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  3. Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

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  • D Domi

    They still pay for Denuvo for Persona 4? What a waste of money.

    hollownaught@lemmy.worldH This user is from outside of this forum
    hollownaught@lemmy.worldH This user is from outside of this forum
    hollownaught@lemmy.world
    wrote on last edited by hollownaught@lemmy.world
    #87

    Atlus, like many Japanese companies, is very protective of their ips, for worse. There is no better

    1 Reply Last reply
    7
    • alessandro@lemmy.caA alessandro@lemmy.ca
      This post did not contain any content.
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      Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

      Ask almost any PC gamer from Asia to South America, and they will tell you the same thing: FitGirl is the one name in piracy that everyone recognises

      favicon

      The Business Standard (www.tbsnews.net)

      S This user is from outside of this forum
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      stupidbrotherinlaw@lemmy.world
      wrote on last edited by
      #88

      I suspect FitGirl is a morbidly obese 58 year old man with a twisted sense of humor.

      W R fizz@lemmy.nzF 3 Replies Last reply
      34
      • eah@programming.devE eah@programming.dev

        It’s a catch 22. If everyone uses it, game companies get it shut down, and then it doesn’t exist, and then nobody uses it. The only existing methods of piracy are little known. That you’ve never heard of it is expected.

        heythisisnttheymca@lemmy.worldH This user is from outside of this forum
        heythisisnttheymca@lemmy.worldH This user is from outside of this forum
        heythisisnttheymca@lemmy.world
        wrote on last edited by
        #89

        I was so upset when the vault got dmca’d

        1 Reply Last reply
        4
        • G grimy@lemmy.world

          The fitgirl unpacker and installer? Tbh I never tried, everyone on the web simply said it didn’t work.

          M This user is from outside of this forum
          M This user is from outside of this forum
          minnels@lemmy.zip
          wrote on last edited by
          #90

          Everything. Installer then the game. I switch install path also so I can find the damn game after it is installed. Not doing this is… Complicated.

          1 Reply Last reply
          1
          • S slurpingpus@lemmy.world

            do an extremely bad job at basic tasks like compression

            I’ve installed one game from FitGirl so far. It took three hours to unpack while hammering all the cpu cores, failed, and required another three-hour go to install properly.

            So you’re saying that all games should install like this?

            tetris11@feddit.ukT This user is from outside of this forum
            tetris11@feddit.ukT This user is from outside of this forum
            tetris11@feddit.uk
            wrote on last edited by
            #91

            You’re meant to check the CRCs before you extract to verify that you actually fully downloaded the file. Otherwise yes, people like myself will mock you online for this trivial anecdote

            S 1 Reply Last reply
            3
            • tetris11@feddit.ukT tetris11@feddit.uk

              You’re meant to check the CRCs before you extract to verify that you actually fully downloaded the file. Otherwise yes, people like myself will mock you online for this trivial anecdote

              S This user is from outside of this forum
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              slurpingpus@lemmy.world
              wrote on last edited by
              #92

              Oh really? How come it installed fine the second time from the same file?

              It’s well-known that installation of FitGirl’s repacks can fail, and the recommendation is exactly that one don’t touch the computer while it’s going on, and retry again if it fails. Mock yourself for not knowing this, as this very thread contains more ‘anecdotes’ about the same.

              It’s some kinda super wonky compression that gives extreme space savings but is so fragile that the result isn’t guaranteed, which is precisely why it isn’t widely used.

              tetris11@feddit.ukT 1 Reply Last reply
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              • S slurpingpus@lemmy.world

                Oh really? How come it installed fine the second time from the same file?

                It’s well-known that installation of FitGirl’s repacks can fail, and the recommendation is exactly that one don’t touch the computer while it’s going on, and retry again if it fails. Mock yourself for not knowing this, as this very thread contains more ‘anecdotes’ about the same.

                It’s some kinda super wonky compression that gives extreme space savings but is so fragile that the result isn’t guaranteed, which is precisely why it isn’t widely used.

                tetris11@feddit.ukT This user is from outside of this forum
                tetris11@feddit.ukT This user is from outside of this forum
                tetris11@feddit.uk
                wrote on last edited by
                #93

                it’s well-known that …

                alright

                S 1 Reply Last reply
                1
                • A arschfidel@discuss.tchncs.de

                  I don’t know which stores exactly are listed there. But at least with some shady key resellers, piracy might actually be better than buying from them according to some indie devs: https://www.bbc.com/news/technology-48908726

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                  stinkyredman@lemmy.world
                  wrote on last edited by
                  #94

                  Isthereanydeal don’t list those shady resellers.

                  1 Reply Last reply
                  1
                  • tetris11@feddit.ukT tetris11@feddit.uk

                    it’s well-known that …

                    alright

                    S This user is from outside of this forum
                    S This user is from outside of this forum
                    slurpingpus@lemmy.world
                    wrote on last edited by
                    #95

                    Great rejoinder there. “I didn’t research how stuff works, but I have an irrelevant rebuttal, and when people point out that it’s not how stuff works, I will reply ‘alright’, that will really put them in their place.”

                    tetris11@feddit.ukT 1 Reply Last reply
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                    • O omarfw@lemmy.world

                      It’s more likely that the devs are not being given the time or resources to do this kind of thing properly. Their bosses are too concerned with what will save money and generate shareholder value.

                      K This user is from outside of this forum
                      K This user is from outside of this forum
                      klay1@lemmy.world
                      wrote on last edited by
                      #96

                      absolutely this.

                      1 Reply Last reply
                      1
                      • O omarfw@lemmy.world

                        It’s more likely that the devs are not being given the time or resources to do this kind of thing properly. Their bosses are too concerned with what will save money and generate shareholder value.

                        G This user is from outside of this forum
                        G This user is from outside of this forum
                        gissamittjobb@lemmy.ml
                        wrote on last edited by
                        #97

                        Gamedev is notorious for basically having permacrunch so this is the most likely reason

                        1 Reply Last reply
                        4
                        • S slurpingpus@lemmy.world

                          Great rejoinder there. “I didn’t research how stuff works, but I have an irrelevant rebuttal, and when people point out that it’s not how stuff works, I will reply ‘alright’, that will really put them in their place.”

                          tetris11@feddit.ukT This user is from outside of this forum
                          tetris11@feddit.ukT This user is from outside of this forum
                          tetris11@feddit.uk
                          wrote on last edited by
                          #98

                          (Sorry, I just wanted to come back and say my response wasn’t very friendly or constructive but I think took issue with your (perceived) tone mostly.)

                          I have had your issue once before in the past, but I genuinely don’t think it is such a pain point that it’s a frequent issue to prevent further use.

                          I can imagine from a consumer point of view that there will always be faster way to pack data so that people can start playing instantly and leave the problem of storage to online game libraries. But from an archivist point of view I genuinely believe that the format she has chosen for those of us who want to replay a game every now and then and can suffer the hour long unpack is efficient for the storage/playing tradeoff

                          S 1 Reply Last reply
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                          • Lvxferre [he/him]L Lvxferre [he/him]

                            Bingo. And this means they’re effectively choosing who their games are for. And then complaining the ones they didn’t choose decided to pirate it.

                            L This user is from outside of this forum
                            L This user is from outside of this forum
                            lastweakness
                            wrote on last edited by lastweakness@lemmy.world
                            #99

                            I’m curious, are there countries where fast internet is way too expensive but video games are priced well?

                            Edit: I mean priced well on launch, btw, not on sale

                            1 Reply Last reply
                            0
                            • tetris11@feddit.ukT tetris11@feddit.uk

                              (Sorry, I just wanted to come back and say my response wasn’t very friendly or constructive but I think took issue with your (perceived) tone mostly.)

                              I have had your issue once before in the past, but I genuinely don’t think it is such a pain point that it’s a frequent issue to prevent further use.

                              I can imagine from a consumer point of view that there will always be faster way to pack data so that people can start playing instantly and leave the problem of storage to online game libraries. But from an archivist point of view I genuinely believe that the format she has chosen for those of us who want to replay a game every now and then and can suffer the hour long unpack is efficient for the storage/playing tradeoff

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              slurpingpus@lemmy.world
                              wrote on last edited by slurpingpus@lemmy.world
                              #100

                              don’t think it is such a pain point that it’s a frequent issue to prevent further use

                              I don’t have statistics, but:

                              • I myself didn’t do any research specifically on this matter, and only learned of these problems through osmosis by randomly reading various threads on Reddit’s r/all

                              • I installed one single game from a repack by FitGirl

                              • my experience right away exactly mirrored that of which I’ve read previously

                              I don’t have problems with FitGirl using this compression, in fact I find it fascinating that such an algorithm exists. However, it obviously doesn’t meet standards to which a commercial publisher or storefront are held.

                              1 Reply Last reply
                              1
                              • alessandro@lemmy.caA alessandro@lemmy.ca
                                This post did not contain any content.
                                Link Preview Image
                                Why FitGirl won't die: The repacker millions of gamers depend on in an age of surveillance

                                Ask almost any PC gamer from Asia to South America, and they will tell you the same thing: FitGirl is the one name in piracy that everyone recognises

                                favicon

                                The Business Standard (www.tbsnews.net)

                                K This user is from outside of this forum
                                K This user is from outside of this forum
                                krooklochurm@lemmy.ca
                                wrote on last edited by krooklochurm@lemmy.ca
                                #101

                                Maybe fitgirl is the bbw porn actress named fitsidney or fitsid for short.

                                Both are girls.

                                One fucks on camera. One repackage games. Same thing probably.

                                Think about it.

                                Edit: I’m doing a thorough and deep investigation of her videos for any clues and I’ll report back on any findings.

                                Edit2: the results are inconclusive and I’ll need to perform more research. It’s worth mentioning that fitsid is adorable and very enthusiastic in what she does, and is also kind of adorable much like fitgirl’s photo of Amelie. But, like, with cum involved.

                                S 1 Reply Last reply
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                                • O omarfw@lemmy.world

                                  It’s more likely that the devs are not being given the time or resources to do this kind of thing properly. Their bosses are too concerned with what will save money and generate shareholder value.

                                  C This user is from outside of this forum
                                  C This user is from outside of this forum
                                  clent@lemmy.dbzer0.com
                                  wrote on last edited by
                                  #102

                                  It’s basic math for these executives, the cost of bandwidth is magnitudes less than than the cost to pay someone to reduce it. They do not care about the cost to gamers.

                                  1 Reply Last reply
                                  1
                                  • Lvxferre [he/him]L Lvxferre [he/him]

                                    I’m aware that compression rates are a trade-off between space and processing time, and that there’s some balance to be had. However, I don’t see this balance from plenty commercial games; what I see instead is disregard.

                                    Here’s a made up example. Suppose you have a choice between compressing a game:

                                    • to 10 GiB, and it takes 2min to unpack it in a certain machine
                                    • to 3 GiB, and it takes 8min to unpack it in a certain machine

                                    FitGirl will consistently pick the later option. And it would be fine if devs picked the former, or a middle ground… but they don’t. Instead, often you get a 10 GiB file that takes 10 min to unpack, the worst of both worlds.

                                    And it isn’t just a matter of the compression algorithm. The developers also have the freedom to choose how they split files; but they often create 9001 files the size of an ant, that is going to hurt decompression times. (Paradox Interactive, I’m looking at you.)

                                    Tagging @fiestorra@discuss.tchncs.de, as it addresses what they said too.

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                                    kazumara@discuss.tchncs.de
                                    wrote on last edited by kazumara@discuss.tchncs.de
                                    #103

                                    Here’s a made up example. Suppose you have a choice between compressing a game:

                                    • to 10 GiB, and it takes 2min to unpack it in a certain machine
                                    • to 3 GiB, and it takes 8min to unpack it in a certain machine

                                    The download size difference of 7 GiB only costs me another 60-80s to download as long as the Steam servers are serving well. So funny enough the first option would be better for me.

                                    1 Reply Last reply
                                    1
                                    • P periodicallypedantic@lemmy.ca

                                      Folks here are like “everyone uses it. Eventually all gamers realize it’s better”

                                      Me, having never even heard of this in my 30 years of gaming: 🫣

                                      D This user is from outside of this forum
                                      D This user is from outside of this forum
                                      djsoren19
                                      wrote on last edited by
                                      #104

                                      I mean, do you pirate games? If you’ve never gone to a torrent site in your life it’s not surprising, but FitGirl’s repacks are so numerous that it’s hard not to notice them if you do pirate.

                                      P S 2 Replies Last reply
                                      9
                                      • K kieron115@startrek.website

                                        Steam gets around this problem by doing the decompressing on the fly as you download. Go check out your CPU usage next time you install a game.

                                        Edit: I think this is also why it defaults to not downloading while you game. Steam doesn’t want you to have a bad experience from the decompression.

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                                        LikeableLime
                                        wrote on last edited by
                                        #105

                                        It will also use ALL your bandwidth by default. I can’t even watch a yt video or anything while doing a steam download unless I limit the bandwidth in settings.

                                        K 1 Reply Last reply
                                        1
                                        • L LikeableLime

                                          It will also use ALL your bandwidth by default. I can’t even watch a yt video or anything while doing a steam download unless I limit the bandwidth in settings.

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                                          kieron115@startrek.website
                                          wrote on last edited by kieron115@startrek.website
                                          #106

                                          What kind of router do you have? If it has any kind of “smart queue” or “smart qos” you could try enabling that and it will de-prioritize steam’s packets (as needed) so that web browsing and voip still work.

                                          L 1 Reply Last reply
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