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  3. If we want to talk about just like ... the most suffocating formatting imaginable, the one that took the cake tonight is Legend in the Mist

If we want to talk about just like ... the most suffocating formatting imaginable, the one that took the cake tonight is Legend in the Mist

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ttrpg
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  • NullN This user is from outside of this forum
    NullN This user is from outside of this forum
    Null
    wrote on last edited by
    #1

    If we want to talk about just like ... the most suffocating formatting imaginable, the one that took the cake tonight is Legend in the Mist.

    Like: Just look at this. Look at it! Diagrams, symbols, colors, sidebars (at an angle
    AHHH), and multiple fonts and sizes. The whole thing is a suffocating mess. The art really captures my emotion trying to parse this.

    It's artsy as hell. The artwork is great. But what trainwreck of usability.
    #TTRPG

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    NullN 四Y 2 Replies Last reply
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    • NullN Null

      If we want to talk about just like ... the most suffocating formatting imaginable, the one that took the cake tonight is Legend in the Mist.

      Like: Just look at this. Look at it! Diagrams, symbols, colors, sidebars (at an angle
      AHHH), and multiple fonts and sizes. The whole thing is a suffocating mess. The art really captures my emotion trying to parse this.

      It's artsy as hell. The artwork is great. But what trainwreck of usability.
      #TTRPG

      Link Preview Image
      NullN This user is from outside of this forum
      NullN This user is from outside of this forum
      Null
      wrote on last edited by
      #2

      This page isn't special, by the way. The whole thing is like this.

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      • NullN Null

        If we want to talk about just like ... the most suffocating formatting imaginable, the one that took the cake tonight is Legend in the Mist.

        Like: Just look at this. Look at it! Diagrams, symbols, colors, sidebars (at an angle
        AHHH), and multiple fonts and sizes. The whole thing is a suffocating mess. The art really captures my emotion trying to parse this.

        It's artsy as hell. The artwork is great. But what trainwreck of usability.
        #TTRPG

        Link Preview Image
        四Y This user is from outside of this forum
        四Y This user is from outside of this forum
        四
        wrote on last edited by
        #3

        @NullNowhere Stark contrast to those very early TTRPGs like D&D. They look so lacking in design and all sorts of things.

        But I think they had more magic.

        NullN 2 Replies Last reply
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        • 四Y 四

          @NullNowhere Stark contrast to those very early TTRPGs like D&D. They look so lacking in design and all sorts of things.

          But I think they had more magic.

          NullN This user is from outside of this forum
          NullN This user is from outside of this forum
          Null
          wrote on last edited by
          #4

          @yon@sakurajima.moe Some people still get it. As an example I listed elsewhere, Most of Kevin Crawford's books are pretty consumable, some even thread the art needle very well, and have files without art for those who want them.

          A book who's presentation I really enjoy as well is
          The Burning Wheel. The system is a bear to grasp, but visually, it has a tasteful and unstated style that really appeals to me. Its art isn't bombastic, but the whole thing is a comfort to hold and read through since it feels like a book, and not a coffee-table accessory.

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          • 四Y 四

            @NullNowhere Stark contrast to those very early TTRPGs like D&D. They look so lacking in design and all sorts of things.

            But I think they had more magic.

            NullN This user is from outside of this forum
            NullN This user is from outside of this forum
            Null
            wrote on last edited by
            #5

            @yon@sakurajima.moe There has been what feels like a decided shift in production culture. The visuals of a book have really grown in importance to a consumer, and a lot of people do buy the book for aesthetics.

            MÖRK BORG is an example. If you love like, hardcore metal album covers, the game is a joy to view and sold well on that alone. The text is so over stylized though that it takes a LOT of squinting to try to read and run, even though the game itself is very simple. The art is just hostile to function.

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