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Wandering Adventure Party

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  3. How is this a viable business

How is this a viable business

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  • J jjjalljs@ttrpg.network

    I bet someone has compiled a list of common video game tropes people try to bring into tabletop games. “Expecting a merchant to buy the blood soaked armor without questions” would definitely be on there.

    M This user is from outside of this forum
    M This user is from outside of this forum
    mnemonicmonkeys@sh.itjust.works
    wrote on last edited by
    #19

    Thankfully in PF2E, PC’s only get half of most item’s value when selling to merchants RAW. I like to use this as an explanation, especially to new players

    J 1 Reply Last reply
    6
    • RmDebArc_5R RmDebArc_5
      This post did not contain any content.
      C This user is from outside of this forum
      C This user is from outside of this forum
      captbuttons@lemmygrad.ml
      wrote on last edited by
      #20

      Secondary Sign reads “change my mind”.

      1 Reply Last reply
      0
      • T tolookah@discuss.tchncs.de

        Spoiler: the whole swamp is pea soup, the pot is not.

        M This user is from outside of this forum
        M This user is from outside of this forum
        mnemonicmonkeys@sh.itjust.works
        wrote on last edited by
        #21

        Even the man is pea soup! And his name? Abraham Lincoln.

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        4
        • UnhingedFridgeU UnhingedFridge

          Good time for a crusty witch that scams the players and tries to harm them when they leave

          J This user is from outside of this forum
          J This user is from outside of this forum
          Javi
          wrote on last edited by
          #22

          Or she employs the old ‘secretly give them a gold eating coin’ trick. Momentary gain for eternal torment.

          1 Reply Last reply
          3
          • M mnemonicmonkeys@sh.itjust.works

            Thankfully in PF2E, PC’s only get half of most item’s value when selling to merchants RAW. I like to use this as an explanation, especially to new players

            J This user is from outside of this forum
            J This user is from outside of this forum
            jjjalljs@ttrpg.network
            wrote on last edited by
            #23

            What is half the value of “a leather jerkin, soaked and blood and gut-juice, with two arrow sized holes and one axe sized hole”? Zero? Or perhaps a negative value because having it makes the owner look guilty of murder?

            I think I had a dm once say like “the armor didn’t work for the last bloke, why would I want it?”

            M 1 Reply Last reply
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            • J jjjalljs@ttrpg.network

              I bet someone has compiled a list of common video game tropes people try to bring into tabletop games. “Expecting a merchant to buy the blood soaked armor without questions” would definitely be on there.

              E This user is from outside of this forum
              E This user is from outside of this forum
              Evilsandwichman [none/use name]
              wrote on last edited by
              #24

              I had to explain to one of my players once why no merchant was going to buy the dirty loincloths he was undressing dead goblins of; really didn’t think that needed explaining

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              5
              • P panda_abyss@lemmy.ca

                I hope it’s pea soup!

                S This user is from outside of this forum
                S This user is from outside of this forum
                stupidcasey@lemmy.world
                wrote on last edited by
                #25

                You misspelled it but it is.

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                5
                • J jjjalljs@ttrpg.network

                  What is half the value of “a leather jerkin, soaked and blood and gut-juice, with two arrow sized holes and one axe sized hole”? Zero? Or perhaps a negative value because having it makes the owner look guilty of murder?

                  I think I had a dm once say like “the armor didn’t work for the last bloke, why would I want it?”

                  M This user is from outside of this forum
                  M This user is from outside of this forum
                  mnemonicmonkeys@sh.itjust.works
                  wrote on last edited by mnemonicmonkeys@sh.itjust.works
                  #26

                  If it’s composite armor like a lamellar, coat of plates, or brigandine then it can be disassembled for the plates and reassembled. Making iron plates was rather expensive for most of the Middle Ages.

                  And if it’s chainmail, you just shake it until all the crud and rust is rubbed off and patch the holes.

                  Plate would be significantly harder to get back to original condition from damage, and cloth armor and padding such as gambesons would be a lost cause

                  1 Reply Last reply
                  7
                  • J jjjalljs@ttrpg.network

                    I bet someone has compiled a list of common video game tropes people try to bring into tabletop games. “Expecting a merchant to buy the blood soaked armor without questions” would definitely be on there.

                    L This user is from outside of this forum
                    L This user is from outside of this forum
                    Fonzie!
                    wrote on last edited by
                    #27

                    “Sleeping to regain hit points, multiple times a day, even when in a high speed chase” is up there for me.

                    J 1 Reply Last reply
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                    • L Fonzie!

                      “Sleeping to regain hit points, multiple times a day, even when in a high speed chase” is up there for me.

                      J This user is from outside of this forum
                      J This user is from outside of this forum
                      jjjalljs@ttrpg.network
                      wrote on last edited by
                      #28

                      If I ever play D&D again, I think I’m going to spend a lot of time in session 0 getting on the same page about if we’re playing D&D as a resource management game, or as a wacky hijinks game. So many people want to play the latter, but expect a long rest to be as easy as it is in video games.

                      “I’m out of spells! Can we long rest?”

                      “You’re out of spells after casting nearly every single round of combat in the past 3 fights, and you want to chill out for 8 to 16 hours here, in the court of the evil duke’s castle, while he’s working on a ritual to summon a demon lord in a few hours?”

                      I mean, I kind of get it. The game is set up so you have all these cool toys. Of course you want to use them. That conflict is why I dislike per-day resources.

                      1 Reply Last reply
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