He paid so much money...
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On one hand, the inevitable urge to hit them with the 1d100 Psychic damage.
On the other hand, the respect and dedication to the craft that deserves a reward.
To balance it out, you make them keep the accent up. Let them go answer the door for the pizza delivery. Listen as they have to declare “This be fine booty, me crew eats well this night. No mutiny be had. Take your coin, kingsdog, and may the brine not take ye!”
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On one hand, the inevitable urge to hit them with the 1d100 Psychic damage.
On the other hand, the respect and dedication to the craft that deserves a reward.
To balance it out, you make them keep the accent up. Let them go answer the door for the pizza delivery. Listen as they have to declare “This be fine booty, me crew eats well this night. No mutiny be had. Take your coin, kingsdog, and may the brine not take ye!”
My table (relatively new players) has a balance of players that understand the concept and application of role play, and one that intuitively gets that if his character would do something reckless (or if the reckless can be directed to push the story forward) the reckless is going to happen.
I find this creates a good balance, but I’m keen to hear how you have all experienced this. Never had the accents or role play jump to this degree however.
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People are why I solo play rpgs