Throwback to a great home brew setting map that a group of players commissioned me to create for their GM!
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Throwback to a great home brew setting map that a group of players commissioned me to create for their GM! So much going on here, looks as though they are playing a fabulous campaign!
#throwbackthursday #fantasymaps #ttrpg #dnd #mapmaking #storytelling #cartography #handcrafted #commission #noai
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Throwback to a great home brew setting map that a group of players commissioned me to create for their GM! So much going on here, looks as though they are playing a fabulous campaign!
#throwbackthursday #fantasymaps #ttrpg #dnd #mapmaking #storytelling #cartography #handcrafted #commission #noai
@wfgWorkshop How do you go about creating your maps?
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@wfgWorkshop How do you go about creating your maps?
@guephren Although the stages of creation are simple (sketching, inking and colouring), the thought process and development are anchored in what I learned at Art & Design school many years ago. My fantasy cartographer endeavours came together by combining my passion for maps and RPGs with a long graphic design career.
I do have an good archive of map making tips & tricks on my Patreon, all available from the second tier up: https://www.patreon.com/wfgWorkshop
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@guephren Although the stages of creation are simple (sketching, inking and colouring), the thought process and development are anchored in what I learned at Art & Design school many years ago. My fantasy cartographer endeavours came together by combining my passion for maps and RPGs with a long graphic design career.
I do have an good archive of map making tips & tricks on my Patreon, all available from the second tier up: https://www.patreon.com/wfgWorkshop
@wfgWorkshop Thanks for the tip! Your Guildenhoff town map is a beautiful piece of art.
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@wfgWorkshop Thanks for the tip! Your Guildenhoff town map is a beautiful piece of art.
@guephren Thanks, that’s very kind of you. Sorry I couldn’t provide you with a more precise answer. In the end, it all comes down to a good design process that allows some adaptability because each map has its own story to tell. So I would say the most important thing is to let the story and lore guide your decisions!
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@guephren Thanks, that’s very kind of you. Sorry I couldn’t provide you with a more precise answer. In the end, it all comes down to a good design process that allows some adaptability because each map has its own story to tell. So I would say the most important thing is to let the story and lore guide your decisions!
@wfgWorkshop I've done one or two maps but they are HARD to get right. I mostly focus on drawing characters so I have almost no practice with maps, but I love looking at well made ones.
It's not the same thing but it's part of why I really like the Mini Metro game, it's very aesthetically pleasing to me.
No problem and thank you for the answer.