Traveller and Shadowrun are intellectually fascinating to me as I love the ideas behind both games but I didn't really like the original edition of either.
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It is very funny to me that the creator of Traveller wound up just giving the IP to Mongoose who immediately churned out a D&D compatible version as though the D20 crash had never happened.
Mongoose are like the characters in the Producers except they're IP trolls... They keep buying the rights to really interesting properties and turning them into awful, unedited, D&D-compatible shovelware.
"Springtime for Dungeons... and Draaa-aaa-gons! Winter, for the hobby at laaaaaaarge..."
@Taskerland Except in The Producers they didn't have competition from Mophidius turning out "Winter for Stalin" 2D20 IP musicals.
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Traveller and Shadowrun are intellectually fascinating to me as I love the ideas behind both games but I didn't really like the original edition of either.
However, despite my not thinking much of the original iterations of either of these games, I am forced to admit that each subsequent edition has somehow made them worse.
@Taskerland As far as rules are concerned, I think that Mongoose Traveller is the best Traveller rule set that isn't GURPS. It feels like someone's house rules on the original, tidied up.
I haven't had much to do with their background material. And of course Mongoose editing is legendary. -
It is very funny to me that the creator of Traveller wound up just giving the IP to Mongoose who immediately churned out a D&D compatible version as though the D20 crash had never happened.
Mongoose are like the characters in the Producers except they're IP trolls... They keep buying the rights to really interesting properties and turning them into awful, unedited, D&D-compatible shovelware.
"Springtime for Dungeons... and Draaa-aaa-gons! Winter, for the hobby at laaaaaaarge..."
@Taskerland Marc couldn't bear to make it free, and Mongoose were the only greedheads available.
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@Taskerland Marc couldn't bear to make it free, and Mongoose were the only greedheads available.
@RogerBW @Taskerland
"I would rather my property be stripmined than see it thrive and generate goodwill towards me"? -
@Taskerland As far as rules are concerned, I think that Mongoose Traveller is the best Traveller rule set that isn't GURPS. It feels like someone's house rules on the original, tidied up.
I haven't had much to do with their background material. And of course Mongoose editing is legendary.@RogerBW @Taskerland *cough*

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It is very funny to me that the creator of Traveller wound up just giving the IP to Mongoose who immediately churned out a D&D compatible version as though the D20 crash had never happened.
Mongoose are like the characters in the Producers except they're IP trolls... They keep buying the rights to really interesting properties and turning them into awful, unedited, D&D-compatible shovelware.
"Springtime for Dungeons... and Draaa-aaa-gons! Winter, for the hobby at laaaaaaarge..."
@Taskerland Did Marc really give it to Mongoose? Didn't he sell it?
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@RogerBW @Taskerland *cough*

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@RogerBW @Taskerland *cough*

@BigJackBrass @Taskerland You have suggested in my hearing that if it isn't recognisably the Traveller rules it doesn't feel like Traveller to you…
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@Printdevil @BigJackBrass @Taskerland That's why I phrased it the way I did.
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@Printdevil @BigJackBrass @Taskerland That's why I phrased it the way I did.
Cooties are still cooties no matter how you catch them
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@Taskerland Did Marc really give it to Mongoose? Didn't he sell it?
@AndreasDavour I suspect he got a lump sum but I think it was presented as him handing it over.
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@Taskerland As far as rules are concerned, I think that Mongoose Traveller is the best Traveller rule set that isn't GURPS. It feels like someone's house rules on the original, tidied up.
I haven't had much to do with their background material. And of course Mongoose editing is legendary.@RogerBW I don't think they could have made a less hospitable-to-me version of Traveller had they deliberately set out to do so.
I think they gave the game's fanbase what they wanted but sweet Georgia Brown...
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@RogerBW I don't think they could have made a less hospitable-to-me version of Traveller had they deliberately set out to do so.
I think they gave the game's fanbase what they wanted but sweet Georgia Brown...
"Needs more Gargoyles"
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"Needs more Gargoyles"
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@Taskerland @Printdevil I had a skim through, but it felt like a mixture of off-brand WH40K with that same "the world is clearly ending, we won't even try to find out why" feeling I get from Blades in the Dark.
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@Taskerland @Printdevil I had a skim through, but it felt like a mixture of off-brand WH40K with that same "the world is clearly ending, we won't even try to find out why" feeling I get from Blades in the Dark.
@RogerBW It's basically WH40K and Dune with character creation by White Wolf. You could play as an intelligent Shetland Pony. @Printdevil
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@RogerBW It's basically WH40K and Dune with character creation by White Wolf. You could play as an intelligent Shetland Pony. @Printdevil
So, the silicate based mid 18th century water spout with orange smoke disintegration powers is a goer?
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So, the silicate based mid 18th century water spout with orange smoke disintegration powers is a goer?
@Printdevil I can't remember if they literally had playable Gargoyles but it would not surprise me if they did. @RogerBW
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Traveller and Shadowrun are intellectually fascinating to me as I love the ideas behind both games but I didn't really like the original edition of either.
However, despite my not thinking much of the original iterations of either of these games, I am forced to admit that each subsequent edition has somehow made them worse.
@Taskerland Both are great settings attached to infuriating design philosophies in a way that sparks entire cottage industries of "that but not shit please"
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@Taskerland Both are great settings attached to infuriating design philosophies in a way that sparks entire cottage industries of "that but not shit please"
I have honestly never seen the attraction of Shadowrun.
