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  3. Mechanics Included [Shadowrun]

Mechanics Included [Shadowrun]

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  • derpykat5@lemmy.worldD derpykat5@lemmy.world

    Ehh… it’s definitely not an entry-level TTRPG. I’ve tried playing it once and bounced hard, though it was partially the fault of the GM…

    It’s very crunchy, and complicated, and the rules aren’t laid out very well. Maybe now that I’m more experienced with TTRPGs in general I might have more fun with it. I remember doing some silly stuff that was a lot of fun, it was just bogged down by mistakes and misunderstandings and rules, and the way things are set up can often divide the party in a way that isn’t fun (the net, for example. Anyone not net-capable basically gets a lunch break whenever you’re doing anything in the net).

    S This user is from outside of this forum
    S This user is from outside of this forum
    sbv@sh.itjust.works
    wrote last edited by
    #6

    The lore and setting are perfect.

    The decking/net-running problem is definitely a thing, tho. Doing it well requires the GM to build a really tight scenario, which is hard to do on a regular basis.

    derpykat5@lemmy.worldD 1 Reply Last reply
    6
    • tgirlschierkeT tgirlschierke
      This post did not contain any content.
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      sbv@sh.itjust.works
      wrote last edited by
      #7

      I fucking love Shadowrun.

      My group doesn’t like magic with their cyberpunk dystopias, so I’m stuck playing Cyberpunk RED. Which is fine. I’ve picked up a bunch of the fun non-magical stuff from SR, and borrowed a few of the megacorps.

      We’re still having fun, but I still want metahumans and magic.

      I 1 Reply Last reply
      15
      • nima@leminal.spaceN nima@leminal.space

        why am I seeing Onision’s face on my feed without my consent? 🤢

        D This user is from outside of this forum
        D This user is from outside of this forum
        dgdft@lemmy.world
        wrote last edited by
        #8

        Honestly tragic to find out this wasn’t an ironic Jon Lajoie post.

        1 Reply Last reply
        8
        • S sbv@sh.itjust.works

          The lore and setting are perfect.

          The decking/net-running problem is definitely a thing, tho. Doing it well requires the GM to build a really tight scenario, which is hard to do on a regular basis.

          derpykat5@lemmy.worldD This user is from outside of this forum
          derpykat5@lemmy.worldD This user is from outside of this forum
          derpykat5@lemmy.world
          wrote last edited by
          #9

          Oh yeah, the setting is fine, but the rules of the RPG itself are tough to get into.

          5 1 Reply Last reply
          3
          • nima@leminal.spaceN nima@leminal.space

            why am I seeing Onision’s face on my feed without my consent? 🤢

            tgirlschierkeT This user is from outside of this forum
            tgirlschierkeT This user is from outside of this forum
            tgirlschierke
            wrote last edited by
            #10

            I knew he was who the original was about, but I didn’t realise that was him in the picture. My bad.

            1 Reply Last reply
            6
            • derpykat5@lemmy.worldD derpykat5@lemmy.world

              Oh yeah, the setting is fine, but the rules of the RPG itself are tough to get into.

              5 This user is from outside of this forum
              5 This user is from outside of this forum
              5too@lemmy.world
              wrote last edited by
              #11

              Yeah, I like it a lot better with an outside ruleset

              1 Reply Last reply
              0
              • U unmagical@lemmy.ml

                No other people fit the bill for the meme than Onision?

                T This user is from outside of this forum
                T This user is from outside of this forum
                tangonov@lemmy.ca
                wrote last edited by
                #12

                He is some kind of dystopian

                1 Reply Last reply
                0
                • tgirlschierkeT tgirlschierke
                  This post did not contain any content.
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                  adaA This user is from outside of this forum
                  adaA This user is from outside of this forum
                  ada
                  wrote last edited by
                  #13

                  Ok, but do you have a Shadowrun tattoo like I do?

                  1 Reply Last reply
                  0
                  • tgirlschierkeT tgirlschierke
                    This post did not contain any content.
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                    adaA This user is from outside of this forum
                    adaA This user is from outside of this forum
                    ada
                    wrote last edited by
                    #14

                    Ok, but do you have a Shadowrun tattoo like I do?

                    O51KC2m09GpOuLi.jpg

                    MaxxieM 1 Reply Last reply
                    18
                    • derpykat5@lemmy.worldD derpykat5@lemmy.world

                      Ehh… it’s definitely not an entry-level TTRPG. I’ve tried playing it once and bounced hard, though it was partially the fault of the GM…

                      It’s very crunchy, and complicated, and the rules aren’t laid out very well. Maybe now that I’m more experienced with TTRPGs in general I might have more fun with it. I remember doing some silly stuff that was a lot of fun, it was just bogged down by mistakes and misunderstandings and rules, and the way things are set up can often divide the party in a way that isn’t fun (the net, for example. Anyone not net-capable basically gets a lunch break whenever you’re doing anything in the net).

                      V This user is from outside of this forum
                      V This user is from outside of this forum
                      voroxpete@sh.itjust.works
                      wrote last edited by
                      #15

                      So, I regularly run Shadowrun as a “My first RPG” and as a “Wait, D&D isn’t the only game?”, but I do it by replacing the mechanics entirely.

                      If you want something official, Shadowrun Anarchy is actually pretty good. Otherwise, look at The Sprawl, or Runners in The Dark (A Blades in the Dark hack). And I guess at some point I’ll get around to actually releasing the custom system I’m using to run it for my current games.

                      derpykat5@lemmy.worldD C 2 Replies Last reply
                      5
                      • adaA ada

                        Ok, but do you have a Shadowrun tattoo like I do?

                        O51KC2m09GpOuLi.jpg

                        MaxxieM This user is from outside of this forum
                        MaxxieM This user is from outside of this forum
                        Maxxie
                        wrote last edited by
                        #16

                        It looks so good! Now I want one too

                        1 Reply Last reply
                        6
                        • V voroxpete@sh.itjust.works

                          So, I regularly run Shadowrun as a “My first RPG” and as a “Wait, D&D isn’t the only game?”, but I do it by replacing the mechanics entirely.

                          If you want something official, Shadowrun Anarchy is actually pretty good. Otherwise, look at The Sprawl, or Runners in The Dark (A Blades in the Dark hack). And I guess at some point I’ll get around to actually releasing the custom system I’m using to run it for my current games.

                          derpykat5@lemmy.worldD This user is from outside of this forum
                          derpykat5@lemmy.worldD This user is from outside of this forum
                          derpykat5@lemmy.world
                          wrote last edited by
                          #17

                          If you “run Shadowrun” by “replacing the rules entirely” you aren’t running Shadowrun. You’re running a different system with Shadowrun’s setting.

                          V 1 Reply Last reply
                          3
                          • S sbv@sh.itjust.works

                            I fucking love Shadowrun.

                            My group doesn’t like magic with their cyberpunk dystopias, so I’m stuck playing Cyberpunk RED. Which is fine. I’ve picked up a bunch of the fun non-magical stuff from SR, and borrowed a few of the megacorps.

                            We’re still having fun, but I still want metahumans and magic.

                            I This user is from outside of this forum
                            I This user is from outside of this forum
                            ingeanus@ttrpg.network
                            wrote last edited by
                            #18

                            I’ll stand by until the day I die that Shadowruns magic allows for some of the best punk aspects for Cyberpunk. Just like the Fantasy genre uses supernatural and extreme settings to explore things easier than real life, a magic system that’s foundationally opposed to the technological exploitation of Cyberpunk has amazing storytelling potential.

                            S 1 Reply Last reply
                            3
                            • V voroxpete@sh.itjust.works

                              So, I regularly run Shadowrun as a “My first RPG” and as a “Wait, D&D isn’t the only game?”, but I do it by replacing the mechanics entirely.

                              If you want something official, Shadowrun Anarchy is actually pretty good. Otherwise, look at The Sprawl, or Runners in The Dark (A Blades in the Dark hack). And I guess at some point I’ll get around to actually releasing the custom system I’m using to run it for my current games.

                              C This user is from outside of this forum
                              C This user is from outside of this forum
                              captainlezbian@lemmy.world
                              wrote last edited by
                              #19

                              A lot of folks want a cyberpunk fantasy game with decent rules. Good luck

                              A 1 Reply Last reply
                              2
                              • derpykat5@lemmy.worldD derpykat5@lemmy.world

                                If you “run Shadowrun” by “replacing the rules entirely” you aren’t running Shadowrun. You’re running a different system with Shadowrun’s setting.

                                V This user is from outside of this forum
                                V This user is from outside of this forum
                                voroxpete@sh.itjust.works
                                wrote last edited by
                                #20

                                That seems to be entirely missing the point of RPGs, to my mind. What exactly are the limits of this logic? If I use house rules, am I “not running Shadowrun”? What about if I use an older system? Shadowrun has 6 editions, some of them very different from each other, plus a complete alternate rules set. Anarchy is at least as different from 6E as anything I’m doing with it, so why does Anarchy get to be canonically Shadowrun, but my game doesn’t, even though neither of them are using anything like the mainline rules?

                                derpykat5@lemmy.worldD 1 Reply Last reply
                                3
                                • C captainlezbian@lemmy.world

                                  A lot of folks want a cyberpunk fantasy game with decent rules. Good luck

                                  A This user is from outside of this forum
                                  A This user is from outside of this forum
                                  azrendelmare@ttrpg.network
                                  wrote last edited by
                                  #21

                                  Cities Without Number’s paid version has what is very clearly “Shadowrun without the Shadowrun rules.” I haven’t tried much of the system, and none with the magic stuff, but it might be pretty good?

                                  C phase@lemmy.8th.worldP 2 Replies Last reply
                                  1
                                  • I ingeanus@ttrpg.network

                                    I’ll stand by until the day I die that Shadowruns magic allows for some of the best punk aspects for Cyberpunk. Just like the Fantasy genre uses supernatural and extreme settings to explore things easier than real life, a magic system that’s foundationally opposed to the technological exploitation of Cyberpunk has amazing storytelling potential.

                                    S This user is from outside of this forum
                                    S This user is from outside of this forum
                                    sbv@sh.itjust.works
                                    wrote last edited by
                                    #22

                                    I really like the treatment of metahumans in the earlier editions. I really like orcs getting the short end of the stick in terms of lifespan and appearance. It makes a dark setting even darker.

                                    1 Reply Last reply
                                    2
                                    • A azrendelmare@ttrpg.network

                                      Cities Without Number’s paid version has what is very clearly “Shadowrun without the Shadowrun rules.” I haven’t tried much of the system, and none with the magic stuff, but it might be pretty good?

                                      C This user is from outside of this forum
                                      C This user is from outside of this forum
                                      captainlezbian@lemmy.world
                                      wrote last edited by
                                      #23

                                      Ok, tbh what I really want is something closer to cyberpunk starfinder

                                      1 Reply Last reply
                                      0
                                      • A azrendelmare@ttrpg.network

                                        Cities Without Number’s paid version has what is very clearly “Shadowrun without the Shadowrun rules.” I haven’t tried much of the system, and none with the magic stuff, but it might be pretty good?

                                        phase@lemmy.8th.worldP This user is from outside of this forum
                                        phase@lemmy.8th.worldP This user is from outside of this forum
                                        phase@lemmy.8th.world
                                        wrote last edited by
                                        #24

                                        Shadowrun Anarchy v2 😄

                                        1 Reply Last reply
                                        0
                                        • V voroxpete@sh.itjust.works

                                          That seems to be entirely missing the point of RPGs, to my mind. What exactly are the limits of this logic? If I use house rules, am I “not running Shadowrun”? What about if I use an older system? Shadowrun has 6 editions, some of them very different from each other, plus a complete alternate rules set. Anarchy is at least as different from 6E as anything I’m doing with it, so why does Anarchy get to be canonically Shadowrun, but my game doesn’t, even though neither of them are using anything like the mainline rules?

                                          derpykat5@lemmy.worldD This user is from outside of this forum
                                          derpykat5@lemmy.worldD This user is from outside of this forum
                                          derpykat5@lemmy.world
                                          wrote last edited by derpykat5@lemmy.world
                                          #25

                                          If you use an older edition of Shadowrun, you’re running an older edition of Shadowrun, like how people say they run PF2e. Or you saying you’d run Shadowrun Anarchy. But you wouldn’t say you’re running Shadowrun at a LFG forum and expect nobody to ask or care what edition.

                                          House rules are house rules. They’re expected, but usually minor in the scope of the system.

                                          Both are a far cry from “replacing the mechanics entirely”. There’s only so much you can replace or scrap before you cross a line of it not being the same system anymore, and “replacing the mechanics entirely” definitely crosses that line. It’s like when you see someone say “Yeah I’m running D&D5e but I replaced the combat rules and added Draw Steel’s negotiation system and reworked all the proficiencies and changed to Vancian spellcasting”. At that point, you’re basically playing your own system where the stats and classes are inspired by D&D5e, but nobody would call that “D&D5e but with house rules/homebrew”. There’s more stuff that isn’t D&D5e than that is.

                                          This is exactly the kind of thing that people get annoyed at D&D people about, just sort of in reverse; D&D people run different settings with a 5e ruleset and call it a “new system”. You’re running a system’s setting with a different system and calling it “the same system”. There’s absolutely nothing wrong with pasting Shadowrun’s setting onto a new system, but if I run a campaign in Shadowrun’s world but I replace the mechanics entirely with D&D5e, I’m not running Shadowrun. I’m running D&D5e.

                                          V 1 Reply Last reply
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