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Wandering Adventure Party

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  3. You know, they say laughter is the best medicine.

You know, they say laughter is the best medicine.

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  • D dgdft@lemmy.world

    What am I missing?

    Beastmaster ranger

    You magically summon a primal beast, which draws strength from your bond with nature. Choose its stat block: Beast of the Land, Beast of the Sea, or Beast of the Sky. You also determine the kind of animal it is, choosing a kind appropriate for the stat block. Whatever beast you choose, it bears primal markings indicating its supernatural origin.

    Druid familiar summon

    You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts independently of you, but it obeys your commands.

    Summon beast

    You call forth a bestial spirit. It manifests in an unoccupied space that you can see within range and uses the Bestial Spirit stat block. When you cast the spell, choose an environment: Air, Land, or Water. The creature resembles an animal of your choice that is native to the chosen environment, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.

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    Phantaminum
    wrote last edited by phantaminum@lemmy.zip
    #7

    Summon beast that you pasted sounds like 2024, old one reads as fllows (taken forn DnD beyond)

    You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:

    One beast of challenge rating 2 or lower Two beasts of challenge rating 1 or lower Four beasts of challenge rating 1/2 or lower Eight beasts of challenge rating 1/4 or lower Each beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.

    The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don’t issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

    The GM has the creatures’ statistics. Sample creatures can be found below.

    Edit:formatting

    1 Reply Last reply
    7
    • D dgdft@lemmy.world

      What am I missing?

      Beastmaster ranger

      You magically summon a primal beast, which draws strength from your bond with nature. Choose its stat block: Beast of the Land, Beast of the Sea, or Beast of the Sky. You also determine the kind of animal it is, choosing a kind appropriate for the stat block. Whatever beast you choose, it bears primal markings indicating its supernatural origin.

      Druid familiar summon

      You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts independently of you, but it obeys your commands.

      Summon beast

      You call forth a bestial spirit. It manifests in an unoccupied space that you can see within range and uses the Bestial Spirit stat block. When you cast the spell, choose an environment: Air, Land, or Water. The creature resembles an animal of your choice that is native to the chosen environment, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.

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      captainlezbian@lemmy.world
      wrote last edited by
      #8

      It looks like it’s for stuff like summon lesser demons, conjure animals, conjure woodland beings, conjure fey, planar ally, and conjure celestial

      1 Reply Last reply
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      • T The Picard Maneuver
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        captainlezbian@lemmy.world
        wrote last edited by
        #9

        Paladin should’ve known better than to get downed

        1 Reply Last reply
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          orenj@lemmy.sdf.orgO This user is from outside of this forum
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          orenj@lemmy.sdf.org
          wrote last edited by
          #10

          Summoners these days will never know the joy of maxing out a roll of 1d4+2 advanced mutant monkeys

          1 Reply Last reply
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          • T The Picard Maneuver
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            YerboutiY This user is from outside of this forum
            YerboutiY This user is from outside of this forum
            Yerbouti
            wrote last edited by
            #11

            I hate paladins, not welcome in my team. Go finish him monkeys!

            B 1 Reply Last reply
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            • D dgdft@lemmy.world

              What am I missing?

              Beastmaster ranger

              You magically summon a primal beast, which draws strength from your bond with nature. Choose its stat block: Beast of the Land, Beast of the Sea, or Beast of the Sky. You also determine the kind of animal it is, choosing a kind appropriate for the stat block. Whatever beast you choose, it bears primal markings indicating its supernatural origin.

              Druid familiar summon

              You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts independently of you, but it obeys your commands.

              Summon beast

              You call forth a bestial spirit. It manifests in an unoccupied space that you can see within range and uses the Bestial Spirit stat block. When you cast the spell, choose an environment: Air, Land, or Water. The creature resembles an animal of your choice that is native to the chosen environment, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.

              I This user is from outside of this forum
              I This user is from outside of this forum
              iamthetot
              wrote last edited by
              #12

              That looks like 5.5e which I’m not familiar with.

              1 Reply Last reply
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              • T The Picard Maneuver
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                rebekahwsd@lemmy.worldR This user is from outside of this forum
                rebekahwsd@lemmy.worldR This user is from outside of this forum
                rebekahwsd@lemmy.world
                wrote last edited by
                #13

                Excellent. My husband’s rpg group has a druid, he’s going to recommend summoning 8 monkeys now for all situations.

                S A A 3 Replies Last reply
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                • edgemaster72@lemmy.worldE edgemaster72@lemmy.world

                  Summon 8 monkeys, command half of them to attempt to stabilize the Paladin. They’ll probably be fine for a round if they just went down

                  agamemnonymous@sh.itjust.worksA This user is from outside of this forum
                  agamemnonymous@sh.itjust.worksA This user is from outside of this forum
                  agamemnonymous@sh.itjust.works
                  wrote last edited by
                  #14

                  Ambiguous "they"s make it look like you want those monkeys to fellate the paladin

                  edgemaster72@lemmy.worldE 1 Reply Last reply
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                  • rebekahwsd@lemmy.worldR rebekahwsd@lemmy.world

                    Excellent. My husband’s rpg group has a druid, he’s going to recommend summoning 8 monkeys now for all situations.

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                    sad_detective_man@sopuli.xyz
                    wrote last edited by
                    #15

                    I hate it but having more little dudes in the initiative is always way more effective to do first >;-(

                    rebekahwsd@lemmy.worldR 1 Reply Last reply
                    14
                    • S sad_detective_man@sopuli.xyz

                      I hate it but having more little dudes in the initiative is always way more effective to do first >;-(

                      rebekahwsd@lemmy.worldR This user is from outside of this forum
                      rebekahwsd@lemmy.worldR This user is from outside of this forum
                      rebekahwsd@lemmy.world
                      wrote last edited by
                      #16

                      I personally love doing the most chaos on the battlefield if possible!

                      I miss you, kenku druid who became a huge goose.

                      1 Reply Last reply
                      9
                      • rebekahwsd@lemmy.worldR rebekahwsd@lemmy.world

                        Excellent. My husband’s rpg group has a druid, he’s going to recommend summoning 8 monkeys now for all situations.

                        A This user is from outside of this forum
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                        angryrobot@lemmy.world
                        wrote last edited by
                        #17

                        8 Axe Beaks are better. They’re large beasts which let’s you completely control the battlefield

                        rockerface🇺🇦R 1 Reply Last reply
                        7
                        • A angryrobot@lemmy.world

                          8 Axe Beaks are better. They’re large beasts which let’s you completely control the battlefield

                          rockerface🇺🇦R This user is from outside of this forum
                          rockerface🇺🇦R This user is from outside of this forum
                          rockerface🇺🇦
                          wrote last edited by
                          #18

                          Bird up!

                          1 Reply Last reply
                          2
                          • M majormajormajormajor@lemmy.ca

                            The bad news is the monkey’s poor rolls mean they didn’t stabalize the paladin. The good news is they found a typewriter and have a pretty good rough draft going on the complete works of Shakespeare.

                            heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                            heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                            heythisisnttheymca@lemmy.world
                            wrote last edited by
                            #19

                            oh no one of the monkeys just murthered the pally with the typewriter. you got a script signed Chris Marlowe though

                            1 Reply Last reply
                            1
                            • I iamthetot

                              Assuming dnd 5e, obligatory mention that the caster is not supposed to choose what gets summoned with summoning spells. The caster picks a category (“8 creatures with CR etc etc”), and the GM determines what is summoned (“the GM has the creatures’ statistics”).

                              heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                              heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                              heythisisnttheymca@lemmy.world
                              wrote last edited by
                              #20

                              obligatory mention that fuck you i’m the caster i’m choosing so the GM has less to worry about they’re all magic flying cuttlefish

                              1 Reply Last reply
                              1
                              • D dgdft@lemmy.world

                                What am I missing?

                                Beastmaster ranger

                                You magically summon a primal beast, which draws strength from your bond with nature. Choose its stat block: Beast of the Land, Beast of the Sea, or Beast of the Sky. You also determine the kind of animal it is, choosing a kind appropriate for the stat block. Whatever beast you choose, it bears primal markings indicating its supernatural origin.

                                Druid familiar summon

                                You gain the service of a familiar, a spirit that takes an animal form you choose: Bat, Cat, Frog, Hawk, Lizard, Octopus, Owl, Rat, Raven, Spider, Weasel, or another Beast that has a Challenge Rating of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a Celestial, Fey, or Fiend (your choice) instead of a Beast. Your familiar acts independently of you, but it obeys your commands.

                                Summon beast

                                You call forth a bestial spirit. It manifests in an unoccupied space that you can see within range and uses the Bestial Spirit stat block. When you cast the spell, choose an environment: Air, Land, or Water. The creature resembles an animal of your choice that is native to the chosen environment, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.

                                heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                                heythisisnttheymca@lemmy.worldH This user is from outside of this forum
                                heythisisnttheymca@lemmy.world
                                wrote last edited by
                                #21

                                Weasel

                                !!!

                                1 Reply Last reply
                                0
                                • T The Picard Maneuver
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                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                                  wrote last edited by
                                  #22

                                  If you heal the downed paladin, you’ll only have 1 monkey.

                                  1 Reply Last reply
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                                  • agamemnonymous@sh.itjust.worksA agamemnonymous@sh.itjust.works

                                    Ambiguous "they"s make it look like you want those monkeys to fellate the paladin

                                    edgemaster72@lemmy.worldE This user is from outside of this forum
                                    edgemaster72@lemmy.worldE This user is from outside of this forum
                                    edgemaster72@lemmy.world
                                    wrote last edited by
                                    #23

                                    I could change it to not be ambiguous, but this is funny to me so I’m leaving it

                                    agamemnonymous@sh.itjust.worksA 1 Reply Last reply
                                    3
                                    • edgemaster72@lemmy.worldE edgemaster72@lemmy.world

                                      I could change it to not be ambiguous, but this is funny to me so I’m leaving it

                                      agamemnonymous@sh.itjust.worksA This user is from outside of this forum
                                      agamemnonymous@sh.itjust.worksA This user is from outside of this forum
                                      agamemnonymous@sh.itjust.works
                                      wrote last edited by
                                      #24

                                      Cure Wounds has a verbal component, but since the monkeys can’t speak they substitute an oral component

                                      1 Reply Last reply
                                      2
                                      • YerboutiY Yerbouti

                                        I hate paladins, not welcome in my team. Go finish him monkeys!

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                                        B This user is from outside of this forum
                                        backalleycoyote@lemmy.today
                                        wrote last edited by
                                        #25

                                        The paladin

                                        1 Reply Last reply
                                        1
                                        • P panda_abyss@lemmy.ca

                                          If you heal the paladin what stops the enemies from downing him again before his next turn?

                                          With 8 monkeys you’ve seriously contributed to the action economy and it’s going to take a lot of effort to kill them all, then you can revive the paladin.

                                          explodicle@sh.itjust.worksE This user is from outside of this forum
                                          explodicle@sh.itjust.worksE This user is from outside of this forum
                                          explodicle@sh.itjust.works
                                          wrote last edited by
                                          #26

                                          Make a concentration check

                                          1 Reply Last reply
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