Orcdom launched on Steam today—another tower defense game.
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Orcdom launched on Steam today—another tower defense game.
And let’s be honest—this genre is clogged to the point of suffocation. Everyone wants to make the next Kingdom Rush, and what we usually get instead is yet another minimalist project. Minimalist in the sense of barebones, no story, and not much to hang your hat on. Orcdom falls into that camp, though it at least tries to do something with the formula.
The whole pitch is ecological maps with quirks. Snowfield forces you to build campfires to keep your towers from freezing, while Desert punishes you for clustering towers by overheating them. It’s gimmicky, but at least it gives you something to think about besides just lining up archers and cannons.
Every map has its own breed of orcs too—wolves that crumble against fire, spear-throwers that suddenly make positioning matter. I won’t say this reinvents the genre, but it’s better than watching the same green blobs march down the same dirt road forever.
Another twist is the neutral buildings scattered across the maps. Sometimes they hand you scrolls that drop a Fireball or call in a Fog spell. Other times they’re portals you need to destroy, or else you’ll get buried under wave after wave of reinforcements.
It’s a small thing, but it changes your rhythm—you’re not just turtling around the crystal, you’re making surgical strikes mid-wave, deciding which objectives are worth burning your resources on. For a game this cheap, that’s more thought than I expected.
Visually, it works. Bright pixel art, chunky sprites, and orcs that are… cute. Yeah, cute. Hard to take them seriously when they look like green gumdrops with bad tempers.
The soundtrack is fine. Doesn’t soar, doesn’t grate. Sound effects are sharp enough, and you do get proper volume sliders, which too many small devs still forget.
Controls are as simple as you’d expect. Keyboard and mouse, or just mouse if you can’t be bothered. No gamepad support.
You can tweak the difficulty, and save any time, which I appreciate. These small things make the game more accessible.
And performance-wise, this thing runs on almost anything. We’re talking GTX 480M, 2GB of RAM, and 100MB of space. Basically if you own a PC from the last decade, you can run Orcdom. It’s Windows-only, but Proton on Linux handles it just fine—I tested it myself.
Reception has been positive so far. Twelve reviews in and it’s sitting at a clean 100%. People are into it. And I get why.
For C$5.84 at launch, it’s not a big ask. GAGA has made a couple other quirky little projects before, and this feels like another one of their experiments—cheap, cheerful, and just a little different.
As for me? I’m on the fence. Orcdom doesn’t stand out in the sea of tower defense clones, but it does at least try. And trying counts for something.
Orcdom on Steam
Orcdom is a minimalist tower defense game with full freedom in tower placement. Defend your crystal from waves of orcs attacking from all directions. Plan your layout, time your spells, and unlock new strategy modes in this fast-paced tactical challenge!
(store.steampowered.com)

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Orcdom launched on Steam today—another tower defense game.
And let’s be honest—this genre is clogged to the point of suffocation. Everyone wants to make the next Kingdom Rush, and what we usually get instead is yet another minimalist project. Minimalist in the sense of barebones, no story, and not much to hang your hat on. Orcdom falls into that camp, though it at least tries to do something with the formula.
The whole pitch is ecological maps with quirks. Snowfield forces you to build campfires to keep your towers from freezing, while Desert punishes you for clustering towers by overheating them. It’s gimmicky, but at least it gives you something to think about besides just lining up archers and cannons.
Every map has its own breed of orcs too—wolves that crumble against fire, spear-throwers that suddenly make positioning matter. I won’t say this reinvents the genre, but it’s better than watching the same green blobs march down the same dirt road forever.
Another twist is the neutral buildings scattered across the maps. Sometimes they hand you scrolls that drop a Fireball or call in a Fog spell. Other times they’re portals you need to destroy, or else you’ll get buried under wave after wave of reinforcements.
It’s a small thing, but it changes your rhythm—you’re not just turtling around the crystal, you’re making surgical strikes mid-wave, deciding which objectives are worth burning your resources on. For a game this cheap, that’s more thought than I expected.
Visually, it works. Bright pixel art, chunky sprites, and orcs that are… cute. Yeah, cute. Hard to take them seriously when they look like green gumdrops with bad tempers.
The soundtrack is fine. Doesn’t soar, doesn’t grate. Sound effects are sharp enough, and you do get proper volume sliders, which too many small devs still forget.
Controls are as simple as you’d expect. Keyboard and mouse, or just mouse if you can’t be bothered. No gamepad support.
You can tweak the difficulty, and save any time, which I appreciate. These small things make the game more accessible.
And performance-wise, this thing runs on almost anything. We’re talking GTX 480M, 2GB of RAM, and 100MB of space. Basically if you own a PC from the last decade, you can run Orcdom. It’s Windows-only, but Proton on Linux handles it just fine—I tested it myself.
Reception has been positive so far. Twelve reviews in and it’s sitting at a clean 100%. People are into it. And I get why.
For C$5.84 at launch, it’s not a big ask. GAGA has made a couple other quirky little projects before, and this feels like another one of their experiments—cheap, cheerful, and just a little different.
As for me? I’m on the fence. Orcdom doesn’t stand out in the sea of tower defense clones, but it does at least try. And trying counts for something.
Orcdom on Steam
Orcdom is a minimalist tower defense game with full freedom in tower placement. Defend your crystal from waves of orcs attacking from all directions. Plan your layout, time your spells, and unlock new strategy modes in this fast-paced tactical challenge!
(store.steampowered.com)

@atomicpoet @videogames Appreciate your reviews. I've actually tried some of your reccomendations!
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@atomicpoet @videogames Appreciate your reviews. I've actually tried some of your reccomendations!
@StevenSavage @videogames Glad you like the reviews. Hopefully, you found them accurate.