Star Citizen Hits $900 Million in Crowdfunding After a Record-Breaking Year
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I backed the Kickstarter back in 2012 or so. Maybe I’ll be able to play it when I retire

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Everyone here should go to YouTube and watch the investigative journalism docu “Sunk Cost Galaxy”. It’s EXCELLENT. I think the dude making it had to stop because of legal threats, but the parts that are out are VERY enlightening.
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I generally wonder, how the hell can you get almost a billion dollars and still not have a functioning product after 13 years?
Well, if they release it they’ll stop getting money shortly after, so why would they?
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I backed the Kickstarter back in 2012 or so. Maybe I’ll be able to play it when I retire

Thats me, backed it when it came out, play it a bit every couple years.
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If Bernie Madoff went into game development
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Good faith, no. There’s about as much good faith as a silicon valley tech bro looking for venture capitalists.
I don’t think Chris Roberts doesn’t believe in what he’s doing. I genuinely think he wants to make what he’s promising because he’s been trying to do that since the 90s. But he’s also milking the development time/funds as hard as he can.
He’s also using the funds to live out his dream of being a movie producer, something he desires as much (if not more than) being a game developer, with the Squadron spinoff mainly being an excuse to hire big-name actors he likes to deliver his script.
Not that that’s a bad thing, but he hasn’t really changed much over his decades-long career, flaws included.
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900 million USD and 13 years of development and they still don’t have the single player linear story game Squadron 42 released.
The visuals were absolutely crazy 10 years ago and are starting to look dated today. They’ve gone over and reinvented the wheel several times, including using a game engine that was never meant for online play.
The only thing that is keeping this level of incompetence afloat is the shit ton of money that people keep pouring into this. Previously Roberts had some executive that would kick him off a project if he got too… ambitious. But now he’s in full control of his project and… Well… For the first, and ONLY, time ever I take the side of the executives.
I wonder if it’d be out by now if they had picked a different engine. It can’t be easy finding devs experienced in fucking CryEngine, especially when you’re using a heavily-customized fork of an ancient version of that engine.
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I installed it because of the free flight that ends tomorrow and it ran horrible on my nvme ssd, I’m talking about freezes when traveling 5-10 fps in space, 30-40 while in the hub, funny thing is that I think it ran better years ago when I was again testing it for a free flight with my Nvidia GPU
So two reasons either it’s a me issue because I have an AMD GPU though yet again, I don’t think so.
Or it’s still really unoptimized, which is a shame because I really like the premise of the game, I like the scale of it and it did things better than Starfield.
As a long time player, its probably settings. Which isn’t your fault.
This shit is optimized like a snail in an f1 race, it just doesn’t work. Turning clouds up is actually a viable way to get the game to run well, its super cpu bound, so if you turn up some settings it offloads some of that work to the gpu, freeing up some fps.
In my experience it plays way better now, but SC is a cranky bitch and its a free flight, never played a free flight that plays well, usually because players who don’t know what they are doing clutter environments with busted ships, trash and more.
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Damn, a lot of hate for a game no one apparently plays
It’s reasonable to be outraged over a scam, or a ‘scam adjacent’ project. They’re everywhere, and literally screwing up the world.
That being said, I wouldn’t want to criticize the gameplay, either. If it’s fun, it’s fun; that’s very personal. But the predatory FOMO aspect is completely fair game.
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I was more excited about Squadron 42. I backed it a decade ago. Been waiting. Download and installed it a few months ago. Couldn’t even get it to launch. Gave up. I have written it off as a lose and moved on.
What kind of system are you running it on? If its Linux there’s a community Installer that simplifies things.
If its windows… good luck. Their forums are cesspool of bad help.
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I remember watching the first trailer they released more than a decade ago and thinking wow, those are some nice graphics and I am a sucker for space stuff. But at the time, my 1080ti didn’t look powerful enough for such a game.
Then some 4 years ago or so, with a brand new 3080Ti there was a free weekend to try the game and, after cranking every setting to max, what I remember is, wow these graphics are outdated AF and it is a stutter fest. Uninstalled after a couple hours never to think about it again.
That was a good buy. Those big Ampere GPUs are aging like wine.
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The broader gaming community often perceives it as a scam, criticizing it for its long development timeline, delays, monetization model, and ongoing technical issues.
That’s because it is a scam, full stop. The game will never leave alpha. It’s been 13 years, what you see is all you’re gonna get. They’ll keep releasing several hundred dollar ship “DLC”s every year or so just to keep the money flowing, but they’ll never deliver a finished product. Damn shame too.
Saw an argument somewhere that its not an alpha anymore. Alphas you can still change fundamental things, that its okay to break things at this stage still. Star Citizen cannot, without messing up its established economy and game systems now, its selling what is the game at this point. And only receiving updates.
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He’s also using the funds to live out his dream of being a movie producer, something he desires as much (if not more than) being a game developer, with the Squadron spinoff mainly being an excuse to hire big-name actors he likes to deliver his script.
Not that that’s a bad thing, but he hasn’t really changed much over his decades-long career, flaws included.
Well, some of those actors know him. Mark Hammel has worked with him before in Wing Commander.
But yeah, you’re right; same old Roberts.
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I wonder if it’d be out by now if they had picked a different engine. It can’t be easy finding devs experienced in fucking CryEngine, especially when you’re using a heavily-customized fork of an ancient version of that engine.
The choice of CryEngine was because of Crysis, a game that was infamous for PC killing visuals. Roberts doesn’t just want a gran open universe, but also something that looks like real life.
Which is why on two occasions new ships were put off from development in order to competent overhaul existing ships to look better, as better graphics became the norm.
I’m surprised development hasn’t completely paused once again to overhaul everything for raytracing.
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How have I never even heard about this game?
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Yup I got suckered in 2016… You know the year Roberts said everything was going to be released… If by sone odd chance i ever come across Mr. Roberts he and I are going to have an adult conversation about how much I like being lied to to get my money…
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Damn, a lot of hate for a game no one apparently plays
I never spent any money but I remember being pretty excited back in 2013 or so. Luckily I’m not a huge idiot in this respect and decided to wait until it was at least mostly done before I got it. There’s a few things that have come out of the crowd funded R&D program that this turned out to be, like trim sheets and such that are kinda neat though.
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I keep watching YouTube content about the game every few years, just to keep up with what’s going on. Once the game hits 1.0, has all the rave reviews, and changes gaming forever, I’ll put in money.
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I keep watching YouTube content about the game every few years, just to keep up with what’s going on. Once the game hits 1.0, has all the rave reviews, and changes gaming forever, I’ll put in money.
If you think about it, SC did change gaming forever. Now everyone release unfinished games and calls them “alpha” while they use the money from sales to finance development. Many games are perpetually unreleased now. Their model has spread like cancer and made gaming worse for everyone. Meanwhile their stinking pile of garbage still has you falling out of elevators 13 years into development.
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If you think about it, SC did change gaming forever. Now everyone release unfinished games and calls them “alpha” while they use the money from sales to finance development. Many games are perpetually unreleased now. Their model has spread like cancer and made gaming worse for everyone. Meanwhile their stinking pile of garbage still has you falling out of elevators 13 years into development.
Star Citizen didn’t start that trend. Star Citizen was one of the “me too” games that jumped into crowdfunding after Mount & Blade saw success with the model. The only way SC has changed gaming is by being a joke the way Duke Nukem Forever was.