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  • J justdaveisfine

    The second one sort of depends on the player. I’ve had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience.

    The first one is a strong no. I’ve never seen anyone who does a broken meta build do anything beyond ruin everyone’s time and complain (or quit) if the DM reins them in at all.

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    fonix232
    wrote on last edited by
    #16

    I was once in a game where the GM allowed his buddy to be a build like that, but in a nifty “hidden origins” way, where the PC slowly realises their own immense power, but is super clumsy with it, so they’re an active danger to the party but you also can’t just leave them at an inn because they can potentially destroy the world if they have a nightmare…

    Then he got turned into the campaign’s secret big bad that was only revealed at the very end. THAT worked out well. Turned out he could control his powers and just used us to get rid of his also evil archnemesis of his before attacking the party.

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      dryfter@ani.social
      wrote on last edited by
      #17

      That sounds like an epic DM/experience!

      1 Reply Last reply
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      • ook@discuss.tchncs.deO This user is from outside of this forum
        ook@discuss.tchncs.deO This user is from outside of this forum
        ook@discuss.tchncs.de
        wrote on last edited by
        #18

        Bag of farting

        1 Reply Last reply
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        • L Not a newt

          In half the campaigns, the Doctor Farts PC ends up being the MVP because they weren’t minmaxed and as a result have much more utility.

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          StinkyFingerItchyBum
          wrote on last edited by
          #19

          Doctor Farts: “I cast Stinking Cloud, again.”

          Party: sigh

          heythisisnttheymca@lemmy.worldH 1 Reply Last reply
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          • C This user is from outside of this forum
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            cannedtuna@lemmy.world
            wrote on last edited by
            #20

            Prison wallet of holding

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            5
            • J justdaveisfine

              The second one sort of depends on the player. I’ve had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience.

              The first one is a strong no. I’ve never seen anyone who does a broken meta build do anything beyond ruin everyone’s time and complain (or quit) if the DM reins them in at all.

              T This user is from outside of this forum
              T This user is from outside of this forum
              thedoozer@lemmy.world
              wrote on last edited by
              #21

              The second one sort of depends on the player. I’ve had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience.

              You mean like the Legend of Poop McDinglefart?

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              • S stamets@lemmy.dbzer0.com
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                jjjalljs@ttrpg.network
                wrote on last edited by
                #22

                Do you think the people who make Dr Farts want to play with other people who make Dr Farts type characters? And the people who make 1500 dmg/turn combat monsters, do they want to play with other combat monsters?

                I feel like sometimes no. Sometimes people want to be the odd one out. Which sucks, because a group that’s homogeneous on this aspect I think can work pretty well. If everyone’s a combat monster the GM can go crazy. But if there’s just one or two combat monsters, now they have to figure out how to keep it fun for them and also Bob The Fighter that hits for 1d8+2 each turn.

                G edgemaster72@lemmy.worldE C 3 Replies Last reply
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                • J justdaveisfine

                  The second one sort of depends on the player. I’ve had a few players that have made absolutely ridiculous characters but played them very well and it was a good experience.

                  The first one is a strong no. I’ve never seen anyone who does a broken meta build do anything beyond ruin everyone’s time and complain (or quit) if the DM reins them in at all.

                  B This user is from outside of this forum
                  B This user is from outside of this forum
                  bob_lemon@feddit.org
                  wrote on last edited by
                  #23

                  The first one works in a campaign that expects everyone to do the first one (and where the GM does the same for the enemies). Assuming the character is still a character when looking beyond the stats, that is.

                  A 1 Reply Last reply
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                  • DreamButtT DreamButt

                    Thinking about my 3.5 gestalted murder hobo days

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                    bob_lemon@feddit.org
                    wrote on last edited by bob_lemon@feddit.org
                    #24

                    To be fair, if the DM allows Gestalt, they deserve whatever you throw at them.

                    Øπ3ŕO 1 Reply Last reply
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                    • J jjjalljs@ttrpg.network

                      Do you think the people who make Dr Farts want to play with other people who make Dr Farts type characters? And the people who make 1500 dmg/turn combat monsters, do they want to play with other combat monsters?

                      I feel like sometimes no. Sometimes people want to be the odd one out. Which sucks, because a group that’s homogeneous on this aspect I think can work pretty well. If everyone’s a combat monster the GM can go crazy. But if there’s just one or two combat monsters, now they have to figure out how to keep it fun for them and also Bob The Fighter that hits for 1d8+2 each turn.

                      G This user is from outside of this forum
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                      IndescribablySad@threads.net
                      wrote on last edited by
                      #25

                      In my experience, dr farts is the result of an overabundance of options and lack of foresight. They don’t know what it’d be like, so they try it. Giving players a silly character swap voucher, good for just one session per campaign, solves that. Similar deal for the overjuiced character. (Not usable during story boss encounters)

                      Once people recognize that the boundaries are there to improve their experience, not detract from it, they usually follow the flow of the game and build on others’ characters. If they don’t, chairs are easy to fill.

                      S 1 Reply Last reply
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                      • G IndescribablySad@threads.net

                        “So this is my character. Her name is Armpits Esquire and she’s three halfling paladin brothers from a dead order in a trenchcoat. Because of their stacking auras, they are nearly- no, you can continue loading, it gets worse.”

                        flicker@lemmy.dbzer0.comF This user is from outside of this forum
                        flicker@lemmy.dbzer0.comF This user is from outside of this forum
                        flicker@lemmy.dbzer0.com
                        wrote on last edited by
                        #26

                        Okay but Armpits Esquire has the kind of whimsy I love best.

                        G 1 Reply Last reply
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                        • S stamets@lemmy.dbzer0.com
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                          Øπ3ŕ
                          wrote on last edited by
                          #27

                          Wait, the DM wants them to choose between the “two extremes” of “I will murder you” and “I will murder you”?

                          Must be AD&D/2.0, NGL.

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                          • C cannedtuna@lemmy.world

                            Prison wallet of holding

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                            Øπ3ŕ
                            wrote on last edited by
                            #28

                            Why adventure when you can be a mule?

                            C 1 Reply Last reply
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                            • B bob_lemon@feddit.org

                              To be fair, if the DM allows Gestalt, they deserve whatever you throw at them.

                              Øπ3ŕO This user is from outside of this forum
                              Øπ3ŕO This user is from outside of this forum
                              Øπ3ŕ
                              wrote on last edited by
                              #29

                              And you’d better expect them to throw the Gygax book atcha, in turn…

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                                scubus@sh.itjust.works
                                wrote on last edited by
                                #30

                                By chance, was the campaign setting based off a non-dnd fantasy novel? If so, I might’ve been your DM 🙂

                                F 1 Reply Last reply
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                                • S stamets@lemmy.dbzer0.com
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                                  I Cast FistI This user is from outside of this forum
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                                  I Cast Fist
                                  wrote on last edited by
                                  #31

                                  You just need access to “Suggestion” spell for easy win on so many situations the DM will start raging real soon.

                                  That said, can I be a dragon, then?

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                                  • B bob_lemon@feddit.org

                                    The first one works in a campaign that expects everyone to do the first one (and where the GM does the same for the enemies). Assuming the character is still a character when looking beyond the stats, that is.

                                    A This user is from outside of this forum
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                                    aeao@lemmy.world
                                    wrote on last edited by aeao@lemmy.world
                                    #32

                                    I’m into more listening to game. I’ve never actually laid one.

                                    Wouldn’t what you’re describing be pretty pointless. Like super inflation. Okay you’re a millionaire but bread is 1000 so does it really matter?

                                    A game where every character is doing 1500… how is that different from every character doing 15 damage gameplay wise? You can add as many zeros as you want but if we all have those extra zeros isn’t it essentially the same?

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                                    • S scubus@sh.itjust.works

                                      By chance, was the campaign setting based off a non-dnd fantasy novel? If so, I might’ve been your DM 🙂

                                      F This user is from outside of this forum
                                      F This user is from outside of this forum
                                      fonix232
                                      wrote on last edited by
                                      #33

                                      Nope, it was based on one of the, I think, 3.5 one shots?

                                      1 Reply Last reply
                                      2
                                      • S stamets@lemmy.dbzer0.com
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                                        TipRing
                                        wrote on last edited by
                                        #34

                                        But I worked so hard on writing up the flatumancer subclass!

                                        S 1 Reply Last reply
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                                        • J jjjalljs@ttrpg.network

                                          Do you think the people who make Dr Farts want to play with other people who make Dr Farts type characters? And the people who make 1500 dmg/turn combat monsters, do they want to play with other combat monsters?

                                          I feel like sometimes no. Sometimes people want to be the odd one out. Which sucks, because a group that’s homogeneous on this aspect I think can work pretty well. If everyone’s a combat monster the GM can go crazy. But if there’s just one or two combat monsters, now they have to figure out how to keep it fun for them and also Bob The Fighter that hits for 1d8+2 each turn.

                                          edgemaster72@lemmy.worldE This user is from outside of this forum
                                          edgemaster72@lemmy.worldE This user is from outside of this forum
                                          edgemaster72@lemmy.world
                                          wrote on last edited by edgemaster72@lemmy.world
                                          #35

                                          Somewhat similarly, as a character with a good variety of options available in combat, I worry somewhat about the Ranger and Warlock I play with whose turns are pretty much always “I shoot the [x]”, but everyone seems to be having a good time so I guess combat gameplay isn’t really their bag, idk.

                                          J 1 Reply Last reply
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