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Wandering Adventure Party

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Skill checks

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  • S This user is from outside of this forum
    S This user is from outside of this forum
    stovetop@lemmy.world
    wrote last edited by
    #98

    FWIW, inconsistency is one of the things I hate the most about the game design in Elden Ring. It does not properly communicate the actual impact of stat upgrades at different levels (e.g. 39-40 vigor is a significantly higher jump than 40-41 vigor) and enemies will have resistances or weaknesses to different damage types that often feel arbitrary/poorly communicated (e.g. the Magma Wyrm, a creature that breathes fire, is more resistant to fire than the Fire Giant; Borealis, an icy dragon that breathes ice, is nearly as resistant to fire as the Fire Giant; Hero of Zamor, an icy man that shoots ice, is weak to fire).

    Elden Ring’s design is essentially a form of trial and error that often punishes you for choosing poorly, relying instead on metagame knowledge (patterns from previous Souls games, online discourse) to patch up its shortcomings. Fun as all hell when you know what to do, but its systems are incredibly arcane for newcomers.

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    • JackbyDevJ This user is from outside of this forum
      JackbyDevJ This user is from outside of this forum
      JackbyDev
      wrote last edited by
      #99

      That’s still not clear what you mean, all of those things are typically the results of a success. Do you mean nat 20 should always succeed? Do you mean nat 20 should always be a success with extra benefits? Do you mean nat 20 should always give you a side benefit even if it fails? You need to be more clear.

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      • U untorquer@lemmy.world

        I agree. In casual play you can rely on veteran players to know their stats. If they’re the type to lie intentionally then they can leave the table. If they’re making mistakes then maybe something goes a little too easily, oh well. The best DMs i had didn’t give a shit and focused on rewarding players for learning.

        JackbyDevJ This user is from outside of this forum
        JackbyDevJ This user is from outside of this forum
        JackbyDev
        wrote last edited by
        #100

        No, you’re misunderstanding, I’m not saying the player, I’m saying the DM. I’m not going to waste everyone’s time at the table checking whether a 20 on the die could possibly succeed given their modifier when I can just ask them to make a roll. It’s way quicker.

        U 1 Reply Last reply
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        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

          How do you create fair encounters without knowing your player’s character’s stats? 🤨

          JackbyDevJ This user is from outside of this forum
          JackbyDevJ This user is from outside of this forum
          JackbyDev
          wrote last edited by
          #101

          Just because I have a sense of what modifiers are and might check during encounter building doesn’t mean I have them all memorized. That’s genuinely like over a hundred numbers to have memorized. Plus I can look at a sheet while building an encounter and not waste anyone’s time.

          🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
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          • L leftzero@lemmy.dbzer0.com

            It’s a game designed around math, combat, and dungeon crawling, not around roleplaying.

            The objective isn’t to have fun roleplaying, but to roll the right numbers to maximise damage to the enemy. Any real fun comes from ignoring the rules and homebrewing.

            The car might have gotten a few coats of paint over the years and maybe more ergonomic seats, but it’s still the same old chassis and engine underneath.

            There are many games built around the concept of getting the players to have fun roleplaying, but DND has never been one of them, and if it ever became one it’d no longer be DND.

            Don PianoD This user is from outside of this forum
            Don PianoD This user is from outside of this forum
            Don Piano
            wrote last edited by
            #102

            It’s also not really designed to make combat particularly interesting, other games manage that much better. Either shorter or narratively interesting.

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            • JackbyDevJ JackbyDev

              No, you’re misunderstanding, I’m not saying the player, I’m saying the DM. I’m not going to waste everyone’s time at the table checking whether a 20 on the die could possibly succeed given their modifier when I can just ask them to make a roll. It’s way quicker.

              U This user is from outside of this forum
              U This user is from outside of this forum
              untorquer@lemmy.world
              wrote last edited by
              #103

              Ah yeah i see. A roll skips you having to sort through character sheets introducing a silent pause in the narrative to determine whether a check passively succeeds.

              I was a little confused by talk of character sheets because the players have them right there and they should be carbon copy with what the dm has.

              I meant that for checks as the DM you can save time by relying on players who you can trust to know the game and be honest, rolled or passive. I argue that a DM that asks for my stats has not yet been any less immersive for me. It takes a split second and I’ll take it over railroading every time.

              JackbyDevJ 1 Reply Last reply
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              • JackbyDevJ JackbyDev

                Just because I have a sense of what modifiers are and might check during encounter building doesn’t mean I have them all memorized. That’s genuinely like over a hundred numbers to have memorized. Plus I can look at a sheet while building an encounter and not waste anyone’s time.

                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                wrote last edited by
                #104

                I never mentioned having them memorized. I specifically said you should have a copy of their sheets. lol

                JackbyDevJ 1 Reply Last reply
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                • T The Picard Maneuver

                  (in D&D at least)

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  shinkantrain@lemmy.ml
                  wrote last edited by shinkantrain@lemmy.ml
                  #105

                  They do if it’s funny. Fails too.

                  1 Reply Last reply
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                  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                    I never mentioned having them memorized. I specifically said you should have a copy of their sheets. lol

                    JackbyDevJ This user is from outside of this forum
                    JackbyDevJ This user is from outside of this forum
                    JackbyDev
                    wrote last edited by jackbydev@programming.dev
                    #106

                    Do you want me to check all eight of their sheets and all their abilities that could possibly modify their scores or just ask them to make a Blah (Foo) check check and see what the result is? It’s gonna be way faster for everyone to just ask them to roll.

                    I never said I didn’t have the sheets. You keep trying to make this about access to sheets.

                    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
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                    • U untorquer@lemmy.world

                      Ah yeah i see. A roll skips you having to sort through character sheets introducing a silent pause in the narrative to determine whether a check passively succeeds.

                      I was a little confused by talk of character sheets because the players have them right there and they should be carbon copy with what the dm has.

                      I meant that for checks as the DM you can save time by relying on players who you can trust to know the game and be honest, rolled or passive. I argue that a DM that asks for my stats has not yet been any less immersive for me. It takes a split second and I’ll take it over railroading every time.

                      JackbyDevJ This user is from outside of this forum
                      JackbyDevJ This user is from outside of this forum
                      JackbyDev
                      wrote last edited by
                      #107

                      I think most people would say not letting you attempt to do something because they think your character can’t possibly have enough of a bonus to do it is railroading. Again, like I said, I don’t have foresight to know what the bonus might be. What if the bard decides to inspire them? What if the cleric uses guidance before? What if they have some item that gives them a bonus and they haven’t written that in and just add it in the fly?

                      U 1 Reply Last reply
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                      • JackbyDevJ JackbyDev

                        I think most people would say not letting you attempt to do something because they think your character can’t possibly have enough of a bonus to do it is railroading. Again, like I said, I don’t have foresight to know what the bonus might be. What if the bard decides to inspire them? What if the cleric uses guidance before? What if they have some item that gives them a bonus and they haven’t written that in and just add it in the fly?

                        U This user is from outside of this forum
                        U This user is from outside of this forum
                        untorquer@lemmy.world
                        wrote last edited by
                        #108

                        I agree completely!

                        ::: spoiler Tap for spoiler I assume you’re just adding context because I don’t believe dialogue has clashing ideas any longer :::

                        JackbyDevJ 1 Reply Last reply
                        0
                        • ideonekI ideonek

                          Ok, but if the 20 doesn’t succed, why did you let them roll in the first place?

                          I Cast FistI This user is from outside of this forum
                          I Cast FistI This user is from outside of this forum
                          I Cast Fist
                          wrote last edited by
                          #109

                          Sometimes, it’s about sending a message.

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                          • ideonekI ideonek

                            Ok, but if the 20 doesn’t succed, why did you let them roll in the first place?

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                            T This user is from outside of this forum
                            trumble@sopuli.xyz
                            wrote last edited by
                            #110

                            Because I don’t know what their max roll might be and it achieves them something, they gain knowledge that something is impossible for them.

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                            • H honytawk@lemmy.zip

                              On page 242 of the Dungeon Master Guide 2014, it describes crit successes and fails as an optional rule.

                              As optional as multiclassing and feats.

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                              C This user is from outside of this forum
                              chetradley@lemmy.world
                              wrote last edited by
                              #111

                              Also grid based combat! If you want to be D&D purists, have fun but I’m glad my group isn’t!

                              1 Reply Last reply
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                              • U untorquer@lemmy.world

                                I agree completely!

                                ::: spoiler Tap for spoiler I assume you’re just adding context because I don’t believe dialogue has clashing ideas any longer :::

                                JackbyDevJ This user is from outside of this forum
                                JackbyDevJ This user is from outside of this forum
                                JackbyDev
                                wrote last edited by
                                #112

                                I’m just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.

                                U 1 Reply Last reply
                                0
                                • JackbyDevJ JackbyDev

                                  Do you want me to check all eight of their sheets and all their abilities that could possibly modify their scores or just ask them to make a Blah (Foo) check check and see what the result is? It’s gonna be way faster for everyone to just ask them to roll.

                                  I never said I didn’t have the sheets. You keep trying to make this about access to sheets.

                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                  🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                                  wrote last edited by
                                  #113

                                  Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking “don’t you have your PC’s sheets?” 🤦‍♂️

                                  JackbyDevJ 1 Reply Last reply
                                  0
                                  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                                    Yeah; you just assumed I meant to memorize it, despite my initial comment straight up asking “don’t you have your PC’s sheets?” 🤦‍♂️

                                    JackbyDevJ This user is from outside of this forum
                                    JackbyDevJ This user is from outside of this forum
                                    JackbyDev
                                    wrote last edited by
                                    #114

                                    why did you let them roll in the first place?

                                    Because I don’t have everyone’s modifier for every skill, ability, saving throw, and attack memorized off the top of my head

                                    Why the hell not? You’re the DM. Why do you not have copies of your player’s character sheets?

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                                    • JackbyDevJ JackbyDev

                                      I’m just disagreeing that allowing someone to roll when a 20 might not be enough is railroading.

                                      U This user is from outside of this forum
                                      U This user is from outside of this forum
                                      untorquer@lemmy.world
                                      wrote last edited by
                                      #115

                                      Oh yeah obv a 20 is an autopass. Sorry i don’t think i meant to argue against that in the first place.

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                                      0
                                      • T The Picard Maneuver

                                        (in D&D at least)

                                        mechaguana@programming.devM This user is from outside of this forum
                                        mechaguana@programming.devM This user is from outside of this forum
                                        mechaguana@programming.dev
                                        wrote last edited by
                                        #116

                                        They crit as in get more RP if they succeed 😄

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                                        1
                                        • T The Picard Maneuver

                                          (in D&D at least)

                                          J This user is from outside of this forum
                                          J This user is from outside of this forum
                                          jjjalljs@ttrpg.network
                                          wrote last edited by
                                          #117

                                          Personally, I find “5% of the time the outcome is astoundingly good, and 5% of the time it’s shockingly bad” kind of unsatisfying. Jarring, even. Picture playing darts and every 20 throws, missed the dart board completely, no matter how good you are at darts.

                                          I haven’t played pf2e but I think degree of success is a much more reasonable system.

                                          I also prefer games that aren’t flat probability. When you only roll one die, every outcome (on the die) is equally likely.

                                          But I think a lot of people playing DND don’t really care about rules, consistency, verisimilitude, or much anything beyond “lololol and then Kevin crit his stealth check so we said the goblin king didn’t see him at all as he stole the throne the goblin was sitting on!!!”. Which is fine, I guess.

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