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Wandering Adventure Party

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  3. I"ll take one godmode

I"ll take one godmode

Scheduled Pinned Locked Moved RPGMemes
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  • DazharionD Dazharion
    This post did not contain any content.
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    Miles O'BrienS This user is from outside of this forum
    Miles O'BrienS This user is from outside of this forum
    Miles O'Brien
    wrote on last edited by sarge@startrek.website
    #2

    I’m always a fan of “best possible outcome” for 20, and “worst possible outcome that doesn’t immediately kill anyone” for nat1.

    If you’re 2ft tall and trying to destroy an iron wall and roll a 20, you successfully scrape some iron off the wall. It doesn’t just collapse spontaneously. If you roll a 0 1, your attack bounces off and your weapon breaks. Luckily it didn’t rebound and hit you.

    It makes things more believable, however rule of cool is obviously above that. So if you can do a flip off a cliff onto the back of a dragon and convince it to attack the tarrasque for you before it eats you, and roll a 20 for all that, you better believe that dragon now considers you it’s deity, and will die in a ball of flames, acid, ice, etc, in your name while flying headfirst down the tarrasque’s throat. The tarrasque obviously dies from this, since it’s so epic.

    I guess it really depends on the stakes.

    A malreynolds@slrpnk.netM 2 Replies Last reply
    24
    • Miles O'BrienS Miles O'Brien

      I’m always a fan of “best possible outcome” for 20, and “worst possible outcome that doesn’t immediately kill anyone” for nat1.

      If you’re 2ft tall and trying to destroy an iron wall and roll a 20, you successfully scrape some iron off the wall. It doesn’t just collapse spontaneously. If you roll a 0 1, your attack bounces off and your weapon breaks. Luckily it didn’t rebound and hit you.

      It makes things more believable, however rule of cool is obviously above that. So if you can do a flip off a cliff onto the back of a dragon and convince it to attack the tarrasque for you before it eats you, and roll a 20 for all that, you better believe that dragon now considers you it’s deity, and will die in a ball of flames, acid, ice, etc, in your name while flying headfirst down the tarrasque’s throat. The tarrasque obviously dies from this, since it’s so epic.

      I guess it really depends on the stakes.

      A This user is from outside of this forum
      A This user is from outside of this forum
      a_union_of_kobolds@lemmy.world
      wrote on last edited by a_union_of_kobolds@lemmy.world
      #3

      How do you roll a zero

      Edit: if thats O’Brien im guessing a transporter problem

      W moondoggie@lemmy.worldM C S Miles O'BrienS 5 Replies Last reply
      15
      • DazharionD Dazharion
        This post did not contain any content.
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        M This user is from outside of this forum
        M This user is from outside of this forum
        mushroommunk@lemmy.today
        wrote on last edited by
        #4

        Everyone always says “make it believable” but I dunno. There’s just something about seeing my players get hyped when I allow the super stupid thing they’re going for and they actually get that 20.

        I’ll take that fun “I’m actually a God” moment every time if I can.

        _ apotheotic (she/her)A 2 Replies Last reply
        47
        • DazharionD Dazharion
          This post did not contain any content.
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          D This user is from outside of this forum
          D This user is from outside of this forum
          TrackinDaKraken
          wrote on last edited by
          #5

          My three wishes: Absolute control over all matter, time, and space.

          F 1 Reply Last reply
          5
          • A a_union_of_kobolds@lemmy.world

            How do you roll a zero

            Edit: if thats O’Brien im guessing a transporter problem

            W This user is from outside of this forum
            W This user is from outside of this forum
            wolflink@sh.itjust.works
            wrote on last edited by
            #6

            Don’t you use a 21 sided die?

            I 1 Reply Last reply
            10
            • A a_union_of_kobolds@lemmy.world

              How do you roll a zero

              Edit: if thats O’Brien im guessing a transporter problem

              moondoggie@lemmy.worldM This user is from outside of this forum
              moondoggie@lemmy.worldM This user is from outside of this forum
              moondoggie@lemmy.world
              wrote on last edited by
              #7

              That’s the thing: if you manage to roll a zero EVERYTHING goes wrong, all the worst outcomes happen, and the DM makes you go home.

              D A 2 Replies Last reply
              8
              • D TrackinDaKraken

                My three wishes: Absolute control over all matter, time, and space.

                F This user is from outside of this forum
                F This user is from outside of this forum
                Final Remix
                wrote on last edited by
                #8

                You rolled a 1.

                I’ll grant you time and space.

                *leaves*

                1 Reply Last reply
                9
                • moondoggie@lemmy.worldM moondoggie@lemmy.world

                  That’s the thing: if you manage to roll a zero EVERYTHING goes wrong, all the worst outcomes happen, and the DM makes you go home.

                  D This user is from outside of this forum
                  D This user is from outside of this forum
                  damage@feddit.it
                  wrote on last edited by
                  #9

                  Congratulations, you’ve fucked the universe in and out of the game!

                  1 Reply Last reply
                  3
                  • moondoggie@lemmy.worldM moondoggie@lemmy.world

                    That’s the thing: if you manage to roll a zero EVERYTHING goes wrong, all the worst outcomes happen, and the DM makes you go home.

                    A This user is from outside of this forum
                    A This user is from outside of this forum
                    a_union_of_kobolds@lemmy.world
                    wrote on last edited by
                    #10

                    Ad a DM, its what I’d do. “Sorry bud youre cursed apparently”

                    1 Reply Last reply
                    3
                    • A a_union_of_kobolds@lemmy.world

                      How do you roll a zero

                      Edit: if thats O’Brien im guessing a transporter problem

                      C This user is from outside of this forum
                      C This user is from outside of this forum
                      capuccinocoretto@lemmy.world
                      wrote on last edited by
                      #11

                      Use my dice.

                      1 Reply Last reply
                      2
                      • M mushroommunk@lemmy.today

                        Everyone always says “make it believable” but I dunno. There’s just something about seeing my players get hyped when I allow the super stupid thing they’re going for and they actually get that 20.

                        I’ll take that fun “I’m actually a God” moment every time if I can.

                        _ This user is from outside of this forum
                        _ This user is from outside of this forum
                        _stranger_@lemmy.world
                        wrote on last edited by _stranger_@lemmy.world
                        #12

                        At the “get out of Dodge” part of an Avernus campaign, the party had to split up to solve a puzzle to get to the top of a chained floating island. Everyone had their own last stand encounter (they knew it was coming and got to prepare). The Monk in the party just noped out and ran up a kilometer long chain watching all the mobs chasing him slowly fall away and die behind him as they chased him. Even without a nat 20 his dex was higher than a blazed giraffe.

                        The second lamest person in that party rode a nightmare to the top, after driving his hell machine off a cliff to get more air, he dipped, summoned his nightmare, and watched the miniboss plummet into hell lava with his death tractor. I made him roll for that shit after he announced what he wanted to do and he hit a nat 20. I didn’t argue rules with the dice, it was too cool. He had crippled the things wings so it couldn’t fly off. Absolute dick move on his part. All of it hilarious.

                        M 1 Reply Last reply
                        21
                        • A a_union_of_kobolds@lemmy.world

                          How do you roll a zero

                          Edit: if thats O’Brien im guessing a transporter problem

                          S This user is from outside of this forum
                          S This user is from outside of this forum
                          soup@lemmy.world
                          wrote on last edited by
                          #13

                          -1 Charisma has given me a few zeros.

                          A 1 Reply Last reply
                          10
                          • _ _stranger_@lemmy.world

                            At the “get out of Dodge” part of an Avernus campaign, the party had to split up to solve a puzzle to get to the top of a chained floating island. Everyone had their own last stand encounter (they knew it was coming and got to prepare). The Monk in the party just noped out and ran up a kilometer long chain watching all the mobs chasing him slowly fall away and die behind him as they chased him. Even without a nat 20 his dex was higher than a blazed giraffe.

                            The second lamest person in that party rode a nightmare to the top, after driving his hell machine off a cliff to get more air, he dipped, summoned his nightmare, and watched the miniboss plummet into hell lava with his death tractor. I made him roll for that shit after he announced what he wanted to do and he hit a nat 20. I didn’t argue rules with the dice, it was too cool. He had crippled the things wings so it couldn’t fly off. Absolute dick move on his part. All of it hilarious.

                            M This user is from outside of this forum
                            M This user is from outside of this forum
                            mushroommunk@lemmy.today
                            wrote on last edited by
                            #14

                            Absolutely love it.

                            For ages I’ve had an itch to do a higher level campaign (or maybe adapting Godbound) where the Great Modron March inadvertently unleashes the chaos of Avernus upon other planes.

                            Figured a “great escape from lava” section would actually be my start.

                            1 Reply Last reply
                            6
                            • S soup@lemmy.world

                              -1 Charisma has given me a few zeros.

                              A This user is from outside of this forum
                              A This user is from outside of this forum
                              a_union_of_kobolds@lemmy.world
                              wrote on last edited by
                              #15

                              Yeah but not natural 0s

                              1 Reply Last reply
                              5
                              • W wolflink@sh.itjust.works

                                Don’t you use a 21 sided die?

                                I This user is from outside of this forum
                                I This user is from outside of this forum
                                its_kim_love@lemmy.blahaj.zone
                                wrote on last edited by
                                #16

                                I used to have one. It had three different faces with 7 sides each. It was from some math game, but the faces were a triangle, a square, and a circle. No idea how you would use it, but it acted as a fancy D3.

                                1 Reply Last reply
                                2
                                • Miles O'BrienS Miles O'Brien

                                  I’m always a fan of “best possible outcome” for 20, and “worst possible outcome that doesn’t immediately kill anyone” for nat1.

                                  If you’re 2ft tall and trying to destroy an iron wall and roll a 20, you successfully scrape some iron off the wall. It doesn’t just collapse spontaneously. If you roll a 0 1, your attack bounces off and your weapon breaks. Luckily it didn’t rebound and hit you.

                                  It makes things more believable, however rule of cool is obviously above that. So if you can do a flip off a cliff onto the back of a dragon and convince it to attack the tarrasque for you before it eats you, and roll a 20 for all that, you better believe that dragon now considers you it’s deity, and will die in a ball of flames, acid, ice, etc, in your name while flying headfirst down the tarrasque’s throat. The tarrasque obviously dies from this, since it’s so epic.

                                  I guess it really depends on the stakes.

                                  malreynolds@slrpnk.netM This user is from outside of this forum
                                  malreynolds@slrpnk.netM This user is from outside of this forum
                                  malreynolds@slrpnk.net
                                  wrote on last edited by
                                  #17

                                  As per Sir Terry Pratchett, a Million-to-one chance succeeds nine times out of ten.

                                  1 Reply Last reply
                                  3
                                  • M mushroommunk@lemmy.today

                                    Everyone always says “make it believable” but I dunno. There’s just something about seeing my players get hyped when I allow the super stupid thing they’re going for and they actually get that 20.

                                    I’ll take that fun “I’m actually a God” moment every time if I can.

                                    apotheotic (she/her)A This user is from outside of this forum
                                    apotheotic (she/her)A This user is from outside of this forum
                                    apotheotic (she/her)
                                    wrote on last edited by
                                    #18

                                    It depends on the type of game you’re running and its an expectation that should be set from the beginning (as is “whether a 20 is a critical skill check at all”)

                                    My games tend to be more grounded, so when I have run critical skill checks, they are a success with a reasonable bonus. A critical persuasion check might have the guard believe your phony story but also accidentally let slip some useful info as you’re passing through the gates because he’s let his guard down.

                                    But in a game where the vibe is more out there and power fantasy-y, heck yeah, let your 20s rewrite reality!

                                    1 Reply Last reply
                                    2
                                    • A a_union_of_kobolds@lemmy.world

                                      How do you roll a zero

                                      Edit: if thats O’Brien im guessing a transporter problem

                                      Miles O'BrienS This user is from outside of this forum
                                      Miles O'BrienS This user is from outside of this forum
                                      Miles O'Brien
                                      wrote on last edited by sarge@startrek.website
                                      #19

                                      You know, quantum resonance in the Heisenberg compensators. Sometimes the dice spit out an impossible number.

                                      Don’t even get me started on the time we rolled a natural negative

                                      A 1 Reply Last reply
                                      2
                                      • Miles O'BrienS Miles O'Brien

                                        You know, quantum resonance in the Heisenberg compensators. Sometimes the dice spit out an impossible number.

                                        Don’t even get me started on the time we rolled a natural negative

                                        A This user is from outside of this forum
                                        A This user is from outside of this forum
                                        angrycommiekender@lemmy.world
                                        wrote on last edited by
                                        #20

                                        Using Gygax’s special dice for 2.5E?

                                        1 Reply Last reply
                                        0
                                        • DazharionD Dazharion
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                                          angrycommiekender@lemmy.world
                                          wrote on last edited by angrycommiekender@lemmy.world
                                          #21

                                          The annoying one is when you roll a nat 20 on initiative, and that just gives you an initiative score of 34 (+3 Dex mod, +4 Improved Initiative, +7 Epic Improved Initiative,) and somehow the monk still goes first.

                                          Admittedly my wizard wasn’t gonna leave much in the way of cleanup once she took her turn.

                                          R 1 Reply Last reply
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