Try one in your world today
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Bag of Communal Holding
Content is shared with all other bags of communal holding in existence. Sometimes retrieving objects involves awkward hand contact if someone else is using their bag at the same time.
Not accidentally holding a strangers hand. This is the worst one by far.
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Flail of Flatulence: deals an additional 1d4 of embarrassment to the target while dealing 1d4 of gas damage to everything within 6 meters.
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I might actually steal that cloak for my D&D campaign lol
I’m flattered. They’re fun things to come up with. -
I was thinking something like flight but only in directions away from enemies.
Cape of (White) Flight could be fun, too.
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Bag of holding, but everything that goes in comes out a crocheted plushie version.
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Cape of (Refugee) Flight: you gain the power to fly for your life.
Screaming Cloak of Invisibility: you’re invisible, but the cloak constantly screams, “HE’S OVER HERE!!!” and tries to give away your location.
The Tax Axe: raises both your taxes and your target’s with every swing.
The Tax Axe might be the most evil weapon ever devised.
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The Tax Axe might be the most evil weapon ever devised.
Wielded correctly, in the hands of someone self-sacrificial, it could rectify many of society’s wrongs.
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Sword II: HAS a regulator but needs to be monitored because using it for too long may melt it. And needs to cool down before sheathing.
Hate it when my sword thermal throttles in the middle of combat.
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Bag of holding, but everything that goes in comes out a crocheted plushie version.
I just thought of the most evil shit you could do with this.
They buy the bag and it comes preloaded with a couple lil crocheted trinkets that are cutesy and like grandma made it for adventurers. A lil mealkit, a ration pack, a lil sword and shield but also a doll. As they slowly start to realize what the bag does they remember the doll and start freaking out about what if it was a person who went in there to hide and got turned and we gotta fix 'em! Ends up being a whole quest line to unfuck the bag, the bag items and specifically this doll. At the very end they undo the doll and it turns into a wooden doll. Then when laughter/disappointment just getting to the right point, have the doll talk. Get the joke of it being a doll and they get the expectation they wanted of it being a living being they saved.
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Sir Mix-a-Lot (unrelated) is a traveling potion salesman who shows up for my party at suspiciously specific times, and generally has discounted potions specifically tailored for whatever they happen to be doing at the time. For example, if they need to be really strong, he’ll have a bottle of Sir Flex-a-Lot’s Magical Muscle Maximizer, which does increase the strength of one’s muscles, but not of their bones or connective tissue (it was designed to be used only in bodybuilding competitions), so whenever the drinker does a STR check, they must also make a CON saving throw to avoid breaking a bone or tendon. Need to decipher an ancient text? Try Sir Scripts-a-Lot’s Polyglottal-in-a-bottle, which will let you read unknown languages, but also comprehend all unknown languages, even those of the plants and animals around you, making it very difficult to concentrate on any one thing. (inspired by https://www.smbc-comics.com/comic/springtime)
I have to steal that for whenever I run a campaign again. Seems like an entertaining recurring character to also clue players in that something is going to happen
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Bag of folding.
A bag of holding except anything stored in it comes out folded in half.
Given how murderous some parties get this could become a bit of a problem!
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Wielded correctly, in the hands of someone self-sacrificial, it could rectify many of society’s wrongs.
I’m thinking more like, set up a carnival with axe throwing for the elites. Dont tell them the axe is cursed
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I just thought of the most evil shit you could do with this.
They buy the bag and it comes preloaded with a couple lil crocheted trinkets that are cutesy and like grandma made it for adventurers. A lil mealkit, a ration pack, a lil sword and shield but also a doll. As they slowly start to realize what the bag does they remember the doll and start freaking out about what if it was a person who went in there to hide and got turned and we gotta fix 'em! Ends up being a whole quest line to unfuck the bag, the bag items and specifically this doll. At the very end they undo the doll and it turns into a wooden doll. Then when laughter/disappointment just getting to the right point, have the doll talk. Get the joke of it being a doll and they get the expectation they wanted of it being a living being they saved.
Fucking love it. Could be an easy one shot for sure. Have fun with it!
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Cube of instant castle: Say the keyword ‘open’ to transform this cube into a '200x’200 castle. The transformation happens instantly, and if you’re caught in the area of effect, be prepared to get smashed. The cube is hard of hearing.
‘the cube is hard of hearing’ oh that’s just evil lmao
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Broom of Flying Yes its a broom that allows you to fly
No one ever said anything about landing The broom cannot come down lower than 30 feet from the ground. Dismounting will stop the broom and allow you to pick it up, as long as your concious from the fall
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Bag of Communal Holding
Content is shared with all other bags of communal holding in existence. Sometimes retrieving objects involves awkward hand contact if someone else is using their bag at the same time.
Even more hilarious if you could accidentally pull out someone else trying to retrieve objects from the bag. Would be kind of awkward getting them back to their origin though…
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‘the cube is hard of hearing’ oh that’s just evil lmao
Oh. I thought it a was the other way I thought the point was that if the player whispers, the cube can’t hear. But I think what you are imagining is that the cube might hear “open” when something else was said
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Cube of instant castle: Say the keyword ‘open’ to transform this cube into a '200x’200 castle. The transformation happens instantly, and if you’re caught in the area of effect, be prepared to get smashed. The cube is hard of hearing.
The merchant says: “thanks for purchasing that cube, if you need something else we are open all day every day”
The party is now dead
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Oh. I thought it a was the other way I thought the point was that if the player whispers, the cube can’t hear. But I think what you are imagining is that the cube might hear “open” when something else was said
I thought it was that you can’t just shout from afar because it can’t hear you, so there’s not really any options other than to sacrifice someone every time you want to use it.
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Magic sword of infinite sharpness.
Sheathing the sword, or holding it by the hilt, quillons, or pommel causes it to become incredibly heavy.