Atari just scooped up five long-dormant Ubisoft franchises.
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Atari just scooped up five long-dormant Ubisoft franchises.
- Cold Fear – (2005 survival horror on a storm-tossed freighter, often compared to Resident Evil 4)
- I Am Alive – (2012 post-apocalypse survival sim that nearly didn’t ship at all)
- Grow Home – (2015 experimental climbing adventure from Ubisoft Reflections)
- Grow Up – (the 2016 sequel, more of the same vertical sandbox)
- Child of Eden – (2011 rhythm-shooter from Rez creator Tetsuya Mizuguchi)
Most of these landed in the Xbox 360/PS3 era, but Cold Fear is the outlier, hitting shelves back in 2005.
Now, cards on the table—I’d never even heard of most of these until this announcement. But that’s exactly why it’s interesting. Atari has made a habit of digging up half-forgotten IPs and giving them a second life (see: Killing Time: Resurrected).
Some fans complain these aren’t “retro” enough for Atari’s image. But honestly, Atari’s modern strategy isn’t about nostalgia alone—it’s about salvaging the orphaned, the overlooked, and the abandoned. Just look at their work with System Shock and other rescues.
If they apply that same polish here, we might be in for something special.
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Atari just scooped up five long-dormant Ubisoft franchises.
- Cold Fear – (2005 survival horror on a storm-tossed freighter, often compared to Resident Evil 4)
- I Am Alive – (2012 post-apocalypse survival sim that nearly didn’t ship at all)
- Grow Home – (2015 experimental climbing adventure from Ubisoft Reflections)
- Grow Up – (the 2016 sequel, more of the same vertical sandbox)
- Child of Eden – (2011 rhythm-shooter from Rez creator Tetsuya Mizuguchi)
Most of these landed in the Xbox 360/PS3 era, but Cold Fear is the outlier, hitting shelves back in 2005.
Now, cards on the table—I’d never even heard of most of these until this announcement. But that’s exactly why it’s interesting. Atari has made a habit of digging up half-forgotten IPs and giving them a second life (see: Killing Time: Resurrected).
Some fans complain these aren’t “retro” enough for Atari’s image. But honestly, Atari’s modern strategy isn’t about nostalgia alone—it’s about salvaging the orphaned, the overlooked, and the abandoned. Just look at their work with System Shock and other rescues.
If they apply that same polish here, we might be in for something special.
@atomicpoet @videogames “Grow Home” and “Grow Up” are both great and available as a US$16.18 bundle on #Steam. #SteamDeck verified, too.
I look forward to #Atari continuing the series.
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A Chris Trottier shared this topic