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  2. PC Gaming
  3. Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year

Valve makes almost $50 million per employee, raking in more cash per person than Google, Amazon, or Microsoft — gaming giant's 350 employees on track to generate $17 billion this year

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  • E empricorn@feddit.nl

    Remind me again which game developer had to release their game on Steam? Or which publisher had no choice but to market on the platform? And are you the sole user forced to use Steam, or was that someone else…?

    A This user is from outside of this forum
    A This user is from outside of this forum
    artyom
    wrote on last edited by
    #7

    All of them.

    1 Reply Last reply
    6
    • E empricorn@feddit.nl

      Remind me again which game developer had to release their game on Steam? Or which publisher had no choice but to market on the platform? And are you the sole user forced to use Steam, or was that someone else…?

      A This user is from outside of this forum
      A This user is from outside of this forum
      anguo
      wrote on last edited by
      #8

      Doesn’t make it less of a monopoly.

      A I 2 Replies Last reply
      17
      • C carnelian@lemmy.world

        Did a little digging, apparently in a 2021 lawsuit, documents were released with bad redactions (they blacked out over the data, but the underlying information was still able to be highlighted and copied/pasted. Very common error when redacting PDFs)

        I haven’t checked the data myself but according one user this was the breakdown:

        “Total staff as of 2021: 336 people

        Administration: 35 people making an average of 4.5 million a year

        Game Developers: 181 people making an average of 1 million a year

        Steam Developers: 79 people making an average of 960k a year

        Hardware Developers: 41 people making average of 430k a year”

        Normally I would guess that “average” here probably means a few people making a ton of money while others get shafted. But I think “admin” probably accounts for that. We have no official way of knowing the true breakdown since this info is not supposed to be public

        driving_crooner@lemmy.eco.brD This user is from outside of this forum
        driving_crooner@lemmy.eco.brD This user is from outside of this forum
        driving_crooner@lemmy.eco.br
        wrote on last edited by
        #9

        What does administration mean there? Like accounting, human resources and so? How could they make, in average, way more that developers??

        F 1 Reply Last reply
        5
        • F falsewhite@lemmy.world

          I wonder if they’re also getting paid more or does greedy Gabe just take it all to fund his mega yachts.

          D This user is from outside of this forum
          D This user is from outside of this forum
          dukemirage@lemmy.world
          wrote on last edited by
          #10

          No no Gabe just works 31.244.670 times as much as his employees.

          1 Reply Last reply
          15
          • driving_crooner@lemmy.eco.brD driving_crooner@lemmy.eco.br

            What does administration mean there? Like accounting, human resources and so? How could they make, in average, way more that developers??

            F This user is from outside of this forum
            F This user is from outside of this forum
            Fushuan [he/him]
            wrote on last edited by
            #11

            I’d think it’s marketing teams, HR, managers, the C-suite.

            Those who manage people usually make more than those who dos tuff because they take on more responsibilities.

            Yeah I know that’s bullshit and that they shift responsibilities all the time, but good managers do shoulder bullshit so workers can work.

            driving_crooner@lemmy.eco.brD B 2 Replies Last reply
            22
            • E empricorn@feddit.nl

              Remind me again which game developer had to release their game on Steam? Or which publisher had no choice but to market on the platform? And are you the sole user forced to use Steam, or was that someone else…?

              D This user is from outside of this forum
              D This user is from outside of this forum
              dukemirage@lemmy.world
              wrote on last edited by
              #12

              If I want my game to sell I have to release on Steam, though.

              koboldcoterie@pawb.socialK E MeldrikM B T 7 Replies Last reply
              31
              • A anguo

                Doesn’t make it less of a monopoly.

                A This user is from outside of this forum
                A This user is from outside of this forum
                aspharr@lemmy.world
                wrote on last edited by
                #13

                I think the difference here is that Valve isn’t forcing a monopoly in the way our tech overlords like Google and Amazon do through acquisitions and regulatory capture.

                Several companies have tried and mostly failed to compete with Steam, I’m primarily thinking of whatever the EA and Ubisoft launchers are. The two closest have been GOG whom I would argue is fairly successful considering what their goals are and Epic, whom I would say is much less so.

                W 1 Reply Last reply
                28
                • alessandro@lemmy.caA alessandro@lemmy.ca
                  This post did not contain any content.
                  G This user is from outside of this forum
                  G This user is from outside of this forum
                  gladaed@feddit.org
                  wrote on last edited by
                  #14

                  They probably should hire more people and reduce profits. But you can’t just hire anybody and that’s a lot of work.

                  B L 2 Replies Last reply
                  1
                  • C carnelian@lemmy.world

                    Did a little digging, apparently in a 2021 lawsuit, documents were released with bad redactions (they blacked out over the data, but the underlying information was still able to be highlighted and copied/pasted. Very common error when redacting PDFs)

                    I haven’t checked the data myself but according one user this was the breakdown:

                    “Total staff as of 2021: 336 people

                    Administration: 35 people making an average of 4.5 million a year

                    Game Developers: 181 people making an average of 1 million a year

                    Steam Developers: 79 people making an average of 960k a year

                    Hardware Developers: 41 people making average of 430k a year”

                    Normally I would guess that “average” here probably means a few people making a ton of money while others get shafted. But I think “admin” probably accounts for that. We have no official way of knowing the true breakdown since this info is not supposed to be public

                    koboldcoterie@pawb.socialK This user is from outside of this forum
                    koboldcoterie@pawb.socialK This user is from outside of this forum
                    koboldcoterie@pawb.social
                    wrote on last edited by
                    #15

                    This actually seems like not a terrible spread. The average for the top earners is a little more than 10x the average for the lowest earners… Obviously outliers could be skewing that data (there could be one hardware developer making 30 million while the others work for poverty wages) but from the data we have, this isn’t nearly as wide a gap as I would have expected.

                    CoelacanthC J F 3 Replies Last reply
                    60
                    • D dukemirage@lemmy.world

                      If I want my game to sell I have to release on Steam, though.

                      koboldcoterie@pawb.socialK This user is from outside of this forum
                      koboldcoterie@pawb.socialK This user is from outside of this forum
                      koboldcoterie@pawb.social
                      wrote on last edited by
                      #16

                      It would really help if the would-be competitors focused on consumer-facing features rather than… whatever it is they’re doing. GoG is doing a great job of this, but EGS is still missing even the most basic features years later, because they keep trying to get market share through buying exclusives and giving away free games and that’s sadly never going to work out. They just don’t understand what the consumers in the industry they’re trying to operate in want.

                      D 1 Reply Last reply
                      21
                      • koboldcoterie@pawb.socialK koboldcoterie@pawb.social

                        This actually seems like not a terrible spread. The average for the top earners is a little more than 10x the average for the lowest earners… Obviously outliers could be skewing that data (there could be one hardware developer making 30 million while the others work for poverty wages) but from the data we have, this isn’t nearly as wide a gap as I would have expected.

                        CoelacanthC This user is from outside of this forum
                        CoelacanthC This user is from outside of this forum
                        Coelacanth
                        wrote on last edited by
                        #17

                        Wouldn’t surprise that much, as far as I’ve heard from as far as I remember Valve is a great place to work and by all accounts treat their employees well.

                        1 Reply Last reply
                        27
                        • alessandro@lemmy.caA alessandro@lemmy.ca
                          This post did not contain any content.
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                          T This user is from outside of this forum
                          Triumph
                          wrote on last edited by
                          #18

                          Revenue. Revenue is not profit.

                          1 Reply Last reply
                          181
                          • D dukemirage@lemmy.world

                            If I want my game to sell I have to release on Steam, though.

                            E This user is from outside of this forum
                            E This user is from outside of this forum
                            empricorn@feddit.nl
                            wrote on last edited by
                            #19

                            Interesting that first part… Respectfully, no one is entitled to sales on any platform. As a consumer, I’ve tried other launchers and stores. I hate them all. I choose to only use Steam (for the time being). It’s simply choosing the superior option, but it is an option. I can’t say the same for my internet, energy, or cable companies…

                            D 1 Reply Last reply
                            30
                            • alessandro@lemmy.caA alessandro@lemmy.ca
                              This post did not contain any content.
                              P This user is from outside of this forum
                              P This user is from outside of this forum
                              prole@lemmy.blahaj.zone
                              wrote on last edited by
                              #20

                              Do they have any kind of profit sharing program?

                              I’d be kind of pissed if I worked there and made like $70k or whatever, only to read this shit.

                              JyekJ N M 3 Replies Last reply
                              6
                              • F falsewhite@lemmy.world

                                I wonder if they’re also getting paid more or does greedy Gabe just take it all to fund his mega yachts.

                                F This user is from outside of this forum
                                F This user is from outside of this forum
                                flandish
                                wrote on last edited by
                                #21

                                capitalism gonna capitalism, man. you know the answer.

                                1 Reply Last reply
                                4
                                • A aspharr@lemmy.world

                                  I think the difference here is that Valve isn’t forcing a monopoly in the way our tech overlords like Google and Amazon do through acquisitions and regulatory capture.

                                  Several companies have tried and mostly failed to compete with Steam, I’m primarily thinking of whatever the EA and Ubisoft launchers are. The two closest have been GOG whom I would argue is fairly successful considering what their goals are and Epic, whom I would say is much less so.

                                  W This user is from outside of this forum
                                  W This user is from outside of this forum
                                  warm
                                  wrote on last edited by warm@kbin.earth
                                  #22

                                  This is the key point people are missing.

                                  Valve arent paying for exclusives or anything, they are just delivering a far better product than anyone else. GOG has it’s DRM-free market, but outside of that, there’s nothing close. Even if Epic Games had feature parity, fuck that company.

                                  1 Reply Last reply
                                  16
                                  • G gladaed@feddit.org

                                    They probably should hire more people and reduce profits. But you can’t just hire anybody and that’s a lot of work.

                                    B This user is from outside of this forum
                                    B This user is from outside of this forum
                                    Brokkr
                                    wrote on last edited by
                                    #23

                                    This is revenue not profit. They need to pay their operating costs with these funds. Their operating costs are probably pretty high considering their global network and distribution. Hiring more people would likely have a minimal impact on their operating costs and each new person may not contribute much to their revenue considering their business model.

                                    G 1 Reply Last reply
                                    14
                                    • F falsewhite@lemmy.world

                                      I wonder if they’re also getting paid more or does greedy Gabe just take it all to fund his mega yachts.

                                      ? Offline
                                      ? Offline
                                      Guest
                                      wrote on last edited by
                                      #24

                                      A highschool friends dad worked at Valve and they’d take the entire company and their families to Hawaii every year.

                                      Seemed like a good place to work.

                                      1 Reply Last reply
                                      35
                                      • D dukemirage@lemmy.world

                                        If I want my game to sell I have to release on Steam, though.

                                        MeldrikM This user is from outside of this forum
                                        MeldrikM This user is from outside of this forum
                                        Meldrik
                                        wrote on last edited by
                                        #25

                                        You can sell your game on Steam, in addition to other platforms as well.

                                        TheTechnician27T 1 Reply Last reply
                                        11
                                        • E empricorn@feddit.nl

                                          Remind me again which game developer had to release their game on Steam? Or which publisher had no choice but to market on the platform? And are you the sole user forced to use Steam, or was that someone else…?

                                          YerboutiY This user is from outside of this forum
                                          YerboutiY This user is from outside of this forum
                                          Yerbouti
                                          wrote on last edited by
                                          #26

                                          Yeah, why do you buy things if you’re against capitalism? Checkmate.

                                          1 Reply Last reply
                                          5

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