                      • DestideS Destide

                                        They don’t seem to realise how much this has cost them. Post-Iwata Nintendo was already going to struggle, and they’ve just doubled down with the same arrogance in a market where a $6 game beating a $60 one is becoming more and more common.

                                        My second console was an NES when I was 7. I’m in their biggest demographic, and Pokémon’s biggest demographic too – one that isn’t growing, by the way.

                                        The Switch is the last one I would’ve been willing to buy. They’re another brand that thinks they have automatic access to my purchasing choices, and another one I’ve personally blacklisted based on behaviour. With emulation, we’d always say “yeah, it’s a dick move,” but you can at least understand it, even if they have no intention of releasing some of their most-wanted backlog or letting you transfer your digital ROM purchases. But going after indies just for showing them up as complacent, fat dragons trying to patent “mid”? Lawsuit or not, get fucked.

                                        I’m not the only one, either. I think the only people left are those who see Nintendo as video-game iPhones and autopilot into a purchase, and the diehards who have dedicated Amiibo rooms.

                                        W This user is from outside of this forum
                                        W This user is from outside of this forum
                                        washedupcynic@lemmy.ca
                                        wrote on last edited by
                                        #47

                                        Like you, I grew up playing vidya. Cut my teeth on atari and ColecoVision, owned NES, SNES, gameboys, Wii, PS1/2 and XBox. Like you, the console makers drove me from the console market into the loving arms of PC gaming. In the good old days with nintendo, you could import cartridges from Europe and Asia for titles that weren’t being released into the US market. Then Wii started it’s bullshit with region locking consoles, killing my ability to import and play games not for my region, and I was done. Nintendo north America refuses to publish titles released in other countries because it wants to maintain it’s image as a family friendly console. (It’s a shame because the console itself really was innovative with the motion controls for gaming.) Sony drove me away when it decided to remove the other OS functionality AFTER customers had purchased the PS3 that contained that feature. Then there was the XBOX red ring of death. On top of it, many of the console exclusives which are supposed to be AAA titles end up being pure garbage that are just reskins without innovative game play. Like how many different versions of Mario Kart, Zelda, and pokemon do you expect people to play before being bored AF? 100% Agree with you.

                                        1 Reply Last reply
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                                        • I Cast FistI I Cast Fist

                                          Nintendo argues that this gameplay method is protected by copyright. However, the Japan Patent Office rejected the application, citing that the patent lacked originality as similar mechanics already existed in prior games.

                                          Get rekt. Game mechanics cannot be copyrighted, though I dunno how Japanese law treats that. But it’s good that the display of previous art, with even Craftopia being listed and accepted as one that had the same “monster capturing” mechanic, despite that game being originally a “Breath of the Wild clone with crafting survival”

                                          JohnEdwaJ This user is from outside of this forum
                                          JohnEdwaJ This user is from outside of this forum
                                          JohnEdwa
                                          wrote on last edited by
                                          #48

                                          Game mechanics cannot be copyrighted

                                          They can’t, and that’s why this was a patent case. And they certainly can be patented.

                                          1 Reply Last reply
                                          16

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