#MonsterHunterWilds #MonsterHunter
-
When the game came out a week ago but you're obsessive and you've already run through like 90% of the content and now you're waiting for updates that are like a month away
#MonsterHunter #MonsterHunterWilds #Gaming
...Which is exactly what happened with Rise when it first came out and, I feel certain, will also happen with the NEXT MH game to release.
What can I say, I'm predictable.
-
...Which is exactly what happened with Rise when it first came out and, I feel certain, will also happen with the NEXT MH game to release.
What can I say, I'm predictable.
@CactuarJoe hyperfixation's a bitch
-
@CactuarJoe hyperfixation's a bitch
@xerozohar The problem is you can't turn it OFF
-
@xerozohar The problem is you can't turn it OFF
@CactuarJoe QED
-
...Which is exactly what happened with Rise when it first came out and, I feel certain, will also happen with the NEXT MH game to release.
What can I say, I'm predictable.
WRT the difficulty of Wilds, I fell less like it's an easier game than Rise and more like they just... give you all the stuff you could get by running around the map for five minutes pre-fight in Rise.
So instead of grabbing spiders and toads for extra knockdown, they just give you extra from wounds. Instead of running around grabbing bugs to boost your Atk, they just drop the monster's max HP.
I'm not saying it's *better* just that it's how it feels. #MonsterHunter #MonsterHunterWilds #gaming
-
WRT the difficulty of Wilds, I fell less like it's an easier game than Rise and more like they just... give you all the stuff you could get by running around the map for five minutes pre-fight in Rise.
So instead of grabbing spiders and toads for extra knockdown, they just give you extra from wounds. Instead of running around grabbing bugs to boost your Atk, they just drop the monster's max HP.
I'm not saying it's *better* just that it's how it feels. #MonsterHunter #MonsterHunterWilds #gaming
I will say getting four -- OR MORE -- Paralysis procs in a seven-minute fight ON TOP OF wound knockdown, traps, trips, and KO does feel overpowered. #MonsterHunter #MonsterHunterWilds #gaming
-
WRT the difficulty of Wilds, I fell less like it's an easier game than Rise and more like they just... give you all the stuff you could get by running around the map for five minutes pre-fight in Rise.
So instead of grabbing spiders and toads for extra knockdown, they just give you extra from wounds. Instead of running around grabbing bugs to boost your Atk, they just drop the monster's max HP.
I'm not saying it's *better* just that it's how it feels. #MonsterHunter #MonsterHunterWilds #gaming
@CactuarJoe nah, it's better. Busywork be damned
-
@CactuarJoe nah, it's better. Busywork be damned
@xerozohar I can see the advantage, but doing it this way also means you don't get to opt out -- in Rise, I could just not grab stat boosters, or subsist on what I got heading to the target. In Wilds, there's no way to turn the monster's HP back up.
-
@xerozohar I can see the advantage, but doing it this way also means you don't get to opt out -- in Rise, I could just not grab stat boosters, or subsist on what I got heading to the target. In Wilds, there's no way to turn the monster's HP back up.
@CactuarJoe hmmmm i guess. But more hp for the sake of more hp seems like busywork too.
Disclaimer: never touched a monhun
-
I will say getting four -- OR MORE -- Paralysis procs in a seven-minute fight ON TOP OF wound knockdown, traps, trips, and KO does feel overpowered. #MonsterHunter #MonsterHunterWilds #gaming
Anyway, I eagerly await the new monster updates and the inevitable G-rank expansion
#MonsterHunter #MonsterHunterWilds #gaming
-
Anyway, I eagerly await the new monster updates and the inevitable G-rank expansion
#MonsterHunter #MonsterHunterWilds #gaming
@CactuarJoe *slams table* moar maor morrrr
-
@CactuarJoe *slams table* moar maor morrrr
@xerozohar I YET HUNGER
-
@xerozohar I YET HUNGER
@CactuarJoe MONHUNGER
-
Anyway, I eagerly await the new monster updates and the inevitable G-rank expansion
#MonsterHunter #MonsterHunterWilds #gaming
I tell you what, I am definitely looking forward to High Rank Zoh Shia. I hope it gets an armor set eventually. #MonsterHunter
#MonsterHunterWilds
#Gaming -
I tell you what, I am definitely looking forward to High Rank Zoh Shia. I hope it gets an armor set eventually. #MonsterHunter
#MonsterHunterWilds
#GamingPlayed a little Monster Hunter Freedom Unite for a bit of historical perspective on the series
You know what? It's a miracle this goddamn series ever got off the ground.
-
Played a little Monster Hunter Freedom Unite for a bit of historical perspective on the series
You know what? It's a miracle this goddamn series ever got off the ground.
Testing out the (possibly bugged?) interaction between the SnS and the Corrupted Mantle. Every tap of the Y gets you an additional damage instance? Which also applies status damage? I'm pretty sure I'm not supposed to be able to inflict Paralysis twice in thirty seconds.
#MonsterHunter #MonsterHunterWilds #Gaming
-
Testing out the (possibly bugged?) interaction between the SnS and the Corrupted Mantle. Every tap of the Y gets you an additional damage instance? Which also applies status damage? I'm pretty sure I'm not supposed to be able to inflict Paralysis twice in thirty seconds.
#MonsterHunter #MonsterHunterWilds #Gaming
-
Testing out the (possibly bugged?) interaction between the SnS and the Corrupted Mantle. Every tap of the Y gets you an additional damage instance? Which also applies status damage? I'm pretty sure I'm not supposed to be able to inflict Paralysis twice in thirty seconds.
#MonsterHunter #MonsterHunterWilds #Gaming
...Actually I bet this does some really silly damage with Blast weapons.
-
Testing out the (possibly bugged?) interaction between the SnS and the Corrupted Mantle. Every tap of the Y gets you an additional damage instance? Which also applies status damage? I'm pretty sure I'm not supposed to be able to inflict Paralysis twice in thirty seconds.
#MonsterHunter #MonsterHunterWilds #Gaming
@CactuarJoe does it only work with y button attacks?
-
@CactuarJoe does it only work with y button attacks?
@ObserverSourdough Yup. I have no idea why, though.